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Search: Posts Made By: Exolent[jNr]
Forum: Code Snippets/Tutorials 08-01-2011, 11:10
Replies: 232
Views: 247,036
Posted By Exolent[jNr]
Re: [INC] Director Hud Message

Search for Permanent Message.
Forum: Code Snippets/Tutorials 07-31-2011, 20:31
Replies: 232
Views: 247,036
Posted By Exolent[jNr]
Re: [INC] Director Hud Message

Just use a loop and constantly display.
Forum: Code Snippets/Tutorials 06-20-2011, 11:27
Replies: 232
Views: 247,036
Posted By Exolent[jNr]
Re: [INC] Director Hud Message

No. It is client-side.
Forum: Code Snippets/Tutorials 06-03-2011, 02:35
Replies: 232
Views: 247,036
Posted By Exolent[jNr]
Re: [INC] Director Hud Message

The functions are almost the exact same of normal hud messages.
0 shows all players, player index shows only to that player.
Forum: Code Snippets/Tutorials 02-05-2011, 13:25
Replies: 232
Views: 247,036
Posted By Exolent[jNr]
Re: [INC] Director Hud Message

I don't think the frequency of the function being called and the size of the array qualifies it to be static.
Maybe if it was used in PreThink then it would need to.
Forum: Code Snippets/Tutorials 02-04-2011, 21:15
Replies: 232
Views: 247,036
Posted By Exolent[jNr]
Re: [STOCK] Director Hud Message

For those of you who wanted it to mimic the style of [set|show]_hudmessage(), here is an include that lets you do that.

All credits go to Arkshine (and others who helped) for making the original...
Forum: Code Snippets/Tutorials 02-03-2011, 18:59
Replies: 232
Views: 247,036
Posted By Exolent[jNr]
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