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Search: Posts Made By: TheXeon
Forum: Extensions 01-30-2019, 00:58
Replies: 1
Views: 2,376
Posted By TheXeon
Forum: Unapproved Plugins 12-13-2018, 19:38
Replies: 600
Views: 304,868
Posted By TheXeon
Re: [TF2] backpack.tf Price Check

From the looks of the website (https://backpack.tf/api/index.html#/webapi-economy/App\Controllers\API\WebAPI\IGetPrices::v4), they haven't disabled API v4, which is the version of the API the plugin...
Forum: Unapproved Plugins 12-13-2018, 07:04
Replies: 600
Views: 304,868
Posted By TheXeon
Re: [TF2] backpack.tf Price Check

Been a few months, if anyone else faces the same issue as ^^, please let me know!
Forum: Snippets and Tutorials 05-04-2018, 00:14
Replies: 9
Views: 4,856
Posted By TheXeon
Re: [INC] Client MethodMap

I thought I remembered something for this, this is cool to mix and match with this:

https://github.com/VoiDeD/sourcemod-transitional-helpers/blob/master/thelpers/player.inc
Forum: Unapproved Plugins 04-25-2018, 02:50
Replies: 600
Views: 304,868
Posted By TheXeon
Re: [TF2] backpack.tf Price Check

*snip*

Actually that looks like the proper version. Make sure you uninstall the old plugin as well, sometimes bptf's servers like to kick us around. The internal server error is being replicated...
Forum: Unapproved Plugins 04-24-2018, 05:40
Replies: 600
Views: 304,868
Posted By TheXeon
Re: [TF2] backpack.tf Price Check

All info can be found on the top of the source file, (for now the config is in plugin.ngs_backpacktf.cfg, subject to change as the future sees it). Have you tried the sm_updateprices command to...
Forum: Unapproved Plugins 04-21-2018, 14:27
Replies: 600
Views: 304,868
Posted By TheXeon
Re: [TF2] backpack.tf Price Check

Got a version coming soon that will use the new version of the API (v4 with australium wep prices, etc) and bypass the restrictions.

Check progress here [STATUS: DONE! Get it below!]

EDIT:...
Forum: Plugins 04-20-2018, 21:36
Replies: 9
Views: 5,631
Posted By TheXeon
Re: [CSGO/TF2] CustomKeyValues

Requires gamedata from here (https://github.com/SlidyBat/CustomKeyValues/tree/master/addons/sourcemod/gamedata)!
Forum: Plugins 04-20-2018, 05:36
Replies: 351
Views: 253,708
Posted By TheXeon
Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)

I'm guessing it has all the colors listed here (including the engine colors below)[colorvariables.inc::AddColors]:...
Forum: Plugins 04-20-2018, 05:28
Replies: 9
Views: 5,631
Posted By TheXeon
Re: [CSGO/TF2] CustomKeyValues

Good work! Very useful :)

:bacon!: for new declarations!

Only thing I see is adding some double include protection like this:


#if defined _CUSTOMKEYVALUES_INC_
#endinput
#endif
Forum: SourceBans / SourceBans++ 04-14-2018, 19:42
Replies: 1,377
Views: 696,856
Posted By TheXeon
Re: [RELEASE] SourceBans++ (v1.6.3) [Updated: 2018-04-06]

Update to the latest 1.6.3 or apply the fixes described here: https://github.com/sbpp/sourcebans-pp/commit/0d9ef4b5f7aebc72d5727d290db5f1d104ba66aa
Forum: Scripting 04-01-2018, 00:10
Replies: 15
Views: 6,899
Posted By TheXeon
Re: Is it possible to ban hackers who spoof their steam IDs?

Hey, my plugin was mentioned! I integrated that patchy thing (along with other patchy things) into a central plugin that I'll throw in here (it updates and everything, so cool).
...
Forum: Plugins 03-30-2018, 22:15
Replies: 369
Views: 185,601
Posted By TheXeon
Re: [ANY] SourceComms (0.9.266 - 22/11/2014)

I'd recommend using the version found here: https://forums.alliedmods.net/showthread.php?t=263735
It has a download for Sourcecomms in it that's compatible with the widely used Sourcebans system.
Forum: Snippets and Tutorials 03-16-2018, 16:21
Replies: 2
Views: 1,537
Posted By TheXeon
Re: Dynamic allocation Of 2D arrays

ArrayList of ArrayList?
Forum: Scripting 02-07-2018, 17:06
Replies: 1
Views: 776
Posted By TheXeon
UserMessages to New Syntax

Hey all! I'm updating SMLIB to new syntax, and want to implement methodmaps properly for UserMessages. Is the following valid or even correct?


stock bool Client_ScreenFade(int client, int...
Forum: Snippets and Tutorials 01-31-2018, 05:03
Replies: 458
Views: 309,122
Posted By TheXeon
Re: SMLIB 0.11 BETA (over 300 Function Stocks) | updated 15.07.2011

I went ahead and updated SMLIB to as much of the new syntax as I could find/think of at 2am, as well as correct some of the documentation to reflect what was actually happening in the functions. This...
Forum: Source Servers (SRCDS) 12-09-2017, 04:10
Replies: 4
Views: 1,640
Posted By TheXeon
Re: TF2 Stuck MOTD

Works like a charm @nosoop. I was trying to do some hackery with some CS:GO include, this is much easier (let someone else do the hacking :)).
Forum: Source Servers (SRCDS) 12-09-2017, 03:44
Replies: 4
Views: 1,640
Posted By TheXeon
Re: TF2 Stuck MOTD

MY BOI, THANK YOU!!! I'll go ahead and see if this works :)
Forum: Source Servers (SRCDS) 12-08-2017, 15:52
Replies: 4
Views: 1,640
Posted By TheXeon
TF2 Stuck MOTD

I don't know if this is a known thing, but after the first redirect from a page, the MOTD seems to get stuck until a different host is loaded. Is this a problem on my end, or are we required to use...
Forum: Source Servers (SRCDS) 10-23-2017, 15:47
Replies: 9
Views: 3,720
Posted By TheXeon
Re: HL2DM Custom Maps Download

A little bit more detail, you might need to make a hl2dm folder and put maps in there:
https://forums.alliedmods.net/showpost.php?p=1225670&postcount=2
Forum: Source Servers (SRCDS) 10-23-2017, 15:46
Replies: 9
Views: 3,720
Posted By TheXeon
Re: HL2DM Custom Maps Download

I'm looking at this from a tf2 perspective, but our sv_downloadurls need to be from the base mod folder.

So instead of this:
https://s3.eu-west-2.amazonaws.com/thewookie/Maps/

We have this:...
Forum: Source Servers (SRCDS) 10-23-2017, 02:45
Replies: 1
Views: 680
Posted By TheXeon
TF2 Crash: Also Limetech (Accelerator)

I hab a crash!!! pls halp!!!!

https://crash.limetech.org/j3npjhckfuab


/s

In all seriousness, this crash has been happening to me, Pitbull, and whoever else uses the wonderful Accelerator...
Forum: Plugins 10-23-2017, 01:25
Replies: 6
Views: 19,682
Posted By TheXeon
Re: [TF2] Broken Bottle Bleed

This is finally relevant again.
Forum: Extensions 10-20-2017, 22:59
Replies: 395
Views: 215,550
Posted By TheXeon
Re: Connect - A safer OnClientPreConnect forward

Can confirm that connect is disallowing people from properly authing on my Linux/TF2 servers. Without looking at the source, maybe it is intercepting and not continuing?
Forum: Plugins 10-09-2017, 18:36
Replies: 351
Views: 253,708
Posted By TheXeon
Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)

Is there a way to change the order in which plugins change messages? I want it to only apply the custom-chat-colors after a shop plugin's chat colors are applied. Maybe something with removecolors?
Showing results 1 to 25 of 39

 
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