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Posts Made By:
havoc615
Forum:
Coding MM:S Plugins & SM Extensions
11-03-2005, 17:43
Replies:
1
EyeAngles etc etc.
Views:
1,570
Posted By
havoc615
I happen to be doing fairly well in it :) So if...
I happen to be doing fairly well in it :) So if you can tell me what exactly the eye things represent (Angle between the foward plane and their eyes or whatever?) Then maybe I can let you know what...
Forum:
Coding MM:S Plugins & SM Extensions
10-27-2005, 18:06
Replies:
13
SQL possible?
Views:
4,437
Posted By
havoc615
That would be awesome. Yeah it definatly doesn't...
That would be awesome. Yeah it definatly doesn't have to be an admin plugin. But something to return results would be sweet!
Forum:
Coding MM:S Plugins & SM Extensions
10-26-2005, 00:21
Replies:
13
SQL possible?
Views:
4,437
Posted By
havoc615
Plus he never released the source. This would...
Plus he never released the source. This would speed up mods soooo much, but for the fact that you have to be able to retreive the info you save!
Forum:
Coding MM:S Plugins & SM Extensions
10-20-2005, 23:25
Replies:
13
SQL possible?
Views:
4,437
Posted By
havoc615
I agree...thats one of the reasons I was hoping...
I agree...thats one of the reasons I was hoping to use MYSQL. But I am also wondering if someone has managed to get it to use results in-game.
Forum:
Coding MM:S Plugins & SM Extensions
10-19-2005, 18:35
Replies:
13
SQL possible?
Views:
4,437
Posted By
havoc615
Would It be possible? Like can you return result...
Would It be possible? Like can you return result sets with it? If so do you mind if I look at the source?
Forum:
Coding MM:S Plugins & SM Extensions
10-18-2005, 22:56
Replies:
13
SQL possible?
Views:
4,437
Posted By
havoc615
Yeah he was but then he kinda died. SOmeone needs...
Yeah he was but then he kinda died. SOmeone needs to take over for him. What about looking at the MYSQL module for AMXX and seeing if thats portable?
Forum:
Coding MM:S Plugins & SM Extensions
10-18-2005, 22:43
Replies:
13
SQL possible?
Views:
4,437
Posted By
havoc615
SQL possible?
Hey I havn't found anything on this yet, but would metamod help in anyway in enabling a MySQL mod to be developed? I think it would hugely enable more options in the way of mods and would speed up...
Forum:
HL2 Plugins
10-01-2005, 09:38
Replies:
22
MaitreDede's Database plugin
Views:
6,489
Posted By
havoc615
Yes I agree...definatly try to get the source...
Yes I agree...definatly try to get the source out. I think this mod could really help out with other things like Warcraft, Hero mod, etc.. Maybe you don't have time but there's always someone will...
Forum:
Plugin/Gameplay Ideas and Requests
09-30-2005, 16:38
Replies:
7
No blood mod possible?
Views:
1,902
Posted By
havoc615
Still nothing...is it possible that you could...
Still nothing...is it possible that you could test this? We are talking about Source right? Is there any way to just remove the blood and not make it cops and robbers or something?
Forum:
NemoD
09-29-2005, 22:26
Replies:
9
Download link/mirror for last released version, 0.3.0.7?
Views:
2,966
Posted By
havoc615
I think that the root of the problem was from the...
I think that the root of the problem was from the f_print command or something? Maybe mani or bettlefart or someone can try to look at the source and either adapt it into theirs or at least get a...
Forum:
Plugin/Gameplay Ideas and Requests
09-25-2005, 09:21
Replies:
7
No blood mod possible?
Views:
1,902
Posted By
havoc615
Ok I'll try again, but I couldn't execute it from...
Ok I'll try again, but I couldn't execute it from my console...
Forum:
Plugin/Gameplay Ideas and Requests
09-24-2005, 11:59
Replies:
7
No blood mod possible?
Views:
1,902
Posted By
havoc615
I cant get it to work :/ seems like its not a...
I cant get it to work :/ seems like its not a command
Forum:
Plugin/Gameplay Ideas and Requests
09-23-2005, 18:51
Replies:
7
No blood mod possible?
Views:
1,902
Posted By
havoc615
Does that also remove the blood from the game? Or...
Does that also remove the blood from the game? Or modify it in any way?
Forum:
Plugin/Gameplay Ideas and Requests
09-22-2005, 21:31
Replies:
7
No blood mod possible?
Views:
1,902
Posted By
havoc615
No blood mod possible?
Hey everyone I'm looking at having a high-school lan party soon, and of course I want everyone to play source! Only constraint is that I'm worried about the M rating. So would it be possible to write...
Forum:
Metamod:Source Questions
07-06-2005, 20:55
Replies:
1
ModelChanger Admin Skins
Views:
2,769
Posted By
havoc615
I agree, maybe it would be easy? In the cfg file,...
I agree, maybe it would be easy? In the cfg file, instead of just listing the steamid then admin, list steamid and the model cfg file for them. It might even be set up this way all ready :P
Forum:
NemoD
06-29-2005, 19:29
Replies:
2
ne_zombies/various commands broken
Views:
730
Posted By
havoc615
ne_zombies/various commands broken
Zombie mode starts ok then about half a min into the round, everyones comp will freeze. After which things will be fine (Assuming everyone rejoins, any ideas?
Moving along, I made a sort of...
Forum:
Metamod:Source Plugins
06-29-2005, 19:24
Replies:
241
ModelChanger
Views:
83,039
Posted By
havoc615
Any ideas on this compression idea? I would love...
Any ideas on this compression idea? I would love to use the full team pack, but I can't efficently get everyone to download them.
Forum:
Metamod:Source Plugins
06-29-2005, 08:52
Replies:
241
ModelChanger
Views:
83,039
Posted By
havoc615
Are you kidding? the team pack is almost 30 MB,...
Are you kidding? the team pack is almost 30 MB, and the admin model is 15MB, however it does look like some stuff is done twice. Maybe you only have to download half, but even then it's still very...
Forum:
Metamod:Source Plugins
06-28-2005, 23:27
Replies:
241
ModelChanger
Views:
83,039
Posted By
havoc615
Well you can use your own models, just read the...
Well you can use your own models, just read the documentation. However, I do think the source should be released too, there is a lot of posibilites that could come from this.
Also, I doubt theres...
Forum:
Metamod:Source Plugins
06-28-2005, 14:24
Replies:
241
ModelChanger
Views:
83,039
Posted By
havoc615
Wow I'm sorry, I can't believe I couldn't figure...
Wow I'm sorry, I can't believe I couldn't figure that out. I always thought the files showed up if you weren't signed in, but you couldn't d/l them....they should fix that :) I was signing in when I...
Forum:
Metamod:Source Plugins
06-26-2005, 13:57
Replies:
241
ModelChanger
Views:
83,039
Posted By
havoc615
I can't seem to find the d/l link, did you take...
I can't seem to find the d/l link, did you take it down?
Forum:
HL2 Plugins
03-02-2005, 23:28
Replies:
4,252
Sticky:
Admin Dll w/ Weapons Restrictions and Voting and Ranks/hpk
Views:
620,494
Posted By
havoc615
Oh one more thing...Our menus still arent...
Oh one more thing...Our menus still arent working, aand I think we are using .39a right now on a windows 2003 Server. Any Ideas?
Forum:
HL2 Plugins
03-02-2005, 17:57
Replies:
4,252
Sticky:
Admin Dll w/ Weapons Restrictions and Voting and Ranks/hpk
Views:
620,494
Posted By
havoc615
then set an admin_gravity and admin_ff password...
then set an admin_gravity and admin_ff password and give him that password insteam of any level of admin.[/quote]
I have done that, but for me to selectively distribute the commands I want, I'd...
Forum:
HL2 Plugins
03-02-2005, 15:41
Replies:
4,252
Sticky:
Admin Dll w/ Weapons Restrictions and Voting and Ranks/hpk
Views:
620,494
Posted By
havoc615
And my SOLE suggestion: You came sooo close...
And my SOLE suggestion:
You came sooo close to greatness with the assign commands, but I am hoping maybe you can just have a list of the commands, and have a number next to then designating at...
Forum:
HL2 Plugins
02-19-2005, 22:30
Replies:
1,727
Mani Admin Plugin AMX menu style, TK prevent, Ranks, hpk etc
Views:
287,932
Posted By
havoc615
Not unless you use the deafult sound cache from...
Not unless you use the deafult sound cache from HL2...
Showing results 1 to 25 of 56
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