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Search: Posts Made By: andi67
Forum: Scripting 09-11-2021, 03:07
Replies: 5
Views: 584
Posted By andi67
Re: Detect if TraceAttack hit world (wallshot)?

Maybe https://sm.alliedmods.net/new-api/sdktools_trace/TR_GetSurfaceName
Forum: Scripting 07-28-2021, 11:33
Replies: 5
Views: 452
Posted By andi67
Re: Hosties: Lastrequest compiling errors

Make sure you have all needed files in your includefolder when trying to compile:
Forum: Scripting 07-28-2021, 07:04
Replies: 5
Views: 452
Posted By andi67
Forum: Scripting 06-09-2021, 03:05
Replies: 3
Views: 628
Posted By andi67
Re: Spawning func_dustmotes / func_dustcloud

https://forums.alliedmods.net/showthread.php?t=129597
Forum: Plugin/Gameplay Ideas and Requests 06-06-2021, 09:52
Replies: 2
Views: 389
Posted By andi67
Re: [DODS] Replacing Sounds like Victory (us_win)

Plugin: http://dodsplugins.mtxserv.fr/viewtopic.php?f=6&t=178

Thread: https://forums.alliedmods.net/showthread.php?p=870018
Forum: Scripting 05-28-2021, 06:46
Replies: 2
Views: 473
Posted By andi67
Re: prop_dynamic collison not rotating?

float objAngles[3];
objAngles[0] = 0.0;
objAngles[1] = 0.0;
objAngles[2] = 0.0;

objAngles[1] = 90.0;

maybe you should simply try:

float objAngles[3];
Forum: Scripting 05-21-2021, 02:46
Replies: 8
Views: 1,156
Posted By andi67
Re: Create functional NPC? (Boss-like, player-like)

Well you can look at the code and see how path_tracks work...

Check ⁴if the files for the model are on Web and gameserver...sv_pure 0...


edit: added short video.
...
Forum: Scripting 05-20-2021, 06:35
Replies: 8
Views: 1,156
Posted By andi67
Re: Create functional NPC? (Boss-like, player-like)

So here is something I was working on for while but havenīt finished ....just upload all to your server and the material-/modelfiles to game- and fastdownloadserver..
Inside the sourcemod/sm_vec...
Forum: Scripting 05-19-2021, 15:20
Replies: 8
Views: 1,156
Posted By andi67
Re: Create functional NPC? (Boss-like, player-like)

When I get home I could give you a working example....
Forum: Source Servers (SRCDS) 05-18-2021, 11:58
Replies: 6
Views: 629
Posted By andi67
Re: Converting player models from CS:GO to CS:S

For decompile/compile use this :
https://steamcommunity.com/groups/CrowbarTool

for assigning the csgp-mesh to css-mesh milkshape is good enough.....
Forum: Scripting 05-18-2021, 07:14
Replies: 8
Views: 1,156
Posted By andi67
Re: Create functional NPC? (Boss-like, player-like)

Maybe you get some inspiration by following this:

https://forums.alliedmods.net/showthread.php?t=318971&highlight=func_tracktrain

path_track, func_tracktrain working Well in CSGO...
Forum: Source Servers (SRCDS) 05-17-2021, 22:40
Replies: 6
Views: 629
Posted By andi67
Re: Converting player models from CS:GO to CS:S

You will need to find someone to port them since CSGO has a differant skeleton as CSS......
Forum: Scripting 05-16-2021, 07:06
Replies: 4
Views: 618
Posted By andi67
Re: Any idea why this makes the game crash?

Well, get the position of the player, loop through the entitys with FindEntityByClassname , create new entity with CreateEntityByName with your model, remove the original model, teleport your new...
Forum: Scripting 05-15-2021, 15:03
Replies: 4
Views: 618
Posted By andi67
Re: Any idea why this makes the game crash?

Precache your model OnMapStart.
..
Forum: Plugins 05-12-2021, 03:17
Replies: 2,984
Views: 1,203,779
Posted By andi67
Re: Sm_Skinchooser

Check your configs....
Forum: Scripting 05-11-2021, 06:18
Replies: 2
Views: 586
Posted By andi67
Re: change model of a entity in-game

Create a new entity with your model and teleport it to the position of the old one(don't forget to remove the old one)....
Forum: Scripting 05-06-2021, 03:09
Replies: 5
Views: 703
Posted By andi67
Re: Problem with plugins written by me

Well first you can try to update your SM to the latest stable version. Secondly you can post your Code here and maybe someone here can help you to fix this...
Forum: Scripting 05-05-2021, 04:16
Replies: 5
Views: 703
Posted By andi67
Re: Problem with plugins written by me

That's not the complete error...
Forum: General 04-20-2021, 22:48
Replies: 4
Views: 490
Posted By andi67
Re: Error 147 Help me

Just comment this out:



To:
Forum: Plugin/Gameplay Ideas and Requests 04-10-2021, 09:35
Replies: 3
Views: 599
Posted By andi67
Re: [CS:GO] Replace Hostage Model

What you searched for is the "hostage_carry_prop" and yes it is possible to change the model of it but you could not use normal player models since the Skeleton is differant and will mess up...
Forum: Scripting 04-08-2021, 06:42
Replies: 2
Views: 253
Posted By andi67
Re: Client 1 is not in game

Just add a check if Player is in game....
Forum: Plugin/Gameplay Ideas and Requests 04-07-2021, 03:06
Replies: 3
Views: 599
Posted By andi67
Re: [CS:GO] Replace Hostage Model

https://forums.alliedmods.net/showthread.php?p=1232362

Maybe works for CSGO too.....
Forum: Scripting 04-06-2021, 12:47
Replies: 15
Views: 1,828
Posted By andi67
Re: Entity not being created

Well you could try something like this as example(not tested):


At the beginning of your script:
#define DYNAMIC_MODEL "models/weapons/spirtmodels/entityspawn.mdl" // replace with your model...
Forum: Scripting 04-05-2021, 13:46
Replies: 15
Views: 1,828
Posted By andi67
Re: Entity not being created

If you know how to model itīs easy if not itīs been a hard time for you but you could also use another prop_physics model make it invisible than parent your prop_dynamic to it so it will fall to the...
Forum: Scripting 04-05-2021, 08:05
Replies: 15
Views: 1,828
Posted By andi67
Re: Entity not being created

Well is it a custommodel? Does it have a phymodel(ex "model.phy")? Also make sure your model is precached OnMapStart....
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