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Search: Posts Made By: stephen473
Forum: Plugins 04-15-2023, 14:48
Replies: 34
Views: 31,506
Posted By stephen473
Re: [CS:GO] SMPanel Web Interface

i still get messages about this thread, so i do think there is still people interested in.
here is a update long ago i made, it would make u easier to understand the code. (not tested the panel)
Forum: Plugins 12-16-2022, 15:16
Replies: 23
Views: 6,033
Posted By stephen473
Re: [ANY] Command Shortcuts

updated!

new version 1.3

Added function to apply commands delayed in specificied second(s). Requested by
Alessandro_k (https://forums.alliedmods.net/member.php?u=319093)
Forum: Plugins 12-16-2022, 14:33
Replies: 23
Views: 6,033
Posted By stephen473
Re: [ANY] Command Shortcuts

why not, it can be an interesting function, i will.
Forum: Plugins 12-11-2021, 10:34
Replies: 23
Views: 6,033
Posted By stephen473
Re: [ANY] Command Shortcuts

i meant the plugin, the latest version of Command Shortcuts is 1.2, but you are running 1.1.
Forum: Plugins 12-10-2021, 15:26
Replies: 23
Views: 6,033
Posted By stephen473
Re: [ANY] Command Shortcuts

it seems like you are running an older version
Forum: Plugins 11-25-2021, 04:56
Replies: 23
Views: 6,033
Posted By stephen473
Re: [ANY] Command Shortcuts

updated!

new version 1.2
Added option to use a specified STEAMID instead of admin flag. Requested by starcs (https://forums.alliedmods.net/member.php?u=289329)

see main post to download the...
Forum: Plugins 11-25-2021, 04:34
Replies: 23
Views: 6,033
Posted By stephen473
Re: [ANY] Command Shortcuts

{player} is actually stands for userid, which is equal to client index id. you can safely use it.
Forum: Plugins 11-12-2021, 16:09
Replies: 23
Views: 6,033
Posted By stephen473
Re: [ANY] Command Shortcuts

thank you, currently this is not supported. will be added.



if you do not use "registershortcut", you can register the trigger whatever u want, but in this plugin you need to call exact word...
Forum: Plugins 04-11-2021, 12:53
Replies: 20
Views: 16,956
Posted By stephen473
Re: [CSGO / ANY?] Hide Other Players

thank you! i added the code to main thread and i also added TF2 version reference.
Forum: Plugins 03-23-2021, 14:26
Replies: 23
Views: 6,033
Posted By stephen473
Re: [ANY] Command Shortcuts

thank you for your precious comment :)
Forum: Plugins 03-23-2021, 04:04
Replies: 23
Views: 6,033
Posted By stephen473
Re: [ANY] Command Shortcuts

no. you can register the command however you want. but even if you just register command as "fly" you need to use those chat triggers(!fly / /fly) to use it in chat. in console you can just type fly.
Forum: Plugins 03-22-2021, 10:29
Replies: 23
Views: 6,033
Posted By stephen473
Re: [ANY] Command Shortcuts

updated!

new version 1.1
Added option to register shortcuts as a console command. Requested by Tonblader (https://forums.alliedmods.net/member.php?u=148404)

see main post to download the...
Forum: Plugins 03-22-2021, 09:19
Replies: 23
Views: 6,033
Posted By stephen473
Re: [ANY] Command Shortcuts

currently shortcuts only works as chat triggers. so it won't work on console. but i will add that option asap.
Forum: Plugins 03-22-2021, 04:32
Replies: 23
Views: 6,033
Posted By stephen473
Re: [ANY] Command Shortcuts

thank you!

any suggestion & feature request will be welcomed.
Forum: Plugins 03-21-2021, 20:21
Replies: 23
Views: 6,033
Posted By stephen473
[ANY] Command Shortcuts

Command Shortcuts

Description:
Allows players/admins to execute server/client commands via shortcuts. There is a plugin does almost the same by Arkarr but it is outdated. Some people asked for an...
Forum: Scripting 03-21-2021, 09:58
Replies: 3
Views: 959
Posted By stephen473
Re: !wp command once per round

create a global bool for maxplayers then set it true or false on command action

bool g_bUsed[MAXPLAYERS+1]
Forum: Scripting 03-21-2021, 09:55
Replies: 8
Views: 1,424
Posted By stephen473
Re: Checking for flag in script

it depends on where you want to check flags. the first example i gave you above is a function itself. the other one is just a statement using the existing function. looking at your code it already...
Forum: Scripting 03-18-2021, 15:12
Replies: 8
Views: 1,424
Posted By stephen473
Re: Checking for flag in script

would be better. also never left command string empty


bool bFlagStatus = ClientHasFlag(client, ADMFLAG_BAN);

public bool ClientHasFlag(int client, int flag)
{
return...
Forum: Plugins 10-25-2020, 16:45
Replies: 20
Views: 16,956
Posted By stephen473
Re: [CSGO / ANY?] Hide Other Players

since there is no native to check if client(player)has a trail or not, your request isn't possible without editing the plugin you sent. check your pm.
Forum: Plugin/Gameplay Ideas and Requests 10-03-2020, 10:02
Replies: 1
Views: 406
Posted By stephen473
Re: !rs resetscore komplikation smx

well, i would help you to compile it yourself if you had written about your problem but since you didn't, here you go.
Forum: Plugins 09-22-2020, 13:53
Replies: 7
Views: 3,092
Posted By stephen473
Re: [TF2/CSGO] JackPot for Zephyrus Store

it does the same actually, anyway. cool
Forum: Plugins 09-20-2020, 17:26
Replies: 7
Views: 3,092
Posted By stephen473
Re: [TF2/CSGO] JackPot for Zephyrus Store

https://forums.alliedmods.net/showthread.php?p=2420835#post2420835

isn't it better? what is the difference?
Forum: Plugins 09-11-2020, 11:42
Replies: 20
Views: 16,956
Posted By stephen473
Re: [CSGO / ANY?] Hide Other Players

after a long time

updated! version 1.4: Fixed a bug that causes to mute sounds of enemies.

all suggestions & error announcements will be welcomed.
Forum: Scripting 09-11-2020, 11:05
Replies: 3
Views: 996
Posted By stephen473
Re: edit weapon in player_death event

probably you need to use
return Plugin_Changed;
Forum: Scripting 09-06-2020, 06:31
Replies: 2
Views: 879
Posted By stephen473
Re: mp_require_gun_use_to_acquire 1 per client

SendConVarValue(client, FindConVar("mp_require_gun_use_to_acquire"), "1");

be aware of that you can not replicate every cvar with SendConVarValue...
Showing results 1 to 25 of 114

 
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