Rules
FAQ
Members List
Search
Register
Login
Raised This Month: $
Target: $400
0%
Page 1 of 20
1
2
3
11
>
Last
»
Showing results 1 to 25 of 500
Search took
0.04
seconds.
Search:
Posts Made By:
HamletEagle
Forum:
Scripting Help
02-26-2021, 16:30
Replies:
13
Solved
[ORPHEU] How to identify windows signatures ??
Views:
285
Posted By
HamletEagle
Re: [ORPHEU] How to identify windows signatures ??
You are missing the point. Again, you do not go into the windows DLL, just look at random functions and figure out what they do. Do not do that, you are approaching the problem from the wrong end....
Forum:
Scripting Help
02-26-2021, 13:32
Replies:
13
Solved
[ORPHEU] How to identify windows signatures ??
Views:
285
Posted By
HamletEagle
Re: [ORPHEU] How to identify windows signatures ??
Usually, you don't just go in IDA, look at windows functions and figure out what they are from the assembly(possible, but hard and requires experience). The usual workflow is you look at a project...
Forum:
Scripting Help
02-23-2021, 12:58
Replies:
8
Solved
changing v_ model
Views:
175
Posted By
HamletEagle
Re: changing v_ model
For learning purposes? This section is mainly for learning after all.
Forum:
Scripting Help
02-21-2021, 16:47
Replies:
4
Efficient way of precaching models and sounds?
Views:
190
Posted By
HamletEagle
Re: Efficient way of precaching models and sounds?
That's perfectly fine. What are you trying to optimize? Why do you think this is inefficient?
Forum:
Unapproved/Old Plugins
02-13-2021, 11:42
Replies:
24
Pro Become V.I.P. [re1.0.4]
Views:
5,718
Posted By
HamletEagle
Re: Pro Become V.I.P. [re1.0.4]
Umm, no. If a better plugin is released after an older plugin is approved then the old plugin will be unapproved and the new one will be approved instead.
Forum:
Code Snippets/Tutorials
02-11-2021, 12:56
Replies:
24
[INC] Md5 Security Plugin
Views:
7,139
Posted By
HamletEagle
Re: [INC] Md5 Security Plugin
You do know anyone can recompile amxx and nullify set_fail_state or hook& block it with orpheu/okapi, right??
No matter how complex your protection checks are(and here they are not, cause it can be...
Forum:
General
02-10-2021, 12:31
Replies:
6
Latest amxx 1.9.0 stable build?
Views:
488
Posted By
HamletEagle
Re: Latest amxx 1.9.0 stable build?
If you want the formal answer: 1.9.0 is not stable, the stable version is 1.8.2
Then there is this answer:
Forum:
Unapproved/Old Plugins
02-03-2021, 11:07
Replies:
24
Pro Become V.I.P. [re1.0.4]
Views:
5,718
Posted By
HamletEagle
Re: Pro Become V.I.P. [re1.0.4]
1. I did review it and reached the conclusion the other plugin is objectively better and with more features. No point in doing a code review on a duplicate/bad idea. You are free to update your...
Forum:
Scripting Help
01-31-2021, 06:01
Replies:
14
Solved
Precaching generic player models server crash
Views:
561
Posted By
HamletEagle
Re: Precaching generic player models server crash
That's not what I was talking about. OciXCrom suggested an API and I gave you an alternative to avoid SVC_BAD without using other apis.
Forum:
Scripting Help
01-31-2021, 04:09
Replies:
14
Solved
Precaching generic player models server crash
Views:
561
Posted By
HamletEagle
Re: Precaching generic player models server crash
If you don't want to use an external api, SetClientKeyValue + UpdateClientData works just fine.
Forum:
Module Coding
01-29-2021, 08:14
Replies:
7
ENTINDEX() and INDEXENT() Question.
Views:
758
Posted By
HamletEagle
Re: ENTINDEX() and INDEXENT() Question.
Players ARE entities and every entity has an index.
Forum:
New Plugin Submissions
01-26-2021, 15:59
Replies:
283
Entity Resources Replacement[ V 1.4 ]
Views:
73,094
Posted By
HamletEagle
Re: Entity Resources Replacement[ V 1.4 ]
It compiles just fine for me. Try to compile with 1.8.2, not 1.8.3/1.9/1.10.
Forum:
Code Snippets/Tutorials
01-26-2021, 06:43
Replies:
40
Random locations generator
Views:
24,657
Posted By
HamletEagle
Re: Random locations generator
You have an example plugin in my post. It should be all the information you need to use ROG in your plugin.
Forum:
Code Snippets/Tutorials
01-26-2021, 04:05
Replies:
40
Random locations generator
Views:
24,657
Posted By
HamletEagle
Re: Random locations generator
https://forums.alliedmods.net/showthread.php?t=309495
Forum:
Scripting Help
01-11-2021, 12:52
Replies:
6
Solved
Unexpected TraceAttack
Views:
415
Posted By
HamletEagle
Re: Unexpected TraceAttack
TraceAttack calls TakeDamage, it should do damage. However, what you describe is likely because you are missing ClearMultiDamage/ApplyMultiDamage, like CrazY mentioned. You can find orpheu signatures...
Forum:
Scripting Help
01-09-2021, 11:45
Replies:
6
random_num
Views:
263
Posted By
HamletEagle
Re: random_num
View it as if(g_JoinedGiveaway[id]) where g_JoinedGiveaway is declared as: new g_JoinedGiveaway[33].
If you want to understand how it works, read about bits & bitsums.
If you are wondering if you...
Forum:
Scripting Help
01-07-2021, 04:17
Replies:
2
Como "NO" usar una native? | How to "Not" use a native
Views:
265
Posted By
HamletEagle
Re: Como "NO" usar una native? | How to "Not" use a native
Do you have any good reason for avoiding natives?
Forum:
Scripting Help
01-03-2021, 06:22
Replies:
4
Solved
Why 33+32?
Views:
399
Posted By
HamletEagle
Re: Why 33+32?
Bugsy already explained why we use 33 instead of 32 so I'm going to explain why you need a 2D array.
For a moment, let's assume you are building an XP system and you want to store how many points...
Forum:
Scripting Help
12-30-2020, 08:55
Replies:
17
Solved
set_user_velocity
Views:
477
Posted By
HamletEagle
Re: set_user_velocity
Lower the 250*250.
Forum:
Scripting Help
12-18-2020, 05:39
Replies:
10
Testing to write custom letter and number to txt
Views:
530
Posted By
HamletEagle
Re: Testing to write custom letter and number to txt
https://forums.alliedmods.net/showthread.php?t=46218
Check the new file commands section.
Forum:
Scripting Help
12-13-2020, 09:49
Replies:
13
Questions on "message_begin()"
Views:
733
Posted By
HamletEagle
Re: Questions on "message_begin()"
And you would be terribly wrong by doing that.
Firstly, a user can not alive without being connected so logically checking both is useless.
Secondly, the proper way to iterate over all players is...
Forum:
Scripting Help
12-06-2020, 16:52
Replies:
1
how to hook event in game then run linux .sh script
Views:
221
Posted By
HamletEagle
Re: how to hook event in game then run linux .sh script
One relatively easy way: in a module hook your event and then use the C system("script.sh") function to execute your script.
Forum:
General
12-06-2020, 16:49
Replies:
11
Data/gamedata
Views:
1,256
Posted By
HamletEagle
Re: Data/gamedata
Said person was on the phone :wink:
Forum:
General
12-01-2020, 15:11
Replies:
11
Data/gamedata
Views:
1,256
Posted By
HamletEagle
Re: Data/gamedata
gamedata is an 1.9 feature so you should link to the dev builds download page, not 1.8.2
Forum:
Scripting Help
12-01-2020, 15:10
Replies:
11
Pawn to C++ translation for Unreal Engine $$$
Views:
724
Posted By
HamletEagle
Re: Pawn to C++ translation for Unreal Engine $$$
Literally the first line says "the amxx plugin".
Showing results 1 to 25 of 500
Page 1 of 20
1
2
3
11
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Server Discussion
Source Servers (SRCDS)
HL1 Servers (HLDS)
AMX Mod X
News
Bug Reports
General
Off-Topic
Plugins
Suggestions / Requests
Approved Plugins
New Plugin Submissions
Unapproved/Old Plugins
Translation Request
High-Traffic Plugins
GunGame
UAIO (Ultimate All-In-One Plugin)
xREDIRECT
CSDM
AMX Super
RuneMod
Zombie Plague Mod
SuperHero Mod
News
Tech Support
Scripting Help
Off-Topic / General Chat
Heroes
Suggestions / Requests
Approved Heroes
New Submissions
Unapproved/Old Heroes
Module Heroes
SuperHero Mod Stats - By 123
(OLD) Bug Reports
Scripting
Scripting Help
Code Snippets/Tutorials
Module Coding
Donor Access
SourceMod
News
General
Plugins
Plugins
Unapproved Plugins
Plugin/Gameplay Ideas and Requests
High-Traffic Plugins
SourceMod Anti-Cheat
Zombie:Reloaded
SourceBans / SourceBans++
VSH / Freak Fortress
Store
SM_Hosties
HLstatsX:CE
Scripting
Extensions
Snippets and Tutorials
Donor Access
Metamod: Source
Metamod:Source Plugins
Metamod:Source Questions
Coding MM:S Plugins & SM Extensions
Hosted Stuff
Asherkin's Plugins
TFDodgeball
TF2Items
SteamTools
Bail's Plugins
CSDM
CS:S DM
Off-Topic & Trash
Off-Topic
Trash
All times are GMT -4. The time now is
01:23
.
DMCA
-
Archive
-
Top
Powered by vBulletin®
Copyright ©2000 - 2021, vBulletin Solutions, Inc.
Theme made by Freecode