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Search: Posts Made By: AcidoX
Forum: Off-Topic 01-26-2010, 16:31
Replies: 1
Views: 638
Posted By AcidoX
Re: Lockerz Invite

Does anybody still need an invite? :)
Forum: Scripting Help 12-18-2009, 10:37
Replies: 2
Views: 636
Posted By AcidoX
Forum: Scripting Help 12-18-2009, 02:58
Replies: 2
Views: 636
Posted By AcidoX
Help with float

Hi there, im making a VIP parachute plugin and i get error when i converted the plugin to FM. Please help, thnx in advance.


#define entity_get_float(%1,%2,%3) pev(%1, %2, %3)
#define...
Forum: Off-Topic 12-08-2009, 18:53
Replies: 1
Views: 638
Posted By AcidoX
Lockerz Invite

Hi all, if anyone off you need a lockerz invite, pm me :)
Forum: Approved Plugins 11-25-2009, 09:42
Replies: 30
Views: 35,106
Posted By AcidoX
Re: Autoheal on damage

It's for hns...
Forum: Approved Plugins 10-28-2009, 08:24
Replies: 120
Views: 77,175
Posted By AcidoX
Forum: Unapproved/Old Plugins 10-28-2009, 08:20
Replies: 40
Views: 7,737
Posted By AcidoX
Re: USP Reloaded v5.0 [Last Update: 24/10/09]

Well, i have read ot's tut about the modules, and yes :) i have been wrong, but i prefer FM :) Thanks, for explanation.
Forum: Unapproved/Old Plugins 10-27-2009, 21:27
Replies: 40
Views: 7,737
Posted By AcidoX
Re: USP Reloaded v5.0 [Last Update: 24/10/09]

But if all server plugins are written on fakemeta, and some plugin enables modules that is not required, it uses more ressource. Correct me if im wrong.
Forum: Unapproved/Old Plugins 10-27-2009, 19:29
Replies: 40
Views: 7,737
Posted By AcidoX
Re: USP Reloaded v5.0 [Last Update: 24/10/09]

Well, its your bussines, i just helped.
Forum: Unapproved/Old Plugins 10-26-2009, 22:36
Replies: 40
Views: 7,737
Posted By AcidoX
Re: USP Reloaded v5.0 [Last Update: 24/10/09]

Hi, i have updated your code a little bit, i think that now it uses less ressource, because it uses only fakemeta and hamsandwich modules, no need to use fun and others.
Forum: Suggestions / Requests 09-25-2009, 06:40
Replies: 6
Views: 1,625
Posted By AcidoX
Re: CSDM spawn vote

Hm... Ok, thnx for your help :) I will see, what can i find in csdm_main.

Edit: Is this what your talking about? :)


} else if (equali(setting, "spawnmode")) {
new var =...
Forum: CSDM 09-24-2009, 17:41
Replies: 538
Views: 282,196
Posted By AcidoX
Re: CSDM 2.1.2k beta

Sorry for double post, Kwo can you help me answering the post http://forums.alliedmods.net/showthread.php?t=104446 ?
Forum: Suggestions / Requests 09-24-2009, 11:40
Replies: 6
Views: 1,625
Posted By AcidoX
Re: CSDM spawn vote

Well, i have a problem :D I dont know how to set CSDM spawns random or none Thru amxx.


#include <amxmodx>

#define PLUGIN "CSDM Spawn Voter"
#define VERSION "1.0"
#define AUTHOR "AciD"
...
Forum: Suggestions / Requests 09-23-2009, 20:29
Replies: 6
Views: 1,625
Posted By AcidoX
Re: CSDM spawn vote

How to enable/disable CSDM spawns thru amxx?
Forum: Suggestions / Requests 09-23-2009, 15:37
Replies: 6
Views: 1,625
Posted By AcidoX
CSDM spawn vote

Hi, i've like to suggest someone to make a plugin like this. When you connect to the server, or maybe better when min 4 players connect to the server, it starts a vote for csdm spawn, random or none....
Forum: Unapproved/Old Plugins 09-22-2009, 17:44
Replies: 30
Views: 14,921
Posted By AcidoX
Re: Anti Late Join

Hi, i have modiffied your plugin a little bit, it uses less modules.
Forum: CSDM 09-17-2009, 17:31
Replies: 538
Views: 282,196
Posted By AcidoX
Re: CSDM 2.1.2k beta

Hi, i have an idea for CSDM. When a map starts, it sends a vote for random or default spawns. Comment my idea pls.
Forum: Suggestions / Requests 09-14-2009, 14:50
Replies: 6
Views: 1,062
Posted By AcidoX
Forum: Suggestions / Requests 09-13-2009, 15:55
Replies: 6
Views: 1,062
Posted By AcidoX
Re: Invisibile Weapon + hands

omg :D thnx man :)

edit:

Whats wrong?


#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
Forum: Suggestions / Requests 09-13-2009, 15:51
Replies: 6
Views: 1,062
Posted By AcidoX
Invisibile Weapon + hands

Hi, i wanna ask is it possible to make a weapon + hands invisible like r_drawmodels 0 on 1.5 Counter-strike?
Forum: Approved Plugins 08-24-2009, 19:45
Replies: 306
Views: 154,973
Posted By AcidoX
Forum: Approved Plugins 07-26-2009, 17:36
Replies: 61
Views: 20,053
Posted By AcidoX
Re: MapFinder by SchlumPF

You have a bug in your plugin. Dont know what it is, but with your plugin enabled my server crashes. Please look http://forums.alliedmods.net/showthread.php?t=98535
Forum: HL1 Servers (HLDS) 07-26-2009, 17:35
Replies: 7
Views: 1,491
Posted By AcidoX
Re: Hlds launch problem.

Ahahah LOl it was this plugin falt! http://forums.alliedmods.net/showthread.php?p=859229#post859229
Forum: HL1 Servers (HLDS) 07-26-2009, 17:24
Replies: 7
Views: 1,491
Posted By AcidoX
Re: Hlds launch problem.

It runs with booster, dproto, metamod, but if i try to enable the amxx i get that error. I will test reinstall, and answer.
Forum: HL1 Servers (HLDS) 07-26-2009, 11:35
Replies: 7
Views: 1,491
Posted By AcidoX
Hlds launch problem.

Hi all, i have a problem launching my HLDS.exe. I use windows Vista. I tried to launch it without amxx, then it starts. I have 5 servers, 4 servers use the same amxx, on the same pc, even the plugins...
Showing results 1 to 25 of 339

 
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