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Posts Made By:
MPNumB
Forum:
HL1 Servers (HLDS)
10-13-2019, 16:45
Replies:
4
Solved
Not updating HLDS [SteamCMD]
Views:
5,368
Posted By
MPNumB
Re: Not updating HLDS [SteamCMD]
It was multiple times in a row. Like I said, needed to change target folder, tried to update to get some sort of different error 0x(something), then change folder back, and then it updated...
Forum:
HL1 Servers (HLDS)
10-12-2019, 07:39
Replies:
4
Solved
Not updating HLDS [SteamCMD]
Views:
5,368
Posted By
MPNumB
Not updating HLDS [SteamCMD]
Is anyone else having problems with updating HLDS for new Counter-Strike update?
So I'm getting this return for "version" command:
Protocol version 48
Exe version 1.1.2.7 (cstrike)
Exe build:...
Forum:
Approved Plugins
01-08-2018, 12:26
Replies:
40
Grenade/C4 Fixes & Hud Enhancement
Views:
35,926
Posted By
MPNumB
Re: Grenade/C4 Fixes & Hud Enhancement
Updated to 1.2
Fixed: Crash when stopping the defuse.
Fixed: Error log due to client message.
Fixed: Custom team switching will now remove defuser kit icon at player hud update.
Fixed: Freezetime...
Forum:
Approved Plugins
10-17-2017, 23:03
Replies:
35
Weapon Balance Mod
Views:
30,784
Posted By
MPNumB
Re: Weapon Balance Mod
setting it to 0 should turn it off, or did I miss something?
If you put cl_lw 0, they will. But in that case client-side predictions for weapons will be disabled, and if your ping is above 10,...
Forum:
Approved Plugins
08-24-2017, 08:05
Replies:
20
Sniper Spark / Laser Dot
Views:
30,426
Posted By
MPNumB
Re: Sniper Spark / Laser Dot
Updated to 1.2
Fixed: Using custom zoom doesn't create laser dot anymore.
(2556 downloads reset)
Forum:
Off-Topic
12-18-2015, 18:00
Replies:
1
Win10 Task Scheduler cmd.exe /DISABLE
Views:
2,379
Posted By
MPNumB
Win10 Task Scheduler cmd.exe /DISABLE
Long time since I've been here. Anyways, will get strait to the point. Reinstalled windows to win10, it constantly auto-awakes from hibernation mod. Fixed most of reasons of why it does that, except...
Forum:
Approved Plugins
02-08-2015, 15:54
Replies:
119
Anti DoubleDuck
Views:
90,142
Posted By
MPNumB
Re: Anti DoubleDuck
You should check my anti-silent run plugin, since idea of this one at the beginning was to block count-jumping and no other reason.
Just if someone is interested, when this technique was...
Forum:
New Plugin Submissions
01-19-2015, 05:21
Replies:
16
Realistic Fire Selector (burst options)
Views:
12,134
Posted By
MPNumB
Re: Realistic Fire Selector (burst options)
You mean "#define FAMAS_CANCEL_BURST // ability to cancel second and third bullet of famas burst" or "#define FAMAS_DONT_CONTINUE_BURSTS // don't burst second time if holding attack button (famas...
Forum:
Approved Plugins
01-19-2015, 05:14
Replies:
134
Accuracy Fix
Views:
177,111
Posted By
MPNumB
Re: Accuracy Fix
I simply don't think that idea for one one feature being enabled and for other disabled is a fair idea of a gameplay. Sure options are good, but having right accuracy for one person, and bad accuracy...
Forum:
New Plugin Submissions
12-07-2014, 21:59
Replies:
16
Realistic Fire Selector (burst options)
Views:
12,134
Posted By
MPNumB
Re: Realistic Fire Selector (burst options)
I did have an idea to make it configurable for all weapons, but eventually decided to make it realistic rather than customizable. Just like valve locked burst obly to glock and famas or zoom to only...
Forum:
Approved Plugins
12-05-2014, 20:57
Replies:
119
Anti DoubleDuck
Views:
90,142
Posted By
MPNumB
Re: Anti DoubleDuck
commenting "#define BLOCK_CLIENT_SIDE_DD_VIEW" will make cpu usage less, just like I wrote earlier.
Forum:
Approved Plugins
08-02-2014, 17:19
Replies:
134
Accuracy Fix
Views:
177,111
Posted By
MPNumB
Re: Accuracy Fix
Knife headshots aren't bullet based things, therefor it's not related to this plugin (at least in my opinion). Knife attack trace (scan) is basically a ducked player moving few units in front of...
Forum:
New Plugin Submissions
07-31-2014, 15:57
Replies:
20
Recoil Fix
Views:
22,770
Posted By
MPNumB
Re: Recoil Fix
Setting 3 wont give no visible changes. Even with cl_lw 0 it may not give no changes. But if you try with some breakable object, or make a plugin which will show impact locations, or enable debug...
Forum:
New Plugin Submissions
07-26-2014, 22:42
Replies:
20
Recoil Fix
Views:
22,770
Posted By
MPNumB
Re: Recoil Fix
It's not working for you at new hlds? How have you came to this conclusion?
Forum:
Approved Plugins
07-08-2014, 07:09
Replies:
134
Accuracy Fix
Views:
177,111
Posted By
MPNumB
Re: Accuracy Fix
Cause ping is a random thing, and every player would rather blame some plugin, than their own inability to adapt to hard situations or ping, even if the plugin has nothing to do with it - math...
Forum:
Approved Plugins
06-30-2014, 02:04
Replies:
35
Weapon Balance Mod
Views:
30,784
Posted By
MPNumB
Re: Weapon Balance Mod
What?
Forum:
New Plugin Submissions
06-30-2014, 01:22
Replies:
5
Balanced Sniper Reload
Views:
4,554
Posted By
MPNumB
Balanced Sniper Reload
Description:
Just like my other plugin Fast Sniper Switch (Awp Fast Switch) (http://forums.alliedmods.net/showthread.php?p=1193990#post1193990), this one brings back a feature from CS1.5 times,...
Forum:
Approved Plugins
06-29-2014, 08:28
Replies:
35
Weapon Balance Mod
Views:
30,784
Posted By
MPNumB
Re: Weapon Balance Mod
Updated to 1.9
Added: More zoom reset options.
(9 downloads reset)
Forum:
Approved Plugins
06-23-2014, 11:38
Replies:
119
Anti DoubleDuck
Views:
90,142
Posted By
MPNumB
Re: Anti DoubleDuck
you can comment "#define BLOCK_CLIENT_SIDE_DD_VIEW", and it will remove client-side block, and effect will be gone, but other things will pop up at high ping.
Forum:
Approved Plugins
06-23-2014, 10:25
Replies:
119
Anti DoubleDuck
Views:
90,142
Posted By
MPNumB
Re: Anti DoubleDuck
Side effect
Forum:
Approved Plugins
06-22-2014, 07:12
Replies:
35
Weapon Balance Mod
Views:
30,784
Posted By
MPNumB
Re: Weapon Balance Mod
Thanks. :)
Forum:
New Plugin Submissions
06-22-2014, 06:56
Replies:
25
Rate of Fire Fix
Views:
17,126
Posted By
MPNumB
Re: Rate of Fire Fix
Updated to 1.5
Added: Brought back clicking sound when weapon is empty.
Changed: Plugin requires less CPU power.
Forum:
Approved Plugins
06-22-2014, 06:48
Replies:
35
Weapon Balance Mod
Views:
30,784
Posted By
MPNumB
Re: Weapon Balance Mod
Updated to 1.8
Fixed: Scout delay between empty clicking sound and reload.
(26 downloads reset)
Forum:
Approved Plugins
06-22-2014, 06:39
Replies:
134
Accuracy Fix
Views:
177,111
Posted By
MPNumB
Re: Accuracy Fix
Updated to 3.0
Added: Fix for glock wrong movement condition accuracy when in burst mode.
(875 downloads reset)
It's simple... When in burst-mode with glock you were more accurate while...
Forum:
Approved Plugins
06-21-2014, 06:07
Replies:
134
Accuracy Fix
Views:
177,111
Posted By
MPNumB
Re: Accuracy Fix
Okey... Let's see... Were they using burst mode? By default (and this plugin doesn't fix this next glitch) glock when in burst fire is more accurate when running than while standing still. Maybe I...
Showing results 1 to 25 of 500
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