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Search: Posts Made By: Arcanus
Forum: Plugins 11-13-2015, 22:39
Replies: 157
Views: 116,366
Posted By Arcanus
Re: [TF2] TF2x10 - Multiply a Weapon's Stats by 10 v1.6.0

Game mode seems to work fine with current rev. of Randomizer. That was....interesting.
Forum: Plugins 03-24-2015, 15:42
Replies: 965
Views: 586,961
Posted By Arcanus
Re: SoD Player Stats

Is 1.0.16 the appropriate version still for TF2 or is that strictly for other games?
Forum: Plugins 09-24-2014, 00:21
Replies: 15
Views: 11,628
Posted By Arcanus
Re: [TF2] XMultiplicator

No matter what I do to modify the kunai, it still pumps the Spy's health to 1800. I'd like to put it at the much more managable 600 but the changes I make don't seem to stick. Right now I have it...
Forum: Snippets and Tutorials 09-08-2014, 12:34
Replies: 47
Views: 22,566
Posted By Arcanus
Re: [TF2] XMultiplicator (1.2.2)

Thank you for the notice as well as on the continued updates.
Forum: Plugin/Gameplay Ideas and Requests 09-04-2014, 01:11
Replies: 11
Views: 4,124
Posted By Arcanus
Re: [TF2] Tool to Edit x10 Configs

I don't see where you've said this before and this reply is the first 1/100 of a percent of the work required to do this. I'll go elsewhere.
Forum: Plugin/Gameplay Ideas and Requests 09-03-2014, 10:03
Replies: 11
Views: 4,124
Posted By Arcanus
Re: [TF2] Tool to Edit x10 Configs

It is the case that I'd like to use a tool to generate a config file but I seem to want a bit more granularity. While x10 servers are called such that's only the baseline for the modifications they...
Forum: Plugin/Gameplay Ideas and Requests 09-01-2014, 22:16
Replies: 11
Views: 4,124
Posted By Arcanus
Re: [TF2] Tool to Edit x10 Configs

While I do think there's a benefit to this, I feel the array of changes is not best done so bluntly. There are balance issues that quickly crop up with a broad based "x10" modifier being applied. ...
Forum: Plugin/Gameplay Ideas and Requests 09-01-2014, 22:14
Replies: 11
Views: 4,124
Posted By Arcanus
Re: [TF2] Tool to Edit x10 Configs

Pardon for not being clear, I'm looking for a tool that helps build configs. Currently I'm editing a large text file that is far from human-readable. I'm figuring turning it into an excel...
Forum: Plugin/Gameplay Ideas and Requests 08-27-2014, 12:26
Replies: 11
Views: 4,124
Posted By Arcanus
[TF2] Tool to Edit x10 Configs

I love the XMultiplicator plugin/TF2Items as does my team. Editing the config files for this proves tedious and is easy to mess up so I'm wondering if anyone would be willing to help create a tool...
Forum: Snippets and Tutorials 08-27-2014, 11:57
Replies: 47
Views: 22,566
Posted By Arcanus
Re: [TF2] XMultiplicator (1.2.2)

Thanks for your work on this. I've modified my commenting spreadsheet to work with your new format so no need to make the plugin work for both input types.

When you make the tf2items.x10.txt...
Forum: Snippets and Tutorials 08-26-2014, 18:11
Replies: 47
Views: 22,566
Posted By Arcanus
Re: [TF2] XMultiplicator (1.2.2)

I did a little work and created a version of the multiplicator item file that includes comments.
Forum: Snippets and Tutorials 08-26-2014, 12:18
Replies: 47
Views: 22,566
Posted By Arcanus
Re: [TF2] XMultiplicator (1.2.2)

Will the plugin recognize files in either format or strictly the format below?

"801"
{
"attribs" "6 ; 0.9 ; 76 ; 10"
}

I asked because I made a fully descriptive version of the items...
Forum: TFDodgeball 08-24-2014, 16:00
Replies: 1,002
Views: 644,780
Posted By Arcanus
Re: [TF2] TFDodgeball

We're idiots, but idiots TOGETHER.
Forum: TFDodgeball 08-24-2014, 15:11
Replies: 1,002
Views: 644,780
Posted By Arcanus
Re: [TF2] TFDodgeball

In the wake of the Steam ID issue, I updated our server to the latest dev build of SourceMod. DB hasn't worked since. Is this a known problem or have I just borked something otherwise?
Forum: Plugin/Gameplay Ideas and Requests 05-28-2014, 22:48
Replies: 2
Views: 1,480
Posted By Arcanus
Forum: Plugin/Gameplay Ideas and Requests 05-20-2014, 18:41
Replies: 2
Views: 1,480
Posted By Arcanus
[TF2] Plugin to increase health by percentage of base health

I'd like a plugin that sets maximum health to some multiple of the base health of each class. So I could set some variable to "2" and all classes would spawn and have max health equal to twice their...
Forum: TFDodgeball 04-28-2014, 09:42
Replies: 1,002
Views: 644,780
Posted By Arcanus
Re: [TF2] TFDodgeball

Pardon, I know that homing is included, but I'm hoping for the rocket to automatically home towards the closest available target. Does it do so?
Forum: TFDodgeball 04-21-2014, 13:41
Replies: 1,002
Views: 644,780
Posted By Arcanus
Re: [TF2] TFDodgeball

Has anyone tried this plugin with any of the homing projectile plugins? I loved the DB servers where the rocket homed in on the closest opposing player.
Forum: VSH / Freak Fortress 12-11-2012, 15:40
Replies: 4,384
Views: 1,825,368
Posted By Arcanus
Forum: VSH / Freak Fortress 12-05-2012, 11:12
Replies: 4,384
Views: 1,825,368
Posted By Arcanus
Re: VS Saxton Hale Mode, main thread (current v1.40)

I'm getting a weird behavior where stickies seem to fall through maps. Is this intended or did I find yet another original way to have a server break?
Forum: VSH / Freak Fortress 11-29-2012, 23:02
Replies: 4,384
Views: 1,825,368
Posted By Arcanus
Re: VS Saxton Hale Mode, main thread (current v1.40)

This was caused by an out of date copy of steamtools.
Forum: VSH / Freak Fortress 11-26-2012, 11:47
Replies: 4,384
Views: 1,825,368
Posted By Arcanus
Re: VS Saxton Hale Mode, main thread (current v1.40)

I'm getting an error in my logs:

L 11/26/2012 - 09:36:24: [STEAMTOOLS] Server Gameplay Stats received with an unexpected eResult. (eResult = 2) (If the server just started and the eResult is 2,...
Forum: Plugins 11-21-2012, 09:05
Replies: 261
Views: 219,080
Posted By Arcanus
Re: [TF2] MGEMod (v1.0.4, 4/10/12)

I'm getting a wall of of errors on load:


Any idea?
Forum: SourceBans / SourceBans++ 11-04-2012, 01:53
Replies: 0
Views: 1,341
Posted By Arcanus
Current DB incorrectly listed as current

Uploaded latest patch. Ran /updater/ received
Checking current database version... 353
Installation up-to-date.

Current DB is 356.

Please advise.
Forum: Unapproved Plugins 10-01-2012, 07:23
Replies: 441
Views: 270,788
Posted By Arcanus
Re: [TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010

Ran into an interesting issue using this plugin whereby the server crashed without logging an error anytime a player issued an admin command. I'm running SM 1.4.5 and am curious if anyone else had...
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