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Search: Posts Made By: SilentStar
Forum: CS:S DM 09-23-2006, 08:23
Replies: 88
Views: 162,560
Posted By SilentStar
Re: Spawnpoint Files

@Ausputzer:
I think it's my fault. There are two different ba_texture_arena's available:

http://www.fpsbanana.com/maps/15979
and
http://www.fpsbanana.com/maps/10435
Forum: CS:S DM 09-22-2006, 03:32
Replies: 3
Views: 1,190
Posted By SilentStar
Forum: CS:S DM 09-20-2006, 18:44
Replies: 3
Views: 1,190
Posted By SilentStar
Re: Feature request: cssdm_dump_spawnpoints

Well i managed to set up a dedicated DM-Server at home and the spawnpoints are being added to the files correctly. So i'll transfer them to my real server later. But perhaps the idea could save some...
Forum: CS:S DM 09-20-2006, 16:38
Replies: 3
Views: 1,190
Posted By SilentStar
Feature request: cssdm_dump_spawnpoints

I was adding spawnpoints for the last few ours assuming they would be saved to the appropriate txt-files. When I changed the map and added spawnpoints i could tell by the spawnpoint-count in front...
Forum: CS:S DM 09-20-2006, 04:40
Replies: 88
Views: 162,560
Posted By SilentStar
Re: Spawnpoint Files

Your ba_texture_arena-spawnpoints are not working. I'm always spawning
outide the map and fall down into the great black nothing oO
Forum: CS:S DM 09-12-2006, 16:22
Replies: 10
Views: 2,619
Posted By SilentStar
Re: Question

It's my server. I'm the only one that can play tricks :)
Forum: CS:S DM 09-11-2006, 05:31
Replies: 10
Views: 2,619
Posted By SilentStar
Re: Question

My Server seems to have a connection to the secret gun lair too oO
I'll keep my eyes open to find some clues.

Another crazy thing I noticed, was that I respwaned and an M4A1 and a Grenade were...
Forum: CS:S DM 09-02-2006, 07:30
Replies: 229
Views: 219,957
Posted By SilentStar
Re: List of servers running CS DM

195.4.107.218:27015 Silures|Deathmatch

Hi, this is my Server.The only map is aim_ag_texture2.
It has 12 slots and Tick 100. It uses LyteFly's great
cssdm_script_pack to use bots to have at...
Forum: CS:S DM 08-31-2006, 04:06
Replies: 4
Views: 1,374
Posted By SilentStar
Re: Feature Request concerning respawning

Haha, ok :D

I'm a programmer too and I know how it sucks to get nailed down to release dates
while the customers are popping up ten times a day wanting new features.


I just thought I give it...
Forum: CS:S DM 08-30-2006, 17:58
Replies: 4
Views: 1,374
Posted By SilentStar
Re: Feature Request concerning respawning

Ah, very nice. I'm glad to read this and I'm really looking forward to the next update :)

I'm curious : When are you going to release it ?
Forum: CS:S DM 08-30-2006, 09:26
Replies: 4
Views: 1,374
Posted By SilentStar
Feature Request concerning respawning

I'm running a 12 slot aim_ag_texture2 only DM-Server.
spawnmode = 1.
I have the spawnpoints that ship with your files.

It's a very open Map where you are very often in the middle
of a...
Forum: CS:S DM 08-29-2006, 08:42
Replies: 69
Views: 138,492
Posted By SilentStar
Re: How to Block Rounds

Hmm, ok it seems i was partly wrong. It restarts the round if there are only a few players because there seems no way to avoid a new round, if a whole team is dead at the same time.So if there's only...
Forum: CS:S DM 08-28-2006, 18:02
Replies: 69
Views: 138,492
Posted By SilentStar
Re: How to Block Rounds

Hi everyone.

I can't get rid of the new rounds after the Time reaches 0:00, too.
It's even worse : I just noticed that it restarts after one Team is dead (really annoying if you're just 2...
Showing results 1 to 13 of 13

 
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