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Posts Made By:
Spinner
Forum:
General
09-17-2007, 20:58
Replies:
4
[close]start srcds as a service
Views:
3,340
Posted By
Spinner
Re: start srcds as a service
May we see your metaplugins.ini file looks like?
Forum:
Metamod:Source Questions
09-11-2007, 01:22
Replies:
5
Loading SourceMM onto a remote Linux Server with my Windows PC.
Views:
1,743
Posted By
Spinner
Re: Loading SourceMM onto a remote Linux Server with my Windows PC.
This a server you only have FTP access to? or do you have ssh access as well? Ive been setting up linux servers for years now, If you need help just p.m. me.
If In doubt, just ask NovemberJackel ...
Forum:
Plugins
09-11-2007, 01:17
Replies:
11
InstaGib: Source
Views:
27,699
Posted By
Spinner
Re: InstaGib: Source
Great job here... And as for the gibs there's plenty. ribs, skulls, blood drops, spatters, torso's, etc. If you need help finding them just p.m. me.
Forum:
General
09-08-2007, 12:53
Replies:
5
List of bans
Views:
1,374
Posted By
Spinner
Re: List of bans
"sv_logbans" = "0"
archive
- Log server bans in the server logs.
set that to 1 and bans should show In the server logs, but you have to look threw all that data to find them....
Forum:
Plugins
07-19-2007, 00:04
Replies:
68
Terms Agreement [Memory Leak Fixed]
Views:
55,723
Posted By
Spinner
Re: Terms Agreement
Linux or windows?
Forum:
Scripting
06-26-2007, 23:43
Replies:
14
Get Server IP?
Views:
10,869
Posted By
Spinner
Re: Get Server IP?
Its net_status now Instead of Net_address
Forum:
General
03-09-2007, 00:25
Replies:
2
Mapchange issue.
Views:
1,033
Posted By
Spinner
Re: Mapchange issue.
Not quite sure what your problem Is but make sure you check what these cvars are set at.
mp_maxrounds" = "0" min. 0.000000
game notify replicated
- max number of rounds to...
Forum:
Plugin/Gameplay Ideas and Requests
02-11-2007, 23:38
Replies:
0
Payment for coders time.
Views:
853
Posted By
Spinner
Payment for coders time.
If any coders are Interested In making $$ for there time please p.m. me.
Forum:
General
02-03-2007, 04:01
Replies:
0
payment for plugin
Views:
825
Posted By
Spinner
payment for plugin
Im looking for a coder to pay for his time making a plugin for me. Please p.m. me If your Interested.
Forum:
Trash
04-26-2006, 00:04
Replies:
344
ZombieMod for CS:S (Beta Testers Required)
Views:
69,425
Posted By
Spinner
Thats because you have turbo physics on.[/quote] ...
Thats because you have turbo physics on.[/quote]
That Is correct.
Forum:
Trash
04-25-2006, 22:01
Replies:
344
ZombieMod for CS:S (Beta Testers Required)
Views:
69,425
Posted By
Spinner
Zombies can push and pull objects by pressing E...
Zombies can push and pull objects by pressing E near the object.
Forum:
Trash
04-24-2006, 07:33
Replies:
344
ZombieMod for CS:S (Beta Testers Required)
Views:
69,425
Posted By
Spinner
You shouldn't now......
You shouldn't now......
Forum:
Trash
04-20-2006, 07:38
Replies:
344
ZombieMod for CS:S (Beta Testers Required)
Views:
69,425
Posted By
Spinner
None, no cvar will make It so you will be able to...
None, no cvar will make It so you will be able to work the boats.........
Was a bad Idea sorry I brought It up.
Forum:
Trash
04-19-2006, 22:08
Replies:
344
ZombieMod for CS:S (Beta Testers Required)
Views:
69,425
Posted By
Spinner
I can sum It up with one word ...
I can sum It up with one word
"Airboats"
Forum:
Trash
04-17-2006, 07:23
Replies:
344
ZombieMod for CS:S (Beta Testers Required)
Views:
69,425
Posted By
Spinner
nvm
nvm
Forum:
Trash
04-12-2006, 22:59
Replies:
344
ZombieMod for CS:S (Beta Testers Required)
Views:
69,425
Posted By
Spinner
Yup Linux, working like a champ.
Yup Linux, working like a champ.
Forum:
Trash
04-12-2006, 21:30
Replies:
344
ZombieMod for CS:S (Beta Testers Required)
Views:
69,425
Posted By
Spinner
skin fix, have clients type cl_minmodels 0 In...
skin fix, have clients type cl_minmodels 0 In there console.... or maybe its cl_min_models... either way that fixes the skin for ppl In my server.
Forum:
Trash
04-12-2006, 19:12
Replies:
344
ZombieMod for CS:S (Beta Testers Required)
Views:
69,425
Posted By
Spinner
And with the new update, SourceMM Is down. scatch...
And with the new update, SourceMM Is down. scatch that, It just replaced my gameinfo.txt
Forum:
Trash
04-12-2006, 09:04
Replies:
344
ZombieMod for CS:S (Beta Testers Required)
Views:
69,425
Posted By
Spinner
Just type stats In your console with rcon, or...
Just type stats In your console with rcon, or threw HLSW and It will tell you what the cpu% Is running
Forum:
Trash
04-11-2006, 07:41
Replies:
344
ZombieMod for CS:S (Beta Testers Required)
Views:
69,425
Posted By
Spinner
:shock: The spy's! :shock:
:shock: The spy's! :shock:
Forum:
Trash
04-09-2006, 22:36
Replies:
344
ZombieMod for CS:S (Beta Testers Required)
Views:
69,425
Posted By
Spinner
Issues: DataTable warning: (class player):...
Issues:
DataTable warning: (class player): Out-of-range value (-2069.236328) in SendPropFloat 'm_vecVelocity[0]', clamping.
also:
Forum:
Trash
04-08-2006, 10:27
Replies:
344
ZombieMod for CS:S (Beta Testers Required)
Views:
69,425
Posted By
Spinner
Thats a cvar In mani_server.cfg ghost Ip blind.
Thats a cvar In mani_server.cfg ghost Ip blind.
Forum:
Trash
04-04-2006, 10:45
Replies:
344
ZombieMod for CS:S (Beta Testers Required)
Views:
69,425
Posted By
Spinner
Knockback Is for zombies only I believe, to make...
Knockback Is for zombies only I believe, to make soda machines move thats
phys_pushscale
Witch I set to 3
By the way never version works awsome, no more players changing back to ct or t...
Forum:
Trash
04-03-2006, 12:14
Replies:
344
ZombieMod for CS:S (Beta Testers Required)
Views:
69,425
Posted By
Spinner
new version, some times model does not change,...
new version, some times model does not change, allowing zombie to look human and attack.
When zombie_dark Is on, some objects I.E. props , barrels, crates, etc, are lit up like there supposed to...
Forum:
Trash
04-01-2006, 09:52
Replies:
344
ZombieMod for CS:S (Beta Testers Required)
Views:
69,425
Posted By
Spinner
That hurt my eyes, I must have gotten a bad...
That hurt my eyes, I must have gotten a bad download, It looked like the entire movie was In thermalvision. No sound and every thing was pink and purple like I had missing textures. I would like to...
Showing results 1 to 25 of 100
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