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Posts Made By:
fysiks
Forum:
Scripting Help
05-19-2022, 23:05
Replies:
9
Delete time saving?
Views:
261
Posted By
fysiks
Re: Delete time saving?
Ok, so what is your question then?
Forum:
New Plugin Submissions
05-19-2022, 22:49
Replies:
1,000
Galileo v5.9.1-925 (a feature rich map voting plugin) | Last Update: 2018-07-16
Views:
233,121
Posted By
fysiks
Re: Galileo v5.9.1-925 (a feature rich map voting plugin) | Last Update: 2018-07-16
I don't think a plugin can call menu_destroy() on a menu from a different plugin. If that even is possible then how do you think we'd be able to get the menu reference from the other plugin?
Forum:
Scripting Help
05-18-2022, 23:45
Replies:
9
Delete time saving?
Views:
261
Posted By
fysiks
Re: Delete time saving?
Huh, what?
Forum:
Suggestions / Requests
05-18-2022, 23:04
Replies:
5
GameGuard (Will this work?)
Views:
244
Posted By
fysiks
Re: GameGuard (Will this work?)
Would you like to elaborate on the statement? Not sure who you're talking to or what you're talking about.
Forum:
Scripting Help
05-17-2022, 22:53
Replies:
24
Run time error 1
Views:
606
Posted By
fysiks
Re: Run time error 1
The only place in the whole of AMX Mod X that that output can be generated is in the set_fail_state() function...
Forum:
Suggestions / Requests
05-16-2022, 23:10
Replies:
4
Counting substrings in string
Views:
182
Posted By
fysiks
Re: Counting substrings in string
Supremache, doing that (with the correct not found value) will cause an infinite loop.
I found a version of this function in Exolent's string stocks here...
Forum:
General
05-16-2022, 02:36
Replies:
1
Default mapchooser.sma Question
Views:
188
Posted By
fysiks
Re: Default mapchooser.sma Question
The default mapchooser only excludes the previous map. Most of the other map choosing plugins that I'm aware of have the feature that you're requesting. Checkout some of them and see what they say...
Forum:
Scripting Help
05-15-2022, 04:19
Replies:
8
Solved
Increasing the sound speed in the Goldsrc
Views:
267
Posted By
fysiks
Re: Increasing the sound speed in the Goldsrc
It is documented here (https://steamcommunity.com/sharedfiles/filedetails/?id=595080353).
These commands are also how it's possible to make non-existent VOX sounds by using parts of existing VOX...
Forum:
Suggestions / Requests
05-12-2022, 21:47
Replies:
6
Solved
Compiled file (from .inc -> sma -> amxx) ->PAY for help
Views:
212
Posted By
fysiks
Re: Compiled file (from .inc -> sma -> amxx) ->PAY for help
Simply post your errors here (copy them from the console and paste them in "code" tags in your post). You should also attach your .sma file so that we can see the code related to the errors. If the...
Forum:
Scripting Help
05-11-2022, 22:19
Replies:
3
Cross site scripting help
Views:
245
Posted By
fysiks
Re: Cross site scripting help
Is this related to AMX Mod X in some way? If yes, what help do you need with an AMX Mod X plugin that you're writing?
Forum:
General
05-11-2022, 22:16
Replies:
2
[L4D2] Listen Servers and Custom Campaigns
Views:
409
Posted By
fysiks
Re: [L4D2] Listen Servers and Custom Campaigns
FYI, you are posting in a section that is for AMX Mod X which only runs on Half-Life 1 based games like Counter-Strike 1.6 and Day of Defeat 1.3. You'll want to post in the SourceMod section for...
Forum:
General
05-09-2022, 22:26
Replies:
7
Precache Limit 512
Views:
254
Posted By
fysiks
Re: Precache Limit 512
Basically, 512 is the hard coded limit. It cannot be changed. Reduce the number of items (e.g. models). Maps can have many models that take up a bunch of this limit leaving fewer to be used by...
Forum:
General
05-08-2022, 17:03
Replies:
5
AmxModX
Views:
132
Posted By
fysiks
Re: AmxModX
You should follow the AMX Mod X installation instructions that you can find here (https://wiki.alliedmods.net/Installing_AMX_Mod_X_Manually).
Forum:
General
05-08-2022, 10:01
Replies:
5
AmxModX
Views:
132
Posted By
fysiks
Re: AmxModX
Before you do anything with AMX Mod X, you need to make sure that a fresh install of HLDS is functioning like normal. If you download HLDS via SteamCMD, you there will not be a single-player mode...
Forum:
Scripting Help
05-04-2022, 23:14
Replies:
10
Help Error: Expected token: "}", but found "-string-" on line 45
Views:
357
Posted By
fysiks
Re: Help Error: Expected token: "}", but found "-string-" on line 45
As I mentioned in a previous thread, I've started to search for files on GitHub because there is a lot of code on GitHub. Doing a search for the file name "api_oldmenu.inc" got one hit and it can be...
Forum:
Scripting Help
05-03-2022, 22:33
Replies:
3
compile issue
Views:
98
Posted By
fysiks
Re: compile issue
Beware of using random online compilers as there is a chance that they can build in malicious code (like a back door). Always compile plugins locally if at all possible.
Also, HIT_STOMATCH is not...
Forum:
Suggestions / Requests
05-03-2022, 22:24
Replies:
2
pmodel.inc
Views:
165
Posted By
fysiks
Re: pmodel.inc
One thing I've started doing when searching for things like this is to search GitHub for a specific file name, in this case using the search term "filename:pmodel.inc". This search...
Forum:
Suggestions / Requests
05-01-2022, 01:04
Replies:
12
Simplify this parachute plugin
Views:
546
Posted By
fysiks
Re: Simplify this parachute plugin
Functionally, that is exactly the same as just commenting out or deleting the register_clcmd()'s that I mentioned. Regardless, I'm glad you were able to get something working.
Forum:
Scripting Help
04-27-2022, 23:33
Replies:
16
[DOD] weapons, classes, teams Addon (request/solution)
Views:
1,906
Posted By
fysiks
Re: [DOD] weapons, classes, teams Addon (request/solution)
Very interesting. Looks like you've put a bunch of effort into these.
Just glancing at the code, I noticed that there is some bad indentation going on making it harder to read the code.
Forum:
Suggestions / Requests
04-25-2022, 23:35
Replies:
12
Simplify this parachute plugin
Views:
546
Posted By
fysiks
Re: Simplify this parachute plugin
I already told you how to do this. You simply delete the two lines that I mentioned. Nobody will be able to buy any parachutes when you do this.
You then said "I already did this" so that means...
Forum:
Scripting Help
04-25-2022, 19:01
Replies:
10
Auto binding classe ?
Views:
465
Posted By
fysiks
Re: Auto binding classe ?
FYI, it doesn't bind it to "F". It binds it to the function which is the default bind for the F key. If someone changes their flashlight bind to a different key, this new function will be on that...
Forum:
Scripting Help
04-25-2022, 18:55
Replies:
4
Solved
possibly unintended assignment
Views:
261
Posted By
fysiks
Re: possibly unintended assignment
The if statement expects a conditional expression which generally is an expression to compare two or more values. A common conditional expression is to compare equality of two values using the "=="...
Forum:
Scripting Help
04-25-2022, 18:50
Replies:
23
Solved
CURL: Downloanding an page ?
Views:
725
Posted By
fysiks
Re: CURL: Downloanding an page ?
cURL downloads whatever the server gives you based on your request (that's probably a gross simplification but in this context it's probably good enough). Generally, if you request a webpage, you'll...
Forum:
Suggestions / Requests
04-25-2022, 00:34
Replies:
12
Simplify this parachute plugin
Views:
546
Posted By
fysiks
Re: Simplify this parachute plugin
Ok, so you have a fully working plugin and your original request is resolved?
That doesn't make any sense with respect to the request but I guess if you really hate seeing the word "parachute"...
Forum:
General
04-25-2022, 00:24
Replies:
2
How to Create Plugins in CS 1.6?
Views:
331
Posted By
fysiks
Re: How to Create Plugins in CS 1.6?
First lesson: Search.
Second lesson: Search.
Third lesson: Test.
There are a whole ton of threads asking this same question all with the same answer. There is a subforum dedicated to...
Showing results 1 to 25 of 500
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