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Search: Posts Made By: kketan77
Forum: Scripting Help 07-13-2014, 00:22
Replies: 1
Views: 565
Posted By kketan77
Friendly Team can see sprite...

Hello, I created sprite on players head which is visible to friendly team but when this sprite created the enemy team also can see this sprite.

How i can make this sprite's visibility limited to...
Forum: Suggestions / Requests 07-09-2014, 11:58
Replies: 4
Views: 1,343
Posted By kketan77
Re: [Solved!] Interchange IN_ATTACK with IN_ATTACK2 for knife

any one give me code of it? using this Ham_Weapon_PrimaryAttack , SecondaryAttack and ExecuteHamB things...?
Forum: Suggestions / Requests 07-09-2014, 01:37
Replies: 4
Views: 1,343
Posted By kketan77
Re: [Solved!] Interchange IN_ATTACK with IN_ATTACK2 for knife

Is there any alternate way to do this?
Please show me if there is any alternative way...
Thanks in Advance. :3
Forum: Scripting Help 07-09-2014, 01:34
Replies: 18
Views: 5,125
Posted By kketan77
Re: Efficent way to block secondary Attack of knife

Got this error...
:roll:
undefined symbol "Ham_CS_Weapon_SendWeaponAnim" :?:
why?
Forum: Suggestions / Requests 07-08-2014, 13:44
Replies: 4
Views: 1,343
Posted By kketan77
[Solved!] Interchange IN_ATTACK with IN_ATTACK2 for knife

Hello,

Code that changes the Attack 1 into Attack 2 and vice versa, but only for knife.

e.g. when i press attack 1 the knife should act as Stab, and when i press attack 2 the knife should act...
Forum: Suggestions / Requests 07-02-2014, 22:43
Replies: 3
Views: 951
Posted By kketan77
Re: [ReQ] Win sounds.SMA Plugin

This Link ==>> End Round Sounds (https://forums.alliedmods.net/showthread.php?t=6784)
Forum: Suggestions / Requests 03-19-2014, 21:28
Replies: 0
Views: 560
Posted By kketan77
[REQ] Permanently Remove Bomb attribute from Scoreboard

Hello,

I want plugin which removes this Bomb attribute from Scoreboard, No matter if there is C4 or not.
I want this code to be applied on one or more C4 holder.

Thanks in Advance!
Forum: Unapproved/Old Plugins 03-19-2014, 04:12
Replies: 17
Views: 4,816
Posted By kketan77
Re: Use the Bomb (1.0.2 - 18.03.2014)

Yes you are right but your code creating this Bar Time bug...

The Bar stays on screen till it get complete, which is not good to see...

else if(iOldButtons & IN_USE && !(iButtons & IN_USE) &&...
Forum: Unapproved/Old Plugins 03-18-2014, 21:54
Replies: 17
Views: 4,816
Posted By kketan77
Re: Use the Bomb (1.0.2 - 18.03.2014)

Sweet. :D

well having just 2 small bug of
1. bomb planting hud bar
2. after bomb planted your code stuck on this line:
client_cmd(id, "+attack")
Forum: Unapproved/Old Plugins 03-17-2014, 06:55
Replies: 17
Views: 4,816
Posted By kketan77
Re: Use the Bomb (1.0.0 - 14.01.2014)

Any Progress? Please let me know...
Forum: Unapproved/Old Plugins 03-09-2014, 22:05
Replies: 373
Views: 135,582
Posted By kketan77
Re: [CSO] Zombie Scenario v1.6 [UPDATE 09/03/14]

Yes, something like that. Knock-back effect on zombie. (Because it's difficult to know if zombie is getting damage or not, also there is no animation while zombie getting damage)

Anyway nice...
Forum: Unapproved/Old Plugins 03-08-2014, 23:46
Replies: 373
Views: 135,582
Posted By kketan77
Re: [CSO] Zombie Scenario v1.5.3 [UPDATE 08/03/14]

@ Nax0ne :
Suggestion,
1. Slowdown zombie when they get damage.
2. Supply Box Spawn after killing some amount of zombie. (It gives HE grenade, Unlimited clip, M249 etc.)

Edit1:
I found this...
Forum: Unapproved/Old Plugins 01-14-2014, 21:35
Replies: 17
Views: 4,816
Posted By kketan77
Re: Use the Bomb (1.0.0 - 14.01.2014)

@Kia-
Can u add this things into your plugin?

1. Please make this Press E function in Bomb Plant area only.
(Reason: If i pressed any in game button entity then what? It will switch to C4?):?:...
Forum: Suggestions / Requests 11-10-2013, 06:23
Replies: 11
Views: 2,596
Posted By kketan77
Re: When Player is in Bomb Plant Zone & When Player is not in Bomb Plant Zone!!!

Few things are right & few things wrongs, let me correct it!:


1. All terrorists have a bomb at new round. ( C4 can not be dropped by pressing G button, Also block C4 drop on dead.)

2....
Forum: Suggestions / Requests 11-10-2013, 05:57
Replies: 11
Views: 2,596
Posted By kketan77
Re: When Player is in Bomb Plant Zone & When Player is not in Bomb Plant Zone!!!

Sure! Why not!!!

I giving C4 to all Terrorist. All Terrorist get striped from C4 when any Terrorist successful to plant C4.
Also i am making function like, Press & Hold 'E' Button to Plant...
Forum: Suggestions / Requests 11-10-2013, 05:40
Replies: 11
Views: 2,596
Posted By kketan77
Re: When Player is in Bomb Plant Zone & When Player is not in Bomb Plant Zone!!!

I want this for some kind of function which works only within func_bomb_target area!

I want it only for Terrorist, till the bomb plant.
Forum: Suggestions / Requests 11-10-2013, 05:27
Replies: 11
Views: 2,596
Posted By kketan77
Forum: Suggestions / Requests 11-06-2013, 10:13
Replies: 3
Views: 711
Posted By kketan77
Re: I am in urgent need! Who can help me?

I understood your question! You want plugin, which give C4 to All Terrorist.

All T's Get a Bomb = http://forums.alliedmods.net/showthread.php?t=41767

Next time use Search option before you...
Forum: Suggestions / Requests 11-06-2013, 08:47
Replies: 11
Views: 2,596
Posted By kketan77
Re: When Player is in Bomb Plant Zone & When Player is not in Bomb Plant Zone!!!

Solved! i used this code...

public client_PostThink(id)
{
if(is_user_alive(id) && cs_get_user_bombtarget(id))
{
// Code while player in func_bomb_target
}

if(is_user_alive(id) &&...
Forum: Suggestions / Requests 11-04-2013, 04:00
Replies: 11
Views: 2,596
Posted By kketan77
When Player is in Bomb Plant Zone & When Player is not in Bomb Plant Zone!!!

This code detects player is in the bomb plant zone.

But, How do i check when player is not in Bomb Plant Zone?


public plugin_init()
{...
Forum: Suggestions / Requests 11-03-2013, 11:15
Replies: 2
Views: 1,009
Posted By kketan77
Re: [REQ] Block Multiple C4 Planting

Solved!


#include <csx>
//..........

public bomb_planted(id)
{
new id = get_loguser_index()
Forum: Suggestions / Requests 11-03-2013, 07:48
Replies: 2
Views: 1,009
Posted By kketan77
[Solved] Block Multiple C4 Planting!

This code help to buy c4.

But i want changes in this code to stopping two or more bomb-plants when using this plugin. Which means if someone that bought a bomb planted it, everyone else will be...
Forum: Scripting Help 10-14-2013, 04:43
Replies: 7
Views: 1,256
Posted By kketan77
Re: Detect if player is at the info_bomb_target? Help!

sorry, :cry: i did not read your post properly. Btw thank you for your help.

public plugin_init()
{
if(is_user_connected(id))
{
new target = -1, class[] = "func_bomb_target",...
Forum: Scripting Help 10-14-2013, 04:08
Replies: 7
Views: 1,256
Posted By kketan77
Re: Detect if player is at the info_bomb_target? Help!

public plugin_init()
{
new target = -1, class[] = "func_bomb_target", bool:is_inside = false
while ((target = fm_find_ent_by_class(target, class))) {
if...
Forum: Scripting Help 10-14-2013, 03:28
Replies: 7
Views: 1,256
Posted By kketan77
Detect if player is at the info_bomb_target? Help!

Well i want to know how to use this...
// Is player at the bomb target (func_bomb_target)?
// Note: there are no good way to detect if player is at the info_bomb_target
new target = -1,...
Showing results 1 to 25 of 83

 
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