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Forum: Code Snippets/Tutorials 06-10-2008, 04:20
Replies: 292
Views: 156,843
Posted By fxfighter
Re: New XP Mod tutorial

Think you should read the code agin lee this example works just fine.


public LoadData(id)
{
.......
format(vaultkey,63,"%s-Mod",AuthID)
...
Forum: Code Snippets/Tutorials 04-05-2008, 05:51
Replies: 292
Views: 156,843
Posted By fxfighter
Re: New XP Mod tutorial

Guys if you need help with your script post in scripting help instead.
I know its becase you used the tutorial you posted heer but if everyone dose it gonna be a mass spam heer abut help.
Forum: Code Snippets/Tutorials 03-29-2008, 05:19
Replies: 292
Views: 156,843
Posted By fxfighter
Re: New XP Mod tutorial

it saves xp in nvault by steamid and i posted a small fix on page 2 in this thread.
Forum: Code Snippets/Tutorials 03-16-2008, 15:27
Replies: 292
Views: 156,843
Posted By fxfighter
Re: New XP Mod tutorial

you can hook roundstart or spawn to give at start like extra hp or ar.
You can check thare level after level up in the death msg to.
Forum: Code Snippets/Tutorials 03-15-2008, 16:09
Replies: 292
Views: 156,843
Posted By fxfighter
Re: New XP Mod tutorial

Y thats why i fixed it.
Forum: Code Snippets/Tutorials 03-15-2008, 15:53
Replies: 292
Views: 156,843
Posted By fxfighter
Re: New XP Mod tutorial

i did use read_Data(1) read the code
Forum: Code Snippets/Tutorials 02-02-2008, 05:10
Replies: 292
Views: 156,843
Posted By fxfighter
Re: New XP Mod tutorial

think you shuld add this to the death event so you cant get xp whit class none.

if(PlayerClass[attacker] == 0)
return PLUGIN_CONTINUE
And plz remove my old mistake^^

public...
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