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Posts Made By:
el_psycho
Forum:
Plugins
02-05-2013, 11:38
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,130,160
Posted By
el_psycho
Re: [L4D & L4D2] Custom Player Stats v1.4B117
Ummmm... I just made a new copy of my old server and have the same problem as Sidonicus (old servers are working fine).
The console is spamming this:
L 02/05/2013 - 08:37:30: [SM] Native...
Forum:
Plugins
09-21-2012, 07:59
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,130,160
Posted By
el_psycho
Re: [L4D & L4D2] Custom Player Stats v1.4B117
Ah, OK, my bad. I didn't see it.
OP = Original Poster/Opening Post
Forum:
Plugins
09-20-2012, 18:49
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,130,160
Posted By
el_psycho
Re: [L4D & L4D2] Custom Player Stats v1.4B117
Hi muukis, I dont know how often you'll check your githup repo for reported issues and such so i'll post this one here as well.
Also, you should mention your githup repo in the OP so people...
Forum:
Plugins
09-19-2012, 09:36
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,130,160
Posted By
el_psycho
Re: [L4D & L4D2] Custom Player Stats v1.4B117
No, actually the blob stores the text value while preserving the original encoding. That's why we're having these problems because now we have to guess what encoding was used. A complete PHP fix will...
Forum:
Plugins
09-19-2012, 07:34
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,130,160
Posted By
el_psycho
Re: [L4D & L4D2] Custom Player Stats v1.4B117
well, I've noticed that when all players die and the map is restarted the message saying all survivors lose points for dying appears more than once. sometimes it appears six times in a row.
Same...
Forum:
Plugins
09-18-2012, 20:41
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,130,160
Posted By
el_psycho
Re: [L4D & L4D2] Custom Player Stats v1.4B117
It doesnt matter, it's just that you underlined that text in your next post as if you made that clear in the previous one and i totally missed the point. But hey, it's all good.
Thank you!
I...
Forum:
Plugins
09-18-2012, 18:58
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,130,160
Posted By
el_psycho
Re: [L4D & L4D2] Custom Player Stats v1.4B117
That looks better but that's not what you posted earlier :) :nono:
But yeah, "Score = (Score * Modifier)/Players" seems like it takes care of all concerns mentioned. I don't think we need to mess...
Forum:
Plugins
09-18-2012, 11:20
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,130,160
Posted By
el_psycho
Re: [L4D & L4D2] Custom Player Stats v1.4B117
In regards to the tank multiplier, I have a suggestion that I think will be more fair taking into account cases where there are only a few players in the server:
// Tank death code. Points are...
Forum:
Plugins
09-17-2012, 07:53
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,130,160
Posted By
el_psycho
Re: [L4D & L4D2] Custom Player Stats v1.4B117
muukis, please dont make that the default, I think the way it is now is better. all that needs to be done is change the base score. This new proposed way rewards players for dying and penalizes them...
Forum:
Plugins
09-10-2012, 18:35
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,130,160
Posted By
el_psycho
Re: [L4D & L4D2] Custom Player Stats v1.4B117
TL;DR go to EDIT 2
Hi muukis, I've been looking into the encoding problem with some special characters causing the names to be blank. I'm fairly certain its an encoding problem. UTF-8 unicode...
Forum:
Plugins
09-05-2012, 12:25
Replies:
259
[L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
Views:
195,735
Posted By
el_psycho
Re: [L4D2] Automatic Campaign Switcher (ACS) [v1.2.2 (May 21, 2011)]
I don't see anything obviously wrong there.
maybe someone else can confirm whether this happens to them too in scavenge mode.
Forum:
Plugins
09-05-2012, 11:48
Replies:
259
[L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
Views:
195,735
Posted By
el_psycho
Re: [L4D2] Automatic Campaign Switcher (ACS) [v1.2.2 (May 21, 2011)]
can you post the output of
sm plugins list
and of
meta list
Forum:
Plugins
09-05-2012, 11:39
Replies:
259
[L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
Views:
195,735
Posted By
el_psycho
Re: [L4D2] Automatic Campaign Switcher (ACS) [v1.2.2 (May 21, 2011)]
That's strange. I would recommend you disable ALL other plugins except ACS and see if it still happens.
Forum:
Plugins
08-29-2012, 10:21
Replies:
200
ChatLog v1.3.7 (Extended)
Views:
118,830
Posted By
el_psycho
Re: ChatLog v1.3.7 (Extended)
I fixed this bug.
Original lines for Action:Event_PlayerConnect:
public Action:Event_PlayerConnect(Handle:event, const String:name[], bool:dontBroadcast)
{...
Forum:
Plugins
08-29-2012, 02:15
Replies:
259
[L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
Views:
195,735
Posted By
el_psycho
Re: [L4D2] Automatic Campaign Switcher (ACS) [v1.2.2 (May 21, 2011)]
New version ACS v1.2.2-1.3e
New in this version:
- *BUG FIX*, Changed the way the plugin checks when a player spawned, from using the "player_spawn" event, to OnClientPostAdminCheck(). After the...
Forum:
Plugins
08-29-2012, 02:11
Replies:
259
[L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
Views:
195,735
Posted By
el_psycho
Re: [L4D2] Automatic Campaign Switcher (ACS) [v1.2.2 (May 21, 2011)]
I'm sorry but I don't think I'll be adding such functionality. Doesn't the plugin kick everyone if the next campaign is NOT one of the stock campaigns? I added that in my last update.
I guess, to...
Forum:
Plugins
08-27-2012, 20:54
Replies:
259
[L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
Views:
195,735
Posted By
el_psycho
Re: [L4D2] Automatic Campaign Switcher (ACS) [v1.2.2 (May 21, 2011)]
I Don't think that can be done. How can you change to a map if you don't know its name?
Instead, configure ACS properly. Type the following in the server console to get a list of maps in your...
Forum:
Scripting
08-26-2012, 18:48
Replies:
6
Text align in Console
Views:
2,235
Posted By
el_psycho
Re: Text align in Console
This is very useful.
I have an additional question:
How would i go about aligning text to the right? Like in the player names in a chatlog like this:
[20:15:35] SomePlayer: player chat...
Forum:
Plugins
08-05-2012, 18:37
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,130,160
Posted By
el_psycho
Re: [L4D & L4D2] Custom Player Stats v1.4B117
Hey muukis, this looks like the problem i was having a while back with the google maps images, to which i posted my solution in this post....
Forum:
Plugins
07-28-2012, 16:06
Replies:
259
[L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
Views:
195,735
Posted By
el_psycho
Re: [L4D2] Automatic Campaign Switcher (ACS) [v1.2.2 (May 21, 2011)]
How do you know it's this plugin what's causing it to crash? It doesn't matter what map you start with as long as it's not a custom map that isn't in the plugin map rotation. Any custom maps you want...
Forum:
Plugins
07-16-2012, 20:55
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,130,160
Posted By
el_psycho
Re: [L4D & L4D2] Custom Player Stats v1.4B117
Did you restart Xampp or your computer? the fact you are seeing that means error reporting is still on. Also did you change the existing line or added a new one?
Forum:
Plugins
06-23-2012, 20:55
Replies:
259
[L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
Views:
195,735
Posted By
el_psycho
Re: [L4D2] Automatic Campaign Switcher (ACS) [v1.2.2 (May 21, 2011)]
I think i used to do it using server.cfg but as i added more things, i had more and more exec lines. text overflow errors started to happen there too. i found that with sourcemod.cfg text overflow...
Forum:
Plugins
06-11-2012, 18:37
Replies:
259
[L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
Views:
195,735
Posted By
el_psycho
Re: [L4D2] Automatic Campaign Switcher (ACS) [v1.2.2 (May 21, 2011)]
Can you PM me the error logs you used to determine it was ACS causing the problem?
Are you seeing text overflow errors on the server console when you start the server or change maps?
If you see...
Forum:
Plugins
05-15-2012, 19:38
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,130,160
Posted By
el_psycho
Re: [L4D & L4D2] Custom Player Stats v1.4B117
What i did was simply turn off error reporting in the php.ini file like so:
error_reporting = ~E_ALL
everything works and looks fine after.
Forum:
Plugins
05-07-2012, 12:06
Replies:
259
[L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
Views:
195,735
Posted By
el_psycho
Re: [L4D2] Automatic Campaign Switcher (ACS) [v1.2.2 (May 21, 2011)]
It's possible you made a mistake in the last map of the campaign array when setting up your map rotation. Double check. Make sure the map name is typed correctly as well.
Showing results 1 to 25 of 67
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