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Search: Posts Made By: zeus
Forum: HL1 Servers (HLDS) 06-26-2015, 08:04
Replies: 7
Views: 1,319
Posted By zeus
Re: HLDS chat encryption

So there is no secure way to send/recieve important data between HLDS-Client without the danger of being sniffed and decrypted ?
Forum: HL1 Servers (HLDS) 06-26-2015, 07:27
Replies: 7
Views: 1,319
Posted By zeus
Re: HLDS chat encryption

So...it is not recommended to type important information like passwords in chat...
Forum: HL1 Servers (HLDS) 06-25-2015, 06:57
Replies: 7
Views: 1,319
Posted By zeus
HLDS chat encryption

Does anyone know if HLDS encrypts the packets in any way when players type in chat? I know there was a problem with rcon that it was sending the commands in plain text over udp and it could be...
Forum: Scripting Help 05-14-2015, 03:15
Replies: 7
Views: 1,741
Posted By zeus
Forum: Scripting Help 05-13-2015, 15:13
Replies: 5
Views: 771
Posted By zeus
Re: Hook when the player escapes messagemod

I was thinking also to set a timer as a plan B.
Thank you for your replies.
Forum: Scripting Help 05-13-2015, 11:01
Replies: 5
Views: 771
Posted By zeus
Re: Hook when the player escapes messagemod

I can't even hook when he pressed the escape button ?
Forum: Scripting Help 05-13-2015, 10:39
Replies: 5
Views: 771
Posted By zeus
Hook when the player escapes messagemod

I use a function to handle something like this to read some user input data
client_cmd( id, "messagemode _datafield" );
How can I hook when the player cancels ( escape button ) the custom...
Forum: Module Coding 04-16-2015, 06:40
Replies: 68
Views: 40,127
Posted By zeus
Re: SteamTools (v1.0.2)

sorry, I'm idiot
Forum: Module Coding 04-16-2015, 04:18
Replies: 68
Views: 40,127
Posted By zeus
Re: SteamTools (v1.0.2)

I thought of that also but doesn't it make it less efficient than using client_authorized(id) and get_user_authid ?
Forum: Module Coding 04-16-2015, 03:31
Replies: 68
Views: 40,127
Posted By zeus
Re: SteamTools (v1.0.2)

About
forward Steam_OnValidateClient(ownerAccountID, accountID);

How do I get a player index ( id ) like in ?
forward client_authorized(id);

Both ownerAccountID and accountID return the same...
Forum: Module Coding 04-15-2015, 11:04
Replies: 68
Views: 40,127
Posted By zeus
Re: SteamTools (v1.0.2)

Glad I could help. I will continue to test the functionality of this module as I have said ( check PM ).
Forum: Module Coding 04-15-2015, 07:26
Replies: 68
Views: 40,127
Posted By zeus
Re: SteamTools (v1.0.1)

Question :

Do they trigger at the same time ?

forward Steam_OnValidateClient(ownerAccountID, accountID);
vs
forward client_authorized(id);
Forum: Module Coding 04-15-2015, 02:56
Replies: 68
Views: 40,127
Posted By zeus
Forum: Module Coding 04-14-2015, 19:16
Replies: 68
Views: 40,127
Posted By zeus
Re: SteamTools (v1.0.1)

Finally got it working. It did not work with the steamclient.so you provided me, same crash but it did work with this one I copied from the main steam application under linux64. You can download it...
Forum: Module Coding 04-14-2015, 12:46
Replies: 68
Views: 40,127
Posted By zeus
Re: SteamTools (v1.0.1)

How can I check the version? I allready used app_update 90 validate in steamcmd like 10 times now....
Forum: Module Coding 04-14-2015, 11:35
Replies: 68
Views: 40,127
Posted By zeus
Re: SteamTools (v1.0.1)

When I get back home, right now I'm on my workplace workstation and cannot give acces to other people. But when I get back at my home pc yes, we can test.
Forum: Module Coding 04-14-2015, 11:23
Replies: 68
Views: 40,127
Posted By zeus
Re: SteamTools (v1.0.1)

Here it is

GNU gdb (Ubuntu 7.7.1-0ubuntu5~14.04.2) 7.7.1
Copyright (C) 2014 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
This is...
Forum: Module Coding 04-14-2015, 09:46
Replies: 68
Views: 40,127
Posted By zeus
Re: SteamTools (v1.0.1)

This is without gdb

Segmentation fault (core dumped)

warning: .dynamic section for "cstrike/addons/amxmodx/modules/steamtools_amxx_i386.so" is not at the expected address (wrong library or...
Forum: Module Coding 04-14-2015, 09:01
Replies: 68
Views: 40,127
Posted By zeus
Re: SteamTools (v1.0.1)

This is the bt full

Program received signal SIGSEGV, Segmentation fault.
0xf3887a51 in SourceHook::CSourceHookImpl::CVfnPtr::CVfnPtr (this=0xfffebf60, ptr=0xb968c456, pOneIgnore=0xf389cdc0...
Forum: Module Coding 04-14-2015, 08:52
Replies: 68
Views: 40,127
Posted By zeus
Re: SteamTools (v1.0.1)

It loaded the first time because I did not start the server with all the params....without the +map and +maxplayers the server does not fully start. I will do the things right this time. Sorry
Forum: Module Coding 04-14-2015, 08:35
Replies: 68
Views: 40,127
Posted By zeus
Re: SteamTools (v1.0.1)

PS : Still noob at linux, still learning.

Still crashes but having a hard time with the terminal, will update asap with bt full trace
Forum: Module Coding 04-14-2015, 07:34
Replies: 68
Views: 40,127
Posted By zeus
Re: SteamTools (v1.0.1)

v1.0.1 Also crashes

[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
Core was generated by `./hlds_linux -console -master...
Forum: Module Coding 04-11-2015, 12:19
Replies: 68
Views: 40,127
Posted By zeus
Re: SteamTools (v1.0.1)

Will test after the Easter passes.

Happy Easter !
Forum: Module Coding 04-11-2015, 01:56
Replies: 68
Views: 40,127
Posted By zeus
Re: SteamTools (v1.0.0)

Yes, the server crashes at boot. Both files are present and have 777 permisions.

How can I get a backtrace ?

//


Program terminated with signal SIGSEGV, Segmentation fault.
#0 0xf2fbecd2...
Forum: Module Coding 04-10-2015, 18:05
Replies: 68
Views: 40,127
Posted By zeus
Re: SteamTools (v1.0.0)

Server crashes with segmentation fault everytime I enable the steamtools module. Using Ubuntu x64 14.04 ( up-to-date ), AMXX 1.8.3-dev-git4717 and latest Metamod.
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