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Search: Posts Made By: JusTGo
Forum: New Plugin Submissions 04-20-2016, 12:36
Replies: 308
Views: 120,622
Posted By JusTGo
Re: Entity Resources Replacement[ V 1.4 ]

add a cvar or a define for the features of socket module cause 90% of the time when both socket and orpheu module are installed they cause server to crash.
Forum: New Plugin Submissions 04-20-2016, 10:05
Replies: 308
Views: 120,622
Posted By JusTGo
Re: Entity Resources Replacement[ V 1.4 ]

sorry for not replying back couldn't reproduce the problem again cause i lost my old files so you reproduced the problem ?
Forum: New Plugin Submissions 03-11-2016, 13:50
Replies: 308
Views: 120,622
Posted By JusTGo
Re: Entity Resources Replacement[ V 1.3 - Must See ]

but i was using complete replacer
Forum: New Plugin Submissions 02-18-2016, 13:37
Replies: 308
Views: 120,622
Posted By JusTGo
Re: Entity Resources Replacement[ V 1.3 - Must See ]

i just start the server with the plugin and this config then when i change map it crashs with:
FATAL ERROR (shutting down): Mod_NumForName: mdl not found


also why is this not replaced ?...
Forum: New Plugin Submissions 02-17-2016, 09:32
Replies: 308
Views: 120,622
Posted By JusTGo
Re: Entity Resources Replacement[ V 1.3 - Must See ]

here is the config file
models/player/urban/urban.mdl models/player/u1/u1.mdl
models/player/sas/sas.mdl models/player/u1/u1.mdl
models/player/gsg9/gsg9.mdl models/player/u1/u1.mdl...
Forum: New Plugin Submissions 02-12-2016, 10:16
Replies: 308
Views: 120,622
Posted By JusTGo
Re: Entity Resources Replacement[ V 1.3 - Must See ]

i m useing compelet replacer i change some player models and weapons models i respected the rule of length of models when i find the config file will upload it.
Forum: New Plugin Submissions 02-11-2016, 07:51
Replies: 308
Views: 120,622
Posted By JusTGo
Re: Entity Resources Replacement[ V 1.3 - Must See ]

public plugin_end()
{
switch(ReplacementType)
{
case 1:
{
UnpatchMemory()
Destroy .DestroyType = DestroyArray
}
case 2:
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