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Search: Posts Made By: BAILANDO
Forum: Scripting 05-10-2016, 03:58
Replies: 7
Views: 2,256
Posted By BAILANDO
Re: comparing strings

Try this


#include <cstrike>
new String:clan[32];

public OnPluginStart()
{
RegConsoleCmd("sm_test", test);
Format(clan, 32, "βM∑™");
Forum: Scripting 05-08-2016, 18:15
Replies: 3
Views: 2,302
Posted By BAILANDO
Re: [C++] Send RCON commands

yea, i use it before but not work, i try to implement another code from another language if it works. thanks
Forum: Scripting 05-08-2016, 17:50
Replies: 3
Views: 2,302
Posted By BAILANDO
[C++] Send RCON commands

Hello, i have done released my own admin app in C++ CLI but one thing i need to add, its 'RCON commands'. Exist any C++ library with which im able to send rcon commands to source servers? for example...
Forum: Scripting 05-06-2016, 03:11
Replies: 3
Views: 1,242
Posted By BAILANDO
Re: [C++/Pawn]

i don't have problems with sourcepawn, i have done a lot of plugins and mods for my servers which work 100%, like vip menus, zombie mods with infection and something else and when i using C++ and...
Forum: Scripting 05-05-2016, 02:27
Replies: 3
Views: 1,242
Posted By BAILANDO
[C++/Pawn]

Hello, all time i using SPedit for making plugins, but somewhere i see it's possible do this in c++, it's correct? I see on syntax page syntax for pawn and syntax for C++.
Forum: Scripting 05-01-2016, 16:32
Replies: 1
Views: 509
Posted By BAILANDO
[CSS] Knockback

Hello, im making my own mod for css something like zombie but with new experience of gameplay. I need ask you, how can i set knockback power for "zombie". For example when i shot him with weapon then...
Forum: Scripting 04-26-2016, 13:29
Replies: 2
Views: 607
Posted By BAILANDO
Re: [CSS] Checking content included in map

i don't know if you can check content of compiled bsp map, you can only check entity name in bsp if exist.
Forum: Scripting 04-06-2016, 16:51
Replies: 2
Views: 1,756
Posted By BAILANDO
Re: Zombie Madness

Maybe you can use something like this for immunity
For sure this is example how to make immunity for players, then you must make your own code with this if you want this method



#define...
Forum: Scripting 04-05-2016, 02:17
Replies: 32
Views: 5,506
Posted By BAILANDO
Re: Make a plugin run only if server IP = 1.1.1.1

As Neuro Toxin say, better is SetFailState,



#pragma semicolon 1

#define DEBUG

#define PLUGIN_AUTHOR "BailaRazor"
#define PLUGIN_VERSION "1.00"
Forum: Scripting 04-04-2016, 18:11
Replies: 32
Views: 5,506
Posted By BAILANDO
Re: Make a plugin run only if server IP = 1.1.1.1

#pragma semicolon 1

#define DEBUG

#define PLUGIN_AUTHOR "BailaRazor"
#define PLUGIN_VERSION "1.00"

//#include <sourcemod>
//#include <sdktools>
//#include <cstrike>
Forum: Scripting 04-04-2016, 07:05
Replies: 0
Views: 320
Posted By BAILANDO
[CSS] Help with Capture the flag plugin

Hello, i trying to install this plugin https://forums.alliedmods.net/showthread.php?t=171719 but have one problem, can't pickup flags when i play solo(testing server) and when we're two and more...
Forum: Source Servers (SRCDS) 03-04-2016, 07:47
Replies: 0
Views: 591
Posted By BAILANDO
[SRCDS] Question about assigning ip addresses to server

Hello, it's possible to start srcds server on all applicable ips from all network adapters in computer? I have Hyper-V Virtualization and today i make 2 adapters, one classic with ip 33.210 where i...
Forum: Scripting 12-17-2015, 04:57
Replies: 0
Views: 318
Posted By BAILANDO
Sevrer crash after some time on map change or something else

Hello, it's any way how can i check in log why my server sometime crash? its any way to debug it with -debug for check shutdown description? thanks
Forum: Scripting 11-14-2015, 18:18
Replies: 6
Views: 1,252
Posted By BAILANDO
Re: Show different motd on round end

or


public Action:Timer_MOTD(Handle:timer)
{
new num = GetRandomInt(1, 5);
for (new i = 1; i <= MaxClients; i++)
{
switch(num)
{
Forum: Scripting 11-14-2015, 18:15
Replies: 6
Views: 1,252
Posted By BAILANDO
Re: Show different motd on round end

public Action:Timer_MOTD(Handle:timer)
{
new num = GetRandomInt(1, 5);
for (new i = 1; i <= MaxClients; i++)
{
if (IsClientInGame(i) && !IsFakeClient(i))
{
if (num == 1)
{...
Forum: Scripting 11-13-2015, 09:26
Replies: 2
Views: 630
Posted By BAILANDO
Re: [CSS] Duplicate print and action

Ah, stupid i forgot, thanks :)
Forum: Scripting 11-13-2015, 08:49
Replies: 2
Views: 630
Posted By BAILANDO
[CSS] Duplicate print and action

Hello, i have problem with easy function and don't know why. When i select player from menu, then it kick/slay but kick me too from console name and this i don't have declared :D

Please how to fix...
Forum: Scripting 11-10-2015, 08:30
Replies: 0
Views: 372
Posted By BAILANDO
[CSGO] ZombieReloaded Zombie movement

Hello, it's possible to fix zombie movement in Zombie:Reloaded in CS:GO? In CSS works fine, but here every zombie looks like without weapon and look like debug model like STAR '*'.

Here is screen,...
Forum: Scripting 11-06-2015, 02:29
Replies: 2
Views: 615
Posted By BAILANDO
Re: [CSGO] Crediting the friendly killer

WHen you have enabled FriendlyFire then u can try this

public OnPluginStart(){
HookEvent("player_hurt", OnPlayerHurt);
}

public OnMapStart(){

}
Forum: Scripting 10-30-2015, 10:04
Replies: 22
Views: 2,854
Posted By BAILANDO
Re: [CSS/CSGO] Need help with array sort

ah then it's hexa, thanks, i will try it later this when i go sort some arrays :) thanks a lot :)
Forum: Scripting 10-30-2015, 07:48
Replies: 22
Views: 2,854
Posted By BAILANDO
Re: [CSS/CSGO] Need help with array sort

Thanks a lot :) i will try it when i came home from work. but can i ask last question for now, where i can find description what and why you use 0xFFFF (all bits at 1) and << or >> 16 what this mean...
Forum: Scripting 10-30-2015, 03:03
Replies: 22
Views: 2,854
Posted By BAILANDO
Re: [CSS/CSGO] Need help with array sort

Here is code, thanks :)



#include <sourcemod>
//#include <sdktools>
//#include <cstrike>
//#include <sdkhooks>
//#include <smlib>
Forum: Scripting 10-29-2015, 15:43
Replies: 22
Views: 2,854
Posted By BAILANDO
Re: [CSS/CSGO] Need help with array sort

and my old function when i use it before yours:
while (prehodene) {
prehodene = false;
for (new i = 0; i < MaxClients; i++) {
if (g_Kills[i] > g_Kills[i + 1])
{
pom = g_Kills[i];...
Forum: Scripting 10-29-2015, 15:40
Replies: 22
Views: 2,854
Posted By BAILANDO
Re: [CSS/CSGO] Need help with array sort

i try it, works correctly but one thing, i kill 8 people in 60 seconds(BOTS), but my name is not listed here, only bots, everytime. THanks :)

Example:
Place: 1, client: Seth, kills: 3
Place:...
Forum: Scripting 10-29-2015, 15:10
Replies: 22
Views: 2,854
Posted By BAILANDO
Re: [CSS/CSGO] Need help with array sort

whoa, i need only explain what is "& 0xFFFF" and << 16 or >> 16 (forgot, really i dont use this in C++ :X)
Showing results 1 to 25 of 180

 
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