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Search: Posts Made By: MyPc
Forum: Scripting 09-24-2019, 06:32
Replies: 1
Views: 1,352
Posted By MyPc
[CS:GO] How to achieve this effect?

I was wondering how to imitate an effect like this (image is from a random cheat I found in google images)

And if it's possible to mask the body in one color, and the head in another?
...
Forum: Scripting Help 09-21-2012, 09:29
Replies: 3
Views: 2,034
Posted By MyPc
Re: [engine] entity get/set edict

new powner = entity_get_edict(ENTITY, EV_ENT_owner)
Forum: Scripting Help 09-01-2012, 05:56
Replies: 21
Views: 3,048
Posted By MyPc
Re: It should work?

Well then, now you need to code a handler for the chat.
If someone is dead he will have *dead* in the prefix and the message will be sent to dead players only.
And so on as the Counter-Strike chat...
Forum: Scripting Help 09-01-2012, 05:48
Replies: 21
Views: 3,048
Posted By MyPc
Re: It should work?

Just try and see if u can see the message with client_print and if the message appears ill try helping you. But first we need to find out if its a problem in the code it self or in the way u send it.
Forum: Scripting Help 09-01-2012, 05:46
Replies: 21
Views: 3,048
Posted By MyPc
Re: It should work?

Try it with client_print cause my plugin works well with colorchat..
Forum: Scripting Help 09-01-2012, 05:40
Replies: 21
Views: 3,048
Posted By MyPc
Re: It should work?

Try opening the HLDS server again and connecting like that:
localhost:27015 ( or any port )
And you should check if the message is empty or not before executing your code
Forum: Scripting Help 06-29-2012, 15:35
Replies: 6
Views: 1,445
Posted By MyPc
Re: Friendlyfire Score Decrease Help

Try this:

#include <amxmodx>
#include <hamsandwich>
#include <fun>

public plugin_init()
{
RegisterHam( Ham_Killed, "player", "function", 1 );
}
Forum: Suggestions / Requests 06-29-2012, 12:38
Replies: 17
Views: 2,648
Posted By MyPc
Re: [Help] Question

np, though u could have asked in fxp.
Forum: Suggestions / Requests 06-29-2012, 12:35
Replies: 17
Views: 2,648
Posted By MyPc
Re: [Help] Question

http://www.amxmodx.org/funcwiki.php?go=func&id=280
Forum: Suggestions / Requests 06-29-2012, 12:31
Replies: 17
Views: 2,648
Posted By MyPc
Re: [Help] Question

I dont understand you.
Forum: Suggestions / Requests 06-29-2012, 12:10
Replies: 17
Views: 2,648
Posted By MyPc
Re: [Help] Question

hook "buy" cmd
-->
cs_get_user_buyzone
..

#include <amxmodx>
#include <cstrike>
new bool:b;

public plugin_init()
Forum: Suggestions / Requests 06-29-2012, 12:03
Replies: 17
Views: 2,648
Posted By MyPc
Re: [Help] Question

change the bool value when players open another menu x_X
Forum: Suggestions / Requests 06-29-2012, 11:22
Replies: 14
123
Views: 1,870
Posted By MyPc
Re: [Help] My questionT_T

ROUND END = PICK A RANDOM PLAYER FOR TERRORISTS TEAM
WHAT IS HARD TO UNDERSTAND
Forum: Suggestions / Requests 06-29-2012, 06:54
Replies: 14
123
Views: 1,870
Posted By MyPc
Re: [Help] My questionT_T

EDUCATED GUESS : TERROR ?
Forum: Suggestions / Requests 06-29-2012, 03:48
Replies: 17
Views: 2,648
Posted By MyPc
Re: [Help] Question

#include <amxmodx>

new a[] =
{
3,
7,
9,
2,
1
}
Forum: Suggestions / Requests 06-28-2012, 15:14
Replies: 17
Views: 2,648
Posted By MyPc
Re: [Help] Question

http://www.amxmodx.org/funcwiki.php?go=func&id=1118
Forum: Scripting Help 06-28-2012, 14:07
Replies: 12
Views: 2,139
Posted By MyPc
Forum: Scripting Help 04-13-2012, 15:46
Replies: 27
Views: 4,508
Posted By MyPc
Re: How to glow a weapon when it is dropped?

i dont know exolent said the code dont work, but the rendering is set when the idother is first a player. so the get_user_team int value from the player equals 1 or 2.
and after it the worldspawn id...
Forum: Scripting Help 04-13-2012, 15:32
Replies: 27
Views: 4,508
Posted By MyPc
Re: How to glow a weapon when it is dropped?

guess what i tried it on my dedicated server and it did work
i can record with fraps and show you that it works
when you drop your weapon idother is the player who drops it id untill it touches the...
Forum: Scripting Help 04-13-2012, 14:41
Replies: 27
Views: 4,508
Posted By MyPc
Re: How to glow a weapon when it is dropped?

If you would have just followed the instrocutions they gave you, you would have got kind of this code:

#include <amxmodx>
#include <hamsandwich>
#include <engine>
public plugin_init()
{...
Forum: Unapproved/Old Plugins 04-12-2012, 06:58
Replies: 21
Views: 14,062
Posted By MyPc
Re: ASKTAG 1.3 [UPDATE 11/04/12]

Useless, u should add /removetag or something else for players who agreed to get a tag, but doesnt want it anymore.
you used #include< cstrike > for no reason.
and you need to check if the player...
Forum: Suggestions / Requests 04-09-2012, 04:49
Replies: 2
Views: 1,288
Posted By MyPc
Re: [Req] Start Round Weapon

#include <amxmodx>
#include <hamsandwich>
#include <cstrike>
#include <fun>

public plugin_init()
{
RegisterHam( Ham_Spawn, "player", "PlayerSpawn", 1 );
}
Forum: Scripting Help 04-08-2012, 10:45
Replies: 15
Views: 1,946
Posted By MyPc
Re: Help?, how do i find out who killed who?

this code rly now tells me you didnt build the plugins that in your sig.
Forum: Scripting Help 04-07-2012, 14:40
Replies: 3
Views: 784
Posted By MyPc
Re: Silent Walking Kill

i think he means when player presse Shift
Forum: Scripting Help 04-07-2012, 12:39
Replies: 7
Views: 1,138
Posted By MyPc
Re: Another simple problem...

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VIP Menu for sale [X] [100% private]
HnS shop Menu for sale [X] [100% private]
Blockmaker for sale [X] [100% private]
rly u sure you built...
Showing results 1 to 25 of 315

 
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