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Search: Posts Made By: Sam839
Forum: Off-Topic 05-29-2021, 18:33
Replies: 3
Views: 1,501
Posted By Sam839
Re: Why no-steam exists?

I have two friends who play cs 1.6 non-steam. Why? It's easy and fast in their opinion. They never used steam.

Sometimes I can see them watching a csgo match and when I ask if they want to play...
Forum: Off-Topic 05-08-2021, 13:30
Replies: 1
Views: 1,947
Posted By Sam839
Re: [DEV/Windows] Interrupts, undefined opcodes.

Dumped IDT.

OS: Windows 10 19041 x64

# KernelBase = 0xFFFFF80218600000
# Dumping IDT: 0xFFFFF8021dE61000
0x00 -> 0xFFFFF80218A00800 nt!KiDivideErrorFault
0x01 -> 0xFFFFF80218A00B40...
Forum: Off-Topic 03-26-2021, 11:50
Replies: 2
Views: 1,424
Posted By Sam839
Re: Download request

Tor Browser, VPN?
Forum: Off-Topic 02-18-2021, 12:42
Replies: 1
Views: 1,947
Posted By Sam839
[DEV/Windows] Interrupts, undefined opcodes.

Interrupt handler based on VEH (SEH) exceptions with unused interrupts and unused opcodes.

Content:

About SEH and VEH.
About Interrupts and unused opcodes.
How it works with VEH (SEH)?
...
Forum: Off-Topic 01-21-2021, 12:11
Replies: 1
Views: 3,137
Posted By Sam839
Re: [DEV/TF2] Recompilled server side and engine library from 2017 with PDB.

Update: Integration with original code for better handling of signatures and offsets.

Server: Google Drive (https://drive.google.com/file/d/1kMNmKnVP6f_B1Qe37ftWnMs3EvtJNyyE/view?usp=sharing)...
Forum: Off-Topic 11-15-2020, 16:39
Replies: 74
Views: 15,591
Posted By Sam839
Forum: Off-Topic 11-10-2020, 11:13
Replies: 2
Views: 2,564
Posted By Sam839
Re: [T] Small useful codes - Thread

Simple FindSignature with LRU cache (max: 8192. If the value is above this limit, then the cache is flushed).

#include <iostream>
#include <Windows.h>
#include <Tlhelp32.h>

#include <map>...
Forum: Off-Topic 11-10-2020, 11:10
Replies: 2
Views: 2,564
Posted By Sam839
Re: [T] Small useful codes - Thread

FindSignature with LRU cache (max: 8192. If the value is above this limit, then the cache is flushed).
I tried to make the best performance.

#include <iostream>
#include <Windows.h>
#include...
Forum: Off-Topic 11-05-2020, 04:52
Replies: 8
Views: 4,389
Posted By Sam839
Re: [Q] How about a new platform?

The project is frozen!
Reason: There is a better alternative - Source.Python (https://forums.sourcepython.com/index.php). (Yes-yes... Python...)
Forum: Off-Topic 11-05-2020, 04:49
Replies: 0
Views: 1,327
Posted By Sam839
[Source/TF2] Simple Anti-Crash plugin for TF2 client.

Description: This plugin fixes critical bugs that cause the game to crash. Namely: `addcond 1`, `addcond 88`. How to enable it? Set `bool IsEnabled = false` to `bool IsEnabled = true`.

Features:
...
Forum: Off-Topic 09-23-2020, 01:06
Replies: 2
Views: 2,564
Posted By Sam839
[T] Small useful codes - Thread

Insert your little code that you think should be seen by others. I noticed that there are similar threads and decided to do something similar.

For example:

// C++
int RGetAppID() // Get AppID...
Forum: Off-Topic 09-22-2020, 12:32
Replies: 8
Views: 4,389
Posted By Sam839
Re: [Q] How about a new platform?

Just little simple example:

#include "tf2.h"

#define _MSG Msg

class WoW
{
void printf(string txt)
{
Forum: Off-Topic 09-22-2020, 12:17
Replies: 8
Views: 4,389
Posted By Sam839
Re: [Q] How about a new platform?

So far I have done the following steps:

First Script Engine (Main script engine. It can be loaded from any application)
Second Script Engine (Modification for First Script Engine)
Loader...
Forum: Off-Topic 09-19-2020, 10:53
Replies: 8
Views: 4,389
Posted By Sam839
Re: [Q] How about a new platform?

This language is used for scripting, but I decided to use it for creating plugins. The syntax is similar to C/C++ and there is no need to compile.
Forum: Off-Topic 09-19-2020, 01:12
Replies: 8
Views: 4,389
Posted By Sam839
Re: [Q] How about a new platform?

Name: AngelicMod
Estimated release date: 09.12.2020 [dd.mm.yyyy]
Forum: Off-Topic 09-19-2020, 00:58
Replies: 1
Views: 1,935
Posted By Sam839
Re: tf2 source leak

I advise not to try to compile this. I had to work on this code for at least a month so that I could compile it.

You will have to restore the source code yourself, and if it took me a month, how...
Forum: Off-Topic 08-12-2020, 04:08
Replies: 2
Views: 2,334
Posted By Sam839
Re: [DEV/CSGO] Recompilled server side and engine library from 2017 with PDB.

Bonus (client side with PDB + IDB): Google Drive (https://drive.google.com/file/d/1-hSK5LjrSdMrBdnPairSrp9dXRg6MMGE/view?usp=sharing)
Forum: Off-Topic 08-11-2020, 18:05
Replies: 2
Views: 2,334
Posted By Sam839
[DEV/CSGO] Recompilled server side and engine library from 2017 with PDB.

Server: Google Drive (https://drive.google.com/file/d/1Qgl5_eO3A_DJXyXPpB26_bSmUok8R22a/view?usp=sharing) (+ IDB for IDA 7.2)
Engine: Google Drive...
Forum: Off-Topic 08-08-2020, 14:34
Replies: 8
Views: 4,389
Posted By Sam839
[Q] How about a new platform?

How about a new platform for plugins?

I am creating a new platform similar to SM and it is important for me to know your opinion on this matter.
The scripting engine is AngelScript.
Plugins can...
Forum: Off-Topic 08-02-2020, 15:35
Replies: 1
Views: 3,137
Posted By Sam839
[DEV/TF2] Recompilled server side and engine library from 2017 with PDB.

Server: Google Drive (https://drive.google.com/file/d/1pMtgAHZ9xODwKa0c55RPFEkV8f2saZzq/view?usp=sharing) (+ IDB for IDA 7.2)
Engine: Google Drive...
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