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Search: Posts Made By: HarryPotter
Forum: Plugins Yesterday, 13:44
Replies: 83
Views: 26,238
Posted By HarryPotter
Forum: Metamod:Source Plugins Yesterday, 06:52
Replies: 1,545
Views: 1,724,633
Posted By HarryPotter
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)

Try load manually in server console

metal load addons\l4dtoolz\l4dtoolz_mm



If this helps you
Rotoblin-AZMod (https://github.com/fbef0102/Rotoblin-AZMod)
Forum: General 05-03-2024, 12:50
Replies: 3
Views: 174
Posted By HarryPotter
Re: L4D2 Server Configuration

Create sever.cfg in Left 4 Dead 2 Dedicated Server\left4dead2\cfg folder


Delete plugin one by one and find out witch plugin cause no ff bug
Forum: General 05-02-2024, 21:03
Replies: 1
Views: 153
Posted By HarryPotter
Re: L4D2 recent update make sourcemod plugin crash?

You can enable plugin one by one to find out which one causes crash.
Better check if any error log in sourcemod/logs folder.
Forum: General 05-02-2024, 21:01
Replies: 3
Views: 174
Posted By HarryPotter
Re: L4D2 Server Configuration

Do you want a plugin to disable/enable friendly fire?



cfg/server.cfg

If you don't have the file, just create it.
Can a look what content should write,...
Forum: General 05-02-2024, 20:55
Replies: 4
Views: 214
Posted By HarryPotter
Forum: Metamod:Source Plugins 05-02-2024, 20:41
Replies: 1,545
Views: 1,724,633
Posted By HarryPotter
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)

Any reason still using sorcemod 1.9 that currently unsupported ?
Forum: Extensions 05-02-2024, 12:06
Replies: 421
Views: 283,106
Posted By HarryPotter
Re: Accelerator - Crash Reporting That Doesn't Suck

linux server error after l4d1 recent update

Accelerator upload thread started.
free(): invalid pointer
Aborted (core dumped)
Add "-debug" to the ./srcds_run command line to generate a debug.log...
Forum: Plugins 05-02-2024, 11:16
Replies: 7
Views: 6,217
Posted By HarryPotter
Re: [L4D] Boomer vomit pounce Fix [v1.1, 2019-6-13] (OBSOLETE)

As for now the signature of l4d_vomit_trace_patch is broken since yesterdays update. (linux)
Guess we have to wait for Forgetest to update gamedata

L 05/01/2024 - 22:31:24: [SM] Exception...
Forum: Plugins 05-02-2024, 07:42
Replies: 24
Views: 9,123
Posted By HarryPotter
Re: [L4D] Shove Penalty Unlocker (1.5) [25-Apr-2022]

linux
L 05/02/2024 - 19:40:50: [SM] Exception reported: Failed to load, byte mis-match. 282 (0x5C != 0xE8)
L 05/02/2024 - 19:40:50: [SM] Blaming: l4d_shove_penalty.smx
L 05/02/2024 - 19:40:50:...
Forum: Plugins 05-02-2024, 07:32
Replies: 130
Views: 62,309
Posted By HarryPotter
Re: [L4D & L4D2]Witch fixes[Left 4 Fix]

L4D1 linux

L 05/02/2024 - 19:31:03: [Witch_Target_patch.smx] Incorrect offset for 'WitchAttack::GetVictim'.
L 05/02/2024 - 19:31:03: [Witch_Target_patch.smx] Incorrect offset for...
Forum: Metamod:Source Plugins 05-02-2024, 07:06
Replies: 331
Views: 224,950
Posted By HarryPotter
Re: L4D/L4D2 Tickrate Enabler

No, we can have more than 8 players in l4d1 windows server, but I will see if 18 players available


hostname: 4v4 PVS
version : 1.0.4.3 9225 secure (unknown)
udp/ip : 0.0.0.0:27064 [ public...
Forum: Metamod:Source Plugins 05-02-2024, 06:43
Replies: 331
Views: 224,950
Posted By HarryPotter
Re: L4D/L4D2 Tickrate Enabler

Not server settings, he means your client side settings, try the following in your game console


rate 100000
cl_cmdrate 101
cl_updaterate 101
Forum: Metamod:Source Plugins 05-02-2024, 06:40
Replies: 331
Views: 224,950
Posted By HarryPotter
Re: L4D/L4D2 Tickrate Enabler

Is not broken in windows server this time.

Debian 11 server is not working because the latest build on github require GLIBC 2.33.
Yep, You can change the system version and recompile the build...
Forum: Metamod:Source Plugins 05-02-2024, 04:26
Replies: 331
Views: 224,950
Posted By HarryPotter
Re: L4D/L4D2 Tickrate Enabler

https://github.com/accelerator74/Tickrate-Enabler/releases
Forum: Plugins 05-01-2024, 23:03
Replies: 1,121
Views: 442,631
Posted By HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.147) [30-Apr-2024]

L 05/02/2024 - 10:54:24: [left4dhooks.smx] Failed to load detour "L4DD::CTankRock::OnRelease" signature (NIX/1/1.147).
L 05/02/2024 - 10:54:24: [left4dhooks.smx] Failed to load detour...
Forum: Plugins 05-01-2024, 22:33
Replies: 1,756
Views: 1,019,686
Posted By HarryPotter
Re: [L4D/L4D2] Infected Bots Control (1.0.0)

// 1 = Announce current plugin status in chatbox when the number of alive survivors changes.
"announce_enable" "1"

// 1 = Clients will be announced to on how to join the infected team in chatbox...
Forum: Plugins 05-01-2024, 21:52
Replies: 37
Views: 26,256
Posted By HarryPotter
Re: [L4D & L4D2] Use Priority Patch (2.5a) [29-Apr-2024]

There is a l4d1 update today, breaks the windows


L 05/02/2024 - 09:48:46: [SM] Exception reported: Failed to find "CBaseEntity::GetUsePriority" signature.
L 05/02/2024 - 09:48:46: [SM] Blaming:...
Forum: General 05-01-2024, 10:26
Replies: 4
Views: 452
Posted By HarryPotter
Forum: Plugins 05-01-2024, 10:21
Replies: 61
Views: 72,547
Posted By HarryPotter
Re: [L4D2] Auto Items Spawn

Use Weapon Spawn (https://forums.alliedmods.net/showthread.php?p=2008483)
Forum: Plugins 05-01-2024, 07:28
Replies: 37
Views: 26,256
Posted By HarryPotter
Re: [L4D & L4D2] Use Priority Patch (2.5a) [29-Apr-2024]

I install this plugin in l4d1 too, no crash

maybe just not compatible with local sv
Forum: Source Servers (SRCDS) 04-30-2024, 01:37
Replies: 5
Views: 1,795
Posted By HarryPotter
Re: [L4D2] Server Crash with ZombieBotVision::Update() + 0x27f

Let me guess? some plugins cause this crash?
Forum: Extensions 04-29-2024, 04:39
Replies: 118
Views: 48,653
Posted By HarryPotter
Forum: General 04-24-2024, 14:50
Replies: 17
Views: 3,647
Posted By HarryPotter
Re: [L4D2] Crash on CNavArea::Contains(Vector const&) const + 0x13

I think this bug recently fixed by valve update

04/25/2024 - 02:48:27: [SM] Exception reported: Address for "CRTNMUpdate" returned NULL!
L 04/25/2024 - 02:48:27: [SM] Blaming:...
Forum: General 04-24-2024, 14:46
Replies: 17
Views: 3,647
Posted By HarryPotter
Re: [L4D2] Crash on CNavArea::Contains(Vector const&) const + 0x13

Valve fixed today?

Version 2.2.3.7

An update has been released for Left 4 Dead 2:

- Fixed a potential crash if a Charger failed to return to valid nav for an extended period of time.
Showing results 1 to 25 of 500

 
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