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Search: Posts Made By: Dragokas
Forum: Plugins Yesterday, 19:16
Replies: 12
Views: 1,445
Posted By Dragokas
Forum: Plugins 07-21-2021, 10:50
Replies: 57
Views: 11,143
Posted By Dragokas
Re: [L4D1 & L4D2] Laser that never sucks (useful upgrades)

That laser uses a particle. Particle has no color property.
It requires a custom particle. Than, 1) Register particle, 2) some low level way to reassign new particle to laser. If you have a custom...
Forum: Plugins 07-21-2021, 10:36
Replies: 56
Views: 12,755
Posted By Dragokas
Re: [ANY] Restart Empty Server (or Map)

Well, I have no idea.
If that thing can be definitely reproduced on the same custom map, let me know, and I'll take a look.

For now, you can try set ConVar "sv_hibernate_when_empty" to 0 in your...
Forum: Plugins 07-20-2021, 06:47
Replies: 16
Views: 2,205
Posted By Dragokas
Forum: Plugins 07-19-2021, 08:22
Replies: 56
Views: 12,755
Posted By Dragokas
Re: [ANY] Restart Empty Server (or Map)

Mr. Man, your convar configs would be helpful.

Also, see the log: addons/sourcemod/logs/restart.log - whenever you receive an odd behaviour whether it contains info about restart map action. If...
Forum: Plugins 07-19-2021, 07:07
Replies: 10
Views: 1,729
Posted By Dragokas
Re: [ANY] [Debugger] Valve Profiler

Added notice: vprof walkaround is no more need since the crash was fixed in SM v1.11.6726 by asherkin.
Forum: Plugins 07-19-2021, 03:55
Replies: 56
Views: 48,991
Posted By Dragokas
Re: [L4D1&2] Scene Processor

Did you forget to remove the old version?

Show the full error log.
Forum: Scripting 07-17-2021, 10:02
Replies: 10
Views: 670
Posted By Dragokas
Re: [L4D2 SERVER REWORK DDOS] Player Management by CanadaRox

What is the relationship to people who answered in this topic? I'm speaking directly about you.

You public some shit without explaining why it should work, what is relationship to...
Forum: Scripting 07-15-2021, 07:13
Replies: 4
Views: 716
Posted By Dragokas
Re: plugin ideas?

Plugin ideas:
Plugin/Gameplay Ideas and Requests (https://forums.alliedmods.net/forumdisplay.php?f=60)

SM coding improvement course:
[TUT] SourcePawn Scripting - Tips, Basics to Advanced...
Forum: Scripting 07-15-2021, 07:10
Replies: 8
Views: 2,104
Posted By Dragokas
Re: StrContains does not work fully

canadianjeff, read docs (https://sm.alliedmods.net/new-api/string/StrContains).

if( StrContains(modelName, "survivor_gambler.mdl", false) != -1 )
...

if you like going that way.
Forum: Scripting 07-15-2021, 06:52
Replies: 2
Views: 360
Posted By Dragokas
Re: [L4D2]SetEntityModel doesn't work

Why paths are different?

You can run list_files.cmd bat-file from topic: [TUT] How to make model to be compact (https://forums.alliedmods.net/showthread.php?t=321130)
to batch auto-prepare...
Forum: Scripting 07-15-2021, 06:40
Replies: 1
Views: 620
Posted By Dragokas
Re: Custom server-side viewmodel, with prediction

There is some work by Silvers & Lux related to client viewmodel faking, you may want to look to:
[CS:GO/L4D1/L4D2] Weapon Charms (https://forums.alliedmods.net/showthread.php?t=325652)
Forum: Scripting 07-15-2021, 06:36
Replies: 10
Views: 670
Posted By Dragokas
Re: [L4D2 SERVER REWORK DDOS] Player Management by CanadaRox

Need to fix the cause, not the consequences.

That is a very strange fix.

Maybe some other plugin change "survivor_limit" ConVar to very high values and that's why you're receiving described...
Forum: Scripting 07-15-2021, 05:57
Replies: 13
Views: 1,093
Posted By Dragokas
Re: [L4D] How accurately calculate tank damage with SDKHook?

It depends on your needs.


Yes, when disconnected and when the entity is destroyed (no more valid).


No, not instantly.
Firstly, incap event occurs, than death event, and than disconnect &...
Forum: Plugins 07-14-2021, 07:36
Replies: 51
Views: 14,003
Posted By Dragokas
Re: [L4D2] Black Screen Fix aka Delayed downloader

Please, fix handles leaking:


File hFile = OpenFile(sPath, "r");
Forum: Plugins 07-13-2021, 17:45
Replies: 12
Views: 3,901
Posted By Dragokas
Re: [L4D1] Objects Spawner Fork + Sparta maps

Download model list from the original thread: https://forums.alliedmods.net/showpost.php?p=2607756&postcount=178
Forum: Plugins 07-09-2021, 15:55
Replies: 22
Views: 7,146
Posted By Dragokas
Re: [ANY(ish), L4D2(supported)] Sky's RPGMaker

Also, I would suggest you to install on server - Sourcemod 1.9, and check how your RPG build will work there (without syntax updating yet).
Then upgrade to SM 1.10, and check again. Should work...
Forum: Plugins 07-09-2021, 15:24
Replies: 22
Views: 7,146
Posted By Dragokas
Re: [ANY(ish), L4D2(supported)] Sky's RPGMaker

Ahh, those word "transpiler" was new for me :)
Previously I had to transpile quite a lot of own and other forked plugins.
I would recommend 2 things:

A) For Syntax update only:

1) [VBS]...
Forum: Plugins 07-08-2021, 11:43
Replies: 14
Views: 1,499
Posted By Dragokas
Re: [L4D2]Transition Zombie Spawn Fix

I think the absolutely different solution should be applied to this*bug*, like detouring and help engine to make its work, - after 5 not successful attempts try to find a position with own manual...
Forum: Plugins 07-08-2021, 11:37
Replies: 22
Views: 7,146
Posted By Dragokas
Re: [ANY(ish), L4D2(supported)] Sky's RPGMaker

Silvers, I think the most problems with transition at the moment is related to removing enum type name (like enum WeaponId{...}), and subsequent ability to declare a variable with enum name, which is...
Forum: Plugins 07-07-2021, 23:07
Replies: 5
Views: 1,070
Posted By Dragokas
Forum: Plugins 07-07-2021, 22:59
Replies: 1
Views: 595
Posted By Dragokas
Re: [L4D2] Behavior | Actions API

Wow! You finally finished it.

Congratzzzz !!!
Nicely done.
Forum: Plugins 07-06-2021, 15:48
Replies: 395
Views: 99,529
Posted By Dragokas
Re: [L4D & L4D2] Left 4 DHooks Direct (1.45) [04-Jul-2021]

https://forums.alliedmods.net/showpost.php?p=2729883&postcount=16

Also, most spawn options with API available with SM Respawn Improved (https://forums.alliedmods.net/showthread.php?t=323220).
Forum: Plugins 07-02-2021, 13:06
Replies: 51
Views: 12,209
Posted By Dragokas
Re: [L4D1 & L4D2] Map changer with rating system

That's a known issue when several addon maps causing conflict to each other or to default (vanilla) maps. They can override some scripts / cvars e.t.c. which could affect globally, thus, the author's...
Forum: General 07-01-2021, 23:34
Replies: 1
Views: 331
Posted By Dragokas
Re: Need L4D2 TCP & UDP Router Settings

Ports list: https://developer.valvesoftware.com/wiki/Source_Dedicated_Server
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