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Search: Posts Made By: GiZZoR
Forum: Plugins 06-13-2016, 05:02
Replies: 6
Views: 6,510
Posted By GiZZoR
Re: [INS] Public Match Plugin - 2.0.2

This plugin has been very useful, but I would appreciate it if the following can be addressed:

Plugin stops the server from reporting the current map
When this plugin is loaded, when querying the...
Forum: Plugins 03-30-2016, 04:18
Replies: 4
Views: 4,508
Posted By GiZZoR
[INS] Supply Point Manager

[INS] Supply Manager

This is my first plugin. :)

Description/Features
I wrote this plugin to address what I feel is a missing feature from the game: Restore your gained supply points.
Many...
Forum: Scripting 03-24-2016, 06:38
Replies: 1
Views: 571
Posted By GiZZoR
Re: Looking for player's supply points in Insurgency

Ah, okay, I think I may have found them:

Table: inventory_local (offset 0) (type DT_PlayerInventoryLocal)
Member: m_nAvailableTokens(offset 8) (type integer) (bits 8) (Unsigned)
Member:...
Forum: Scripting 03-24-2016, 04:43
Replies: 1
Views: 571
Posted By GiZZoR
Looking for player's supply points in Insurgency

Hi there,

Help would be greatly appreciated!

I am trying to write a plugin to restore a players supply points in Insurgency, if the player reconnects before the map ends.

I'm assuming there...
Forum: Metamod:Source Questions 11-03-2015, 10:14
Replies: 18
Views: 5,663
Posted By GiZZoR
Re: Metamod on Insurgency beta server

I can confirm that this has been fixed by NWI in the latest update, and this workaround is no longer required. (I have deleted the copied files server_srv.so and servmetamod.2.insurgency.so)
Forum: Metamod:Source Questions 10-29-2015, 01:55
Replies: 18
Views: 5,663
Posted By GiZZoR
Re: Metamod on Insurgency beta server

So, managed to get 1.10.6 to load by cp server.so server_srv.so
cp metamod.2.insurgency.so servmetamod.2.insurgency.so

This is hack job, but MetaMod, SourceMod and SM plugins are all now working.
Forum: Metamod:Source Questions 10-28-2015, 09:33
Replies: 18
Views: 5,663
Posted By GiZZoR
Re: Metamod on Insurgency beta server

Since the latest update to the stable branch, this error is now happening for most (all?) linux Insurgency servers.
Unable to load plugin "addons/metamod/bin/server"

Running Insurgency srcds on...
Forum: Plugins 11-13-2014, 09:25
Replies: 17
Views: 12,877
Posted By GiZZoR
Re: [INS2] Brutus Insurgency2 Logger/LogFixer

L 11/13/2014 - 16:23:38: [SM] Native "GetEventInt" reported: Invalid game event handle 0 (error 4)
L 11/13/2014 - 16:23:38: [SM] Displaying call stack trace for plugin "brutus_ins_logger.smx":
L...
Forum: Plugins 11-11-2014, 04:52
Replies: 17
Views: 12,877
Posted By GiZZoR
Re: [INS2] Brutus Insurgency2 Logger/LogFixer

At present I'm not getting log events for players destroying the weapon cache when playing Hunt mode.
Forum: Plugins 08-12-2014, 07:41
Replies: 17
Views: 12,877
Posted By GiZZoR
Re: [INS2] Brutus Insurgency2 Logger/LogFixer

L 08/12/2014 - 13:38:43: "GiZ<138><STEAM_1:1:11391458><#Team_Security>" commited suicide with "weapon_m16a4"
Got this when I died from the blast of an F1 grenade I'd picked up.

>Similarly, I have...
Forum: Plugins 07-22-2014, 05:38
Replies: 17
Views: 12,877
Posted By GiZZoR
Re: [INS2] Brutus Insurgency2 Logger/LogFixer

Getting error in console now

L 07/22/2014 - 11:35:58: [SM] Native "GetClientTeam" reported: Client 11 is not in game
L 07/22/2014 - 11:35:58: [SM] Displaying call stack trace for plugin...
Forum: Plugins 07-20-2014, 12:04
Replies: 17
Views: 12,877
Posted By GiZZoR
Re: [INS2] Brutus Insurgency2 Logger/LogFixer

That I understand, however, if you read carefully... it's ALL human players on BOTH sides.
So, there is no way to tell who captured/destroyed the objective.
Forum: Plugins 07-18-2014, 04:48
Replies: 17
Views: 12,877
Posted By GiZZoR
Re: [INS2] Brutus Insurgency2 Logger/LogFixer

Looks like an issue with the object capturing. All human players on the server appear to be triggering the "ins_cp_captured" event.

L 07/17/2014 - 21:02:29:...
Forum: HLstatsX:CE 07-18-2014, 04:40
Replies: 12
Views: 3,075
Posted By GiZZoR
Re: HLSTATSCE With Insurgency 2

I can confirm that the Brutus Logger plugin has resolved all the weapon logging issues that I have seen.

Maybe 2 updates to HLStatsX:
- Add new game "ins2" or "ins2014", instead of "insmod"
-...
Forum: Plugins 07-17-2014, 09:27
Replies: 17
Views: 12,877
Posted By GiZZoR
Re: [INS2] Brutus Insurgency2 Logger/LogFixer

Just had a bot suicide with M67 grenade, but log came up with:
"Rosin<99><BOT><#Team_Security>" committed suicide with "player"

EDIT: Same happened with the F1 nade.

Nades are logging...
Forum: HLstatsX:CE 07-17-2014, 08:11
Replies: 12
Views: 3,075
Posted By GiZZoR
Re: HLSTATSCE With Insurgency 2

Using the [INS2] Brutus Insurgency2 Logger/LogFixer (https://forums.alliedmods.net/showthread.php?p=2167953) plugin, weapons are naming appropriately now, as far as I can tell. Still verifying all...
Forum: Plugins 07-17-2014, 06:57
Replies: 17
Views: 12,877
Posted By GiZZoR
Re: [INS2] Brutus Insurgency2 Logger/LogFixer

Hi there,
Thanks for working on this!

I've noticed 2 issues so far:
1) You have 2 weapon entries for weapon_m249
2) Kills with a M14 EBR show as weapon_m16a4

Thanks,
GiZ
Forum: HLstatsX:CE 07-07-2014, 02:49
Replies: 12
Views: 3,075
Posted By GiZZoR
Re: HLSTATSCE With Insurgency 2

I've had some (minimal) success using SuperLogs for Insurgency.
Some weapon names come through when I turn on KTRAJ logging.

Setting the team names has worked for me.
Forum: HLstatsX:CE 07-04-2014, 08:08
Replies: 12
Views: 3,075
Posted By GiZZoR
Re: HLSTATSCE With Insurgency 2

Shouldn't need to rewrite anything, you should be able to configure the game via the Admin menu.
For example, to configure the weapons:
/hlstats.php?mode=admin&game=insmod&task=weapons#weapons
Forum: Plugins 09-23-2013, 06:06
Replies: 206
Views: 98,056
Posted By GiZZoR
Re: [ANY] SMAC AutoDemo

I have placed commands in the config file at:
cstrike/cfg/sourcemod/smac_recording.cfg

However, the recording does not contain the results of any command placed in that file.
Could somebody...
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