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Posts Made By:
fxfighter
Forum:
Code Snippets/Tutorials
06-10-2008, 04:20
Replies:
292
New XP Mod tutorial
Views:
156,843
Posted By
fxfighter
Re: New XP Mod tutorial
Think you should read the code agin lee this example works just fine.
public LoadData(id)
{
.......
format(vaultkey,63,"%s-Mod",AuthID)
...
Forum:
Code Snippets/Tutorials
04-05-2008, 05:51
Replies:
292
New XP Mod tutorial
Views:
156,843
Posted By
fxfighter
Re: New XP Mod tutorial
Guys if you need help with your script post in scripting help instead.
I know its becase you used the tutorial you posted heer but if everyone dose it gonna be a mass spam heer abut help.
Forum:
Code Snippets/Tutorials
03-29-2008, 05:19
Replies:
292
New XP Mod tutorial
Views:
156,843
Posted By
fxfighter
Re: New XP Mod tutorial
it saves xp in nvault by steamid and i posted a small fix on page 2 in this thread.
Forum:
Code Snippets/Tutorials
03-16-2008, 15:27
Replies:
292
New XP Mod tutorial
Views:
156,843
Posted By
fxfighter
Re: New XP Mod tutorial
you can hook roundstart or spawn to give at start like extra hp or ar.
You can check thare level after level up in the death msg to.
Forum:
Code Snippets/Tutorials
03-15-2008, 16:09
Replies:
292
New XP Mod tutorial
Views:
156,843
Posted By
fxfighter
Re: New XP Mod tutorial
Y thats why i fixed it.
Forum:
Code Snippets/Tutorials
03-15-2008, 15:53
Replies:
292
New XP Mod tutorial
Views:
156,843
Posted By
fxfighter
Re: New XP Mod tutorial
i did use read_Data(1) read the code
Forum:
Code Snippets/Tutorials
02-02-2008, 05:10
Replies:
292
New XP Mod tutorial
Views:
156,843
Posted By
fxfighter
Re: New XP Mod tutorial
think you shuld add this to the death event so you cant get xp whit class none.
if(PlayerClass[attacker] == 0)
return PLUGIN_CONTINUE
And plz remove my old mistake^^
public...
Showing results 1 to 7 of 7
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