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Search: Posts Made By: Peace-Maker
Forum: Extensions 08-19-2019, 11:27
Replies: 699
Views: 299,658
Posted By Peace-Maker
Re: DHooks (Dynamic Hooks - Dev Preview)

Oh, sorry. I forgot to merge the changes Drifter made before building. I've put up a new version which includes those changes and thus fixes changing vector returns in virtual hooks.
Forum: Extensions 08-14-2019, 07:57
Replies: 75
Views: 19,533
Posted By Peace-Maker
Re: SourceTV Manager

Are you on windows or linux? I just downloaded a fresh tf2 server on windows and tested the native using the test plugin. "sm_recordtick" returns an increasing number, so I guess it's working? Are...
Forum: Scripting 08-06-2019, 10:38
Replies: 2
Views: 487
Posted By Peace-Maker
Re: ITEMDRAW_RAWLINE not worked in CS:GO (Menu)

That flag is only supported in raw panels, not in the menu api. You can just add more text after a new line to the previous item like.

Menu hMenu = new Menu(handler);
hMenu.SetTitle("First...
Forum: Extensions 08-03-2019, 13:46
Replies: 699
Views: 299,658
Posted By Peace-Maker
Re: DHooks (Dynamic Hooks - Dev Preview)

I've put up a new version which fixes changing charptr (and vectorptr) parameters and return values. I've also added the fastcall calling convention to the list, to make it easier to work with those...
Forum: Scripting 07-31-2019, 12:57
Replies: 4
Views: 865
Posted By Peace-Maker
Re: Callbacks not executed

Make sure your server isn't hibernating by joining or using sv_hibernate_when_empty 0. If the callbacks are processed OnGameFrame and there are no frames executed, you won't see any callbacks.
Forum: Snippets and Tutorials 07-30-2019, 09:35
Replies: 5
Views: 864
Posted By Peace-Maker
Re: [L4D2] How to run and join local dedicated server (Windows)

Those servers created right in the client are called "listen servers" and aren't supported by sourcemod, so crashes might happen. A local dedicated server is the best option for plugin development.
Forum: Plugins 07-29-2019, 03:26
Replies: 108
Views: 42,240
Posted By Peace-Maker
Re: [CS:GO] A2S_Rules Hax

Are you using the latest gamedata linked in the first post? I just checked it and it's still fine.
Forum: Extensions 07-22-2019, 16:31
Replies: 699
Views: 299,658
Posted By Peace-Maker
Re: DHooks (Dynamic Hooks - Dev Preview)

Yeah, same for changing return strings. The current hack to not leak memory doesn't seem to work anymore.
Forum: General 07-21-2019, 07:16
Replies: 6
Views: 773
Posted By Peace-Maker
Forum: Snippets and Tutorials 07-14-2019, 12:53
Replies: 6
Views: 858
Posted By Peace-Maker
Re: Writing good code, solving problems.

NULL_STRING has an undefined value, so you can't depend on it being an empty string. Better use an empty string "" right away!
Forum: Scripting 07-14-2019, 07:29
Replies: 4
Views: 928
Posted By Peace-Maker
Re: [NMRiH/Any] DHooks with detours not superseding function

That line is about virtual hooks using SourceHook. The example gamedata uses a detour, so it's using a different code path.
Forum: Source Servers (SRCDS) 07-12-2019, 14:04
Replies: 2
Views: 533
Posted By Peace-Maker
Re: Server Crashing dbi_mysql.ext.so

If you need help with a crash, any information about the crash would be helpful. Please post the accelerate crash dump link here.
Forum: Extensions 07-08-2019, 18:27
Replies: 699
Views: 299,658
Posted By Peace-Maker
Re: DHooks (Dynamic Hooks - Dev Preview)

Are you sure the function you're trying to block is the one causing the bots to be kicked? I don't see why the original function wouldn't be skipped.
Forum: Plugins 06-20-2019, 18:07
Replies: 4
Views: 872
Posted By Peace-Maker
Re: [ANY] Gamedata Sig Tester (1.0) [20-Jun-2019]

Nice idea! This is good for fast tests after game updates. I usually use this script (https://forums.alliedmods.net/showthread.php?p=1906473#post1906473) to search for signatures in the hexescaped...
Forum: Plugins 06-20-2019, 17:41
Replies: 64
Views: 37,883
Posted By Peace-Maker
Re: [DEV] WebSocket Server - Direct connection between webbrowser and gameserver

That error should be fixed (https://github.com/peace-maker/sm-websocket/commit/8367920b1cff6f7ad38bbfe37c05bb5a5ff74f3e) in the latest version in the repository on GitHub.
Forum: Snippets and Tutorials 05-19-2019, 15:31
Replies: 7
Views: 2,083
Posted By Peace-Maker
Re: [CSGO] Change player collision hull

Here's an updated linux signature. Untested.
\x2A\xA1\x2A\x2A\x2A\x2A\x8B\x5D\x08\x85\xC0\x74\x2A\x8B
Forum: General 05-16-2019, 04:55
Replies: 2
Views: 471
Posted By Peace-Maker
Re: Sourcemod extensions not loading

What's the output of trying to manually load them? In the server console:

sm exts load sdktools
Forum: Extensions 05-16-2019, 03:27
Replies: 75
Views: 19,533
Posted By Peace-Maker
Re: SourceTV Manager

Do you have accelerator installed? Do you have a crash dump?
Forum: Source Servers (SRCDS) 05-15-2019, 11:44
Replies: 1
Views: 422
Posted By Peace-Maker
Re: access violation using IBotController

But calling methods on IBotController before calling something on CBaseEntity works fine?
You'll have to put up some source code if you really want help.
Forum: Extensions 05-06-2019, 12:40
Replies: 699
Views: 299,658
Posted By Peace-Maker
Re: DHooks (Dynamic Hooks - Dev Preview)

There is a build against SourceMod 1.10 in the release post of the detour fork now.
Forum: Extensions 04-09-2019, 11:21
Replies: 75
Views: 19,533
Posted By Peace-Maker
Re: SourceTV Manager

Which functions are crashing the server? Which game?
Forum: General 03-27-2019, 10:14
Replies: 3
Views: 524
Posted By Peace-Maker
Re: [CS:GO] RPG Mod - Compiling?

Oh, I'll figure out what happened to the build uploads.
Forum: General 03-11-2019, 10:35
Replies: 11
Views: 904
Posted By Peace-Maker
Re: SQL queries are single-threaded. Any way to circumvent this?

This is certainly a desired feature request. You can start by opening an issue on the tracker (https://github.com/alliedmodders/sourcemod/issues). There was some talk about it 3 weeks ago on IRC...
Forum: General 03-09-2019, 15:21
Replies: 383
Views: 192,968
Posted By Peace-Maker
Re: Lysis: An experimental .smx decompiler

You have to reimplement the logic / fix the errors yourself. The tool is only meant to give you an idea of what's happening in the plugin, not modify them.
Forum: Plugins 02-19-2019, 19:17
Replies: 22
Views: 7,405
Posted By Peace-Maker
Re: SourceTV2D for CS:S & CS:GO (and possibly other source games)

Check out the latest source code from the GitHub repository.
Showing results 1 to 25 of 500

 
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