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Search: Posts Made By: Zephyrus
Forum: TF2Items 08-03-2011, 19:52
Replies: 1,524
Views: 1,258,535
Posted By Zephyrus
Re: TF2Items - Items with custom attributes.

well, ongivenameditem forward gets called when you spawn
Forum: TF2Items 08-03-2011, 12:14
Replies: 1,524
Views: 1,258,535
Posted By Zephyrus
Re: TF2Items - Items with custom attributes.

can i get that as name tag? :twisted::3
Forum: TF2Items 08-03-2011, 12:00
Replies: 1,524
Views: 1,258,535
Posted By Zephyrus
Re: TF2Items - Items with custom attributes.

yay, but something is missing...ah, i know, the bacon strips from the cake :bacon!::bacon!::bacon!: happy birthday asherkin :wink:
Forum: TF2Items 08-03-2011, 06:09
Replies: 1,524
Views: 1,258,535
Posted By Zephyrus
Re: TF2Items - Items with custom attributes.

its not the class selection, its the spawn that makes your server crash
Forum: TF2Items 08-02-2011, 16:41
Replies: 1,524
Views: 1,258,535
Posted By Zephyrus
Re: TF2Items - Items with custom attributes.

ive just done that

465 CTFPlayer::GiveNamedItem(char const*,int,CEconItemView *,bool)

guess it hasnt changed then
Forum: TF2Items 08-02-2011, 16:17
Replies: 1,524
Views: 1,258,535
Posted By Zephyrus
Re: TF2Items - Items with custom attributes.

i think the offset has changed, it crashes on the ongivenameditem forward
Forum: TF2Items 08-02-2011, 15:36
Replies: 1,524
Views: 1,258,535
Posted By Zephyrus
Re: TF2Items - Items with custom attributes.

extension is broken as of the latest update
Forum: TF2Items 07-28-2011, 19:01
Replies: 1,524
Views: 1,258,535
Posted By Zephyrus
Forum: TF2Items 07-28-2011, 18:48
Replies: 1,524
Views: 1,258,535
Posted By Zephyrus
Re: TF2Items - Items with custom attributes.

if i create an item, set that flag, change the attributes then give it to a player, will it automatically merge the attributes?
Forum: TF2Items 07-28-2011, 16:24
Replies: 1,524
Views: 1,258,535
Posted By Zephyrus
Re: TF2Items - Items with custom attributes.

is it possible to modify someone's stuff without recreating it? like if he has a green paint applied and id like to make his hat unusual type but i want to keep his paint applied too, can i do that...
Forum: TF2Items 07-28-2011, 13:48
Replies: 1,524
Views: 1,258,535
Posted By Zephyrus
Re: TF2Items - Items with custom attributes.

should the hItem handle be a valid handle in the OnGiveNamedItem forward?
Showing results 1 to 11 of 11

 
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