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Search: Posts Made By: DJEarthQuake
Forum: Scripting Help 09-16-2022, 08:35
Replies: 7
Views: 345
Posted By DJEarthQuake
Re: set_task parameter confusion

num_to_str pre-task then str_to_num post-task when doing a single number for pause. Showing the actual code is beneficial so one gets apropos answer for the case.
Forum: Suggestions / Requests 09-13-2022, 13:51
Replies: 7
Views: 619
Posted By DJEarthQuake
Re: Start recording of Demo by admin

Trouble issuing the command server-side or recording with the non-utf8 characters client-side?
Forum: New Plugin Submissions 09-12-2022, 13:05
Replies: 6
Views: 1,554
Posted By DJEarthQuake
Re: [ReHLDS/ReAPI] RuneMod Reloaded

It is all good. I am glad people are coding for it. A link to a TUT on how to install RE may help a number of the users who are interested and otherwise unable to get it installed.
Forum: General 08-29-2022, 09:41
Replies: 4
Views: 378
Posted By DJEarthQuake
Re: Mortar View

Thank you! Will do. There are so many plugins that are limited being compatible to a mono mod or map. This works on multiple mods and maps.
Forum: General 08-29-2022, 09:24
Replies: 4
Views: 347
Posted By DJEarthQuake
Forum: New Plugin Submissions 08-28-2022, 09:33
Replies: 6
Views: 1,554
Posted By DJEarthQuake
Re: [ReHLDS/ReAPI] RuneMod Reloaded

SiC. This only works via RE?
Forum: General 08-28-2022, 08:15
Replies: 4
Views: 347
Posted By DJEarthQuake
Re: complete list of event titles (#Cstrike_Name_Change)

The cstrike directory titles.txt does contain it.
Forum: General 08-27-2022, 09:50
Replies: 4
Views: 378
Posted By DJEarthQuake
Re: Mortar cam view code.

This is general and for recreational use. Is there something on your mind regarding the script or the author?
Forum: Approved Plugins 08-27-2022, 09:47
Replies: 32
Views: 25,586
Posted By DJEarthQuake
Re: AMX Auto Slay v0.1.1b

It's disparaging seeing work like this approved and promoted here. There's better out there predating AMX, albeit still private. This is not truly automatic since irritable admin has to be involved.
Forum: Suggestions / Requests 08-26-2022, 10:11
Replies: 11
Views: 1,389
Posted By DJEarthQuake
Re: Bot Names Plugin

This will automatically make a list if no file is found for express deployment. It optionally can be triggered to work on humans who sometimes show up with problematic NON-UTF8 char in their names....
Forum: General 08-25-2022, 16:52
Replies: 4
Views: 378
Posted By DJEarthQuake
Mortar View

Mortar cam.
This shows a camera view of mortars as they are being fired with coordinates.

Mortar cam view code.


#include amxmodx
#include engine
#include fakemeta
#define GYRO 3140
Forum: New Plugin Submissions 08-25-2022, 10:26
Replies: 3
Views: 562
Posted By DJEarthQuake
Re: Amxx Parachute with autorip for bots

@CryWolf - thank you for the comments. Which font are you referring to, the parachute font or forum? If it was the chute, that was inherited. If you mean the forum, it was defaulting.
Forum: Suggestions / Requests 08-25-2022, 08:46
Replies: 11
Views: 1,389
Posted By DJEarthQuake
Re: Bot Names Plugin

Not anymore!


/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software...
Forum: Approved Plugins 08-24-2022, 00:43
Replies: 109
Views: 103,241
Posted By DJEarthQuake
Re: Bullet Whizz

@Agent3554, thoroughly enjoying your work.
Forum: Suggestions / Requests 08-20-2022, 18:57
Replies: 30
Views: 1,493
Posted By DJEarthQuake
Re: Separate plugin only for the Roundtimer fix after change map

Remind them why they should care. All the suffering.
Forum: Suggestions / Requests 08-20-2022, 11:48
Replies: 30
Views: 1,493
Posted By DJEarthQuake
Re: Separate plugin only for the Roundtimer fix after change map

Changing back to a defuse map isn't so bad without script. Players having to exit game and reload is worthy of a complaint to Valve.
Forum: New Plugin Submissions 08-20-2022, 03:33
Replies: 3
Views: 562
Posted By DJEarthQuake
Amxx Parachute with autorip for bots

Script was originally Parachute 1.3 (KRoTaL) (https://forums.alliedmods.net/showthread.php?t=49694) from jtp10181 (https://forums.alliedmods.net/member.php?u=929).

Looking for the 'simple'...
Forum: Suggestions / Requests 08-19-2022, 06:53
Replies: 30
Views: 1,493
Posted By DJEarthQuake
Re: Separate plugin only for the Roundtimer fix after change map

Is plugin still paused from previous version? Try longer timer from 0.5 to 5.0 on original script please. Changing back to a DE map or client restarting not server, fixes this without script.
Forum: Suggestions / Requests 08-18-2022, 12:55
Replies: 30
Views: 1,493
Posted By DJEarthQuake
Re: Separate plugin only for the Roundtimer fix after change map

It should be good now. Then again if it won't work check to see it is passing fix to your clients. Map change prints how many.
Forum: Suggestions / Requests 08-17-2022, 22:12
Replies: 30
Views: 1,493
Posted By DJEarthQuake
Re: Separate plugin only for the Roundtimer fix after change map

Should be sorted now. No compromises. Changing back to a defuse map or using the map command to changemap is workaround without metamod. That was the first step I did before reading that code from...
Forum: Suggestions / Requests 08-16-2022, 11:26
Replies: 7
Views: 619
Posted By DJEarthQuake
Re: Start recording of Demo by admin

Here's an admin version of it. (https://github.com/djearthquake/amxx/blob/main/scripting/cstrike/demo_command.sma)
Forum: Suggestions / Requests 08-15-2022, 18:05
Replies: 7
Views: 619
Posted By DJEarthQuake
Re: Start recording of Demo by admin

Basically.
amx_demorecorder.sma is approved.
Forum: Suggestions / Requests 08-15-2022, 08:27
Replies: 30
Views: 1,493
Posted By DJEarthQuake
Forum: Suggestions / Requests 08-11-2022, 01:40
Replies: 30
Views: 1,493
Posted By DJEarthQuake
Re: Separate plugin only for the Roundtimer fix after change map

I was joking. Does the 'requested' update resolve the issue?
Forum: Suggestions / Requests 08-09-2022, 18:49
Replies: 10
Views: 658
Posted By DJEarthQuake
Re: Simple, random chance of rain with skymap change

If using maps everybody already has then one can do it that way. Custom skies require precache_generic for players to download them.
e.g.
[Thread] Custom Sky - Add a cool new sky to dull maps...
Showing results 1 to 25 of 500

 
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