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Posts Made By:
rauros
Forum:
General
01-02-2022, 09:01
Replies:
2
Sven Coop - Altering the damage
Views:
1,195
Posted By
rauros
Sven Coop - Altering the damage
Hi everyone,
I'm trying to alter how much damage players are doing/receiving either by increasing or decreasing the amount of it.
The first thing I tried to (which I don't know whether this...
Forum:
Scripting
10-22-2010, 10:39
Replies:
3
TF2 max health.
Views:
3,187
Posted By
rauros
Re: TF2 max health.
Bump.
I just would like to be able to change the maximum health of a player. In my research I looked here: https://forums.alliedmods.net/showthread.php?t=67502. It points to the ctx scripts,...
Forum:
Scripting
10-20-2010, 15:05
Replies:
3
TF2 max health.
Views:
3,187
Posted By
rauros
TF2 max health.
Can I change maximum health of a player on tf2? m_iMaxHealth isn't a member of CTFPlayer...
The same with the speed.
Forum:
Unapproved Plugins
05-28-2010, 10:20
Replies:
10
SXPM (Synergy Experience Mod)
Views:
19,062
Posted By
rauros
Re: SXPM (Synergy Experience Mod)
Sorry about big delay but I'm still working on. It's almost finished.
Forum:
General
05-04-2010, 12:39
Replies:
1
sm_cvar sv_cheats 1
Views:
2,677
Posted By
rauros
sm_cvar sv_cheats 1
Hi everyone. I was playing my listenserver with my brother with lan, then I get bored and I enabled a macro when clicking F2 to run this command:
sm_cvar sv_cheats 1
Then I bored again and I...
Forum:
Scripting
04-10-2010, 14:39
Replies:
5
Translating AMX MOD X SCXPM into a synergy useable sourcemod script.
Views:
2,726
Posted By
rauros
Re: Translating AMX MOD X SCXPM into a synergy useable sourcemod script.
Updated.
Forum:
Unapproved Plugins
04-10-2010, 14:36
Replies:
10
SXPM (Synergy Experience Mod)
Views:
19,062
Posted By
rauros
SXPM (Synergy Experience Mod)
Hi everyone. I finally finished the first version of my Synergy Experience Mod, from scratch (I thought to translate from SCXPM but I could not).
Features:
9 Skills (but right now only work...
Forum:
Scripting
04-10-2010, 07:37
Replies:
6
Go thru all weapons, check ammo...
Views:
1,498
Posted By
rauros
Re: Go thru all weapons, check ammo...
Sub-Class Table (2 Deep): m_iAmmo
-Member: 000 (offset 0) (type integer) (bits 10)
-Member: 001 (offset 4) (type integer) (bits 10)
-Member: 002 (offset 8) (type integer) (bits 10)
...
Forum:
Scripting
04-09-2010, 18:49
Replies:
3
Introductory level help
Views:
1,122
Posted By
rauros
Re: Introductory level help
Client is a number containing the real index of player that executed comand. Args is a number that contains the amount of arguments.
About RegAdminCmd, I don't know. Just try it, (if it throws you...
Forum:
Scripting
04-09-2010, 12:17
Replies:
22
Change maximum health of player.
Views:
6,418
Posted By
rauros
Re: Change maximum health of player.
Omg, really sorry... I didn't noticed that. Thank you for your patience xD and sorry again.
Forum:
Scripting
04-09-2010, 11:50
Replies:
22
Change maximum health of player.
Views:
6,418
Posted By
rauros
Re: Change maximum health of player.
I said some post ago that it didn't work...
Forum:
Scripting
04-09-2010, 10:09
Replies:
22
Change maximum health of player.
Views:
6,418
Posted By
rauros
Re: Change maximum health of player.
- m_ArmorValue (Save)(4 Bytes)
What to do with it?
Forum:
Scripting
04-09-2010, 10:07
Replies:
11
Really god mode.
Views:
2,612
Posted By
rauros
Re: Really god mode.
Well, this seems to be the better way to do a multisource godmode. I don't know why there is not a function already implemented on SourcePawn...
Forum:
Scripting
04-09-2010, 09:43
Replies:
22
Change maximum health of player.
Views:
6,418
Posted By
rauros
Re: Change maximum health of player.
What a datamap is?
Forum:
Scripting
04-09-2010, 09:41
Replies:
11
Really god mode.
Views:
2,612
Posted By
rauros
Re: Really god mode.
Synergy (may work with all source games):
m_fFlags of type integer, add 4000 to make invul. This means:
You get the fFlags:
new Val = GetEntProp(<entity>,Prop_Send,"m_fFlags");And add the byte...
Forum:
Scripting
04-09-2010, 09:12
Replies:
22
Change maximum health of player.
Views:
6,418
Posted By
rauros
Re: Change maximum health of player.
m_flSuitPower contains auxiliar power, for run and generate oxygen underwater. I've seen also m_flFlashBattery, that is self-explainatory (flashlight battery). But nothing about armor.
Forum:
Scripting
04-09-2010, 08:56
Replies:
11
Really god mode.
Views:
2,612
Posted By
rauros
Re: Really god mode.
Do you mean the fisrt post of this topic? That I've done works if the health that is going to decrease is lower than health you have... Even if you try with EventHookMode_Pre:
...
Forum:
Scripting
04-09-2010, 07:00
Replies:
11
Really god mode.
Views:
2,612
Posted By
rauros
Re: Really god mode.
Sorry, I always forget it. It is synergy, and there is no m_takeDamage property in it.
What about SDK hooks?
Forum:
Scripting
04-09-2010, 06:56
Replies:
22
Change maximum health of player.
Views:
6,418
Posted By
rauros
Re: Change maximum health of player.
Synergy. You have attached the dump of networked properties.
Forum:
Scripting
04-08-2010, 18:18
Replies:
11
Really god mode.
Views:
2,612
Posted By
rauros
Really god mode.
Well, I didn't find anything about god mode at doxygen, to bad :|. So I thought to do my own system:
// Linked to player_hurt event.
public Action:OnPlayerHurt(Handle:event, const...
Forum:
Scripting
04-08-2010, 16:55
Replies:
22
Change maximum health of player.
Views:
6,418
Posted By
rauros
Re: Change maximum health of player.
I can't find anything about armor, energy, shield... Here is the dump, can anyone help me to find it?
Forum:
Scripting
04-08-2010, 16:24
Replies:
6
Change speed of player.
Views:
1,499
Posted By
rauros
Re: Change speed of player.
This really does not work. That was I've checked before, and it seems to work in a weird way. Firstly, if you are in water, and you increase the speed as hell, when you press "+jump" you will fly out...
Forum:
Scripting
04-08-2010, 14:45
Replies:
6
Change speed of player.
Views:
1,499
Posted By
rauros
Change speed of player.
Hi all. How can I change speed of a single player? I've tryied with some EntProps but it did not work. Thank you for read.
Forum:
Scripting
04-08-2010, 12:11
Replies:
6
Go thru all weapons, check ammo...
Views:
1,498
Posted By
rauros
Go thru all weapons, check ammo...
Hi everyone. I need to check every weapon a player have got, to check if it have its max ammo, finally only if not add a single round (for instance, pistol round of HL2 is 18, shotgun is 6 (I...
Forum:
Scripting
04-08-2010, 07:11
Replies:
22
Change maximum health of player.
Views:
6,418
Posted By
rauros
Re: Change maximum health of player.
Ah, what a newbie I am xD. Thank you.
Showing results 1 to 25 of 41
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