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Search: Posts Made By: Mitchell
Forum: Plugins 03-01-2021, 14:41
Replies: 6
Views: 348
Posted By Mitchell
Re: [TF2] Themes Updated

This is complex, however I love every bit of it. Essentially being able to convert normal maps into event maps. Glad to see this plugin come back.
Forum: Plugins 03-01-2021, 13:57
Replies: 22
Views: 646
Posted By Mitchell
Re: [TF2|API] Training Messsages

Nice! Good to see more work being put into sendproxy also.
Forum: Snippets and Tutorials 01-10-2021, 15:03
Replies: 1
Views: 795
Posted By Mitchell
[SNIPPET] Discord / Steam link & tracker

Most other scripts that interact with discord that attempt to store players steamids in a database require interaction of the user to be in a server typing in chat or typing in the discord server...
Forum: Plugin/Gameplay Ideas and Requests 12-08-2020, 14:48
Replies: 2
Views: 402
Posted By Mitchell
Re: [CS:GO] Request Silly C4

I do have a few C4 plugins that change how the C4 acts, however nothing like what you described but if anyone wants examples of messing with the C4 entity here are my plugins:...
Forum: General 11-11-2020, 14:42
Replies: 8
Views: 1,035
Posted By Mitchell
Re: Why you're banning old syntax? Backwards compatibility is very important!

tbh backwards compatibility slows forward progression. This is a main issue with python also, "what version do I need to run this script?" etc.
We were told about these changes for years and...
Forum: General 09-04-2020, 21:35
Replies: 2
Views: 360
Posted By Mitchell
Re: Custom Text Chat Ad Help

Those are just unicode characters
Forum: General 01-04-2020, 13:20
Replies: 4
Views: 689
Posted By Mitchell
Re: [HELP] Particle precache with invalid handle

hSDKCallContainerFindTable isn't being set.
Forum: Scripting 01-04-2020, 12:37
Replies: 7
Views: 1,430
Posted By Mitchell
Re: SetHudTextParams Setup?

It really isnt needed though. Just setup an example of what your going to print then change the values. They are only between 0.0 and 1.0 including -1.0...
Depending on how much text is displayed...
Forum: Scripting 12-05-2019, 13:27
Replies: 2
Views: 549
Posted By Mitchell
Re: [CS:GO] How do I use these netprops?

If I'm remembering right CSPlayerResource is related to things that are on the scoreboard or something. Changing these would need you to hook the post think of the resource entity. However I can't...
Forum: General 12-05-2019, 00:31
Replies: 3
Views: 675
Posted By Mitchell
Re: Error: Symbol already defined: OnPluginStart and OnClientPutInServer

It's because you're trying to combine multiple standalone plugins into one compiled plugin.
Forum: Plugin/Gameplay Ideas and Requests 12-04-2019, 18:24
Replies: 3
Views: 762
Posted By Mitchell
Re: Muting game sound FOREVER

It's most likely client sided, meaning a plugin can't hook the sound and prevent it from playing. Could try hooking the event and running a stop sound on the player but you would still hear the start...
Forum: Scripting 12-03-2019, 11:38
Replies: 3
Views: 564
Posted By Mitchell
Re: [TF2] halloween_skeleton_killed Event Not Firing?

I think I had this issue also back in like 2014. Event didn't fire so I had to use SDKHooks OnTakeDamage and just do some quick math of the damage the skeleton was taking and it's current HP to...
Forum: General 12-02-2019, 15:03
Replies: 4
Views: 825
Posted By Mitchell
Re: [CS:GO] Server-side Game State Integration (equivalent)?

From last time I checked hlsw works like gameMe where it listens to game events from the log.
Forum: General 12-02-2019, 01:04
Replies: 4
Views: 825
Posted By Mitchell
Forum: General 10-18-2019, 19:17
Replies: 14
Views: 2,202
Posted By Mitchell
Re: [CSGO] New Exploit?

Most likely a plugin that just removes anything in the plugins file that isn't in a list. There are a few other extensions that do this but were marked as obsolete since valve said they fixed it.
Forum: General 10-18-2019, 13:31
Replies: 14
Views: 2,202
Posted By Mitchell
Re: [CSGO] New Exploit?

Sprays etc but csgo doesn't have anything that needs to be uploaded to the server anyways.
Forum: General 10-17-2019, 00:14
Replies: 14
Views: 2,202
Posted By Mitchell
Re: [CSGO] New Exploit?

Well not solved if you used that only.
You should set sv_allowupload 0 also so they cant upload plugins to your server.
Forum: General 10-16-2019, 13:43
Replies: 14
Views: 2,202
Posted By Mitchell
Re: [CSGO] New Exploit?

Did you follow the suggested fix that's in the the thread that you posted?
Forum: General 10-09-2019, 12:23
Replies: 4
Views: 840
Posted By Mitchell
Re: Borderline idea

You would most likely be jumping into something that would need a lot of infrastructure to support that, even if it is a small scale project for 1 server. The main issue is that last I heard gambling...
Forum: General 09-25-2019, 03:26
Replies: 5
Views: 1,018
Posted By Mitchell
Re: Server executes an empty banned_user file

If I remember right SB++ has a database that connects to mysql database and stores a backup. Could that be the issue.
There is also a chance that something else is loading in bans from another...
Forum: General 09-24-2019, 18:13
Replies: 5
Views: 1,018
Posted By Mitchell
Re: Server executes an empty banned_user file

You do realize you're essentially asking why there are banned users when you have a plugin that manages bans installed.
Forum: General 09-24-2019, 15:58
Replies: 5
Views: 1,018
Posted By Mitchell
Re: Server executes an empty banned_user file

If you stop your server and empty out banned_users.cfg then start it up and find users still banned then it most likely a plugin or another config that is adding the ids. It's possible that you have...
Forum: Plugin/Gameplay Ideas and Requests 09-20-2019, 15:54
Replies: 3
Views: 991
Posted By Mitchell
Re: [CSGO] Prevent a user from opening a player's steam profile from the scoreboard

Worst comes to worst you can always just hide the player from the scoreboard all together.
Forum: Plugins 09-17-2019, 22:25
Replies: 336
Views: 161,375
Posted By Mitchell
Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)

Because it was compiled with SM 1.10, and requires 1.10 on the server to run.
You could recompile using 1.9 compiler
Forum: Plugins 09-06-2019, 14:23
Replies: 336
Views: 161,375
Posted By Mitchell
Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)

Is there supposed to have a space in the native's name?

"ChatProcessor_GetFlagFormatStri ng"
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