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Posts Made By:
edwinvega86
Forum:
Scripting
07-19-2019, 23:37
Replies:
2
[L4D2] Precache model after round start?
Views:
1,445
Posted By
edwinvega86
Re: [L4D2] Precache model after round start?
thanks LUX for the information, although maybe I will ramdomizar the precache of the models and block the boxes of the models not precache. this would be in some maps that give me error, sorry...
Forum:
Scripting
07-08-2019, 00:42
Replies:
2
[L4D2] Precache model after round start?
Views:
1,445
Posted By
edwinvega86
[L4D2] Precache model after round start?
I have many models added to ammunition boxes like this one.
https://forums.alliedmods.net/showthread.php?p=2468851
but the precache of several models gives me errors of model in the map c1m3 or...
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