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Search: Posts Made By: NiHiLaNTh
Forum: Scripting Help 07-11-2019, 14:15
Replies: 2
Views: 341
Posted By NiHiLaNTh
Re: [HELP] Material Detection

Its a combination of EngFunc_TraceTexture + DLLFunc_PM_FindTextureType. Please refer to this (albeit 10 year old) (https://forums.alliedmods.net/showpost.php?p=686504&postcount=5) post for example....
Forum: Scripting Help 11-16-2018, 02:30
Replies: 6
Views: 351
Posted By NiHiLaNTh
Re: pev_groupinfo thing

What is CURRENT_ENT_BIT?
Forum: Scripting Help 11-14-2018, 16:34
Replies: 6
Views: 351
Posted By NiHiLaNTh
Re: pev_groupinfo thing

I believe that instead of "| id and & ~id" you must use something like this

set_pev( ent, pev_groupinfo, pev( ent, pev_groupinfo ) | ( 1<<(id & 31) )

Same idea for resetting the entity.
Forum: Scripting Help 11-06-2018, 12:16
Replies: 11
Views: 570
Posted By NiHiLaNTh
Re: Doubt Chromchat vs ColorChat

Will these God damn useless colored chat stocks ever die? Like 70% of random plugins I work with have another 'new' colorchat include.
Forum: Scripting Help 07-31-2018, 12:51
Replies: 12
Views: 626
Posted By NiHiLaNTh
Forum: Scripting Help 07-09-2018, 04:17
Replies: 5
Views: 312
Posted By NiHiLaNTh
Re: [METAMOD] Check if is player is bot

Bots might also have FL_FAKECLIENT flag.
Forum: Scripting Help 06-29-2018, 01:58
Replies: 27
Views: 823
Posted By NiHiLaNTh
Re: Block Something in server

I've already told you earlier - consider using regular expressions.
Forum: Scripting Help 06-25-2018, 14:40
Replies: 45
Views: 1,368
Posted By NiHiLaNTh
Re: Blocking Unicode Characters

Better consider using regex for things like that.
Forum: Scripting Help 06-25-2018, 02:34
Replies: 1
Views: 172
Posted By NiHiLaNTh
Re: [ H3LP ] Player view

Its called view offset and can be changed through pev_view_ofs/EV_VEC_view_ofs/var_view_ofs.
But it has to be updated when player ducks/unducks and it might look kinda ugly.
Forum: Scripting Help 06-14-2018, 12:06
Replies: 11
Views: 538
Posted By NiHiLaNTh
Re: IF Performance (Yeah, IF)

If you have multiple AND's chained, than if the first expression is false, the compiler won't check the others.
Forum: Approved Plugins 06-13-2018, 17:00
Replies: 31
Views: 4,987
Posted By NiHiLaNTh
Re: Impulse Grenade

Its 2018, why you still change viewmodels with CurWeapon event?
Forum: Scripting Help 05-31-2018, 14:16
Replies: 1
Views: 219
Posted By NiHiLaNTh
Re: Case and Keys problem (need make save)

If you need to save SteamID - some value, simply use nvault.
Forum: Scripting Help 05-31-2018, 14:14
Replies: 4
Views: 291
Posted By NiHiLaNTh
Re: Creating Menu

Consider creating static menus.
Forum: New Plugin Submissions 05-31-2018, 14:12
Replies: 19
Views: 2,587
Posted By NiHiLaNTh
Re: [v1.0.4, May 29] The Hidden

Nice to see that you're still here. :)
Forum: Scripting Help 05-31-2018, 14:11
Replies: 4
Views: 310
Posted By NiHiLaNTh
Re: [ H3LP ] m_iMenu linuxdiff

It should be 5, like for all CBasePlayer offsets.
Forum: Scripting Help 03-18-2018, 12:07
Replies: 7
Views: 518
Posted By NiHiLaNTh
Re: [HELP] Convert if to switch in this code

Use arrays or create some sort of formula to calculate the level. I can see the pattern - each 3 levels score against higher ranks (with some exceptions).
Forum: Scripting Help 03-11-2018, 15:50
Replies: 5
Views: 404
Posted By NiHiLaNTh
Re: Loading incorrect model. (string is concatenating?)

You defined oldModel like this


new oldVModel[128][32];


but you use it like this:


set_pev(id, pev_viewmodel, engfunc(EngFunc_AllocString, oldVModel[id]));
Forum: Scripting Help 03-06-2018, 14:42
Replies: 10
Views: 696
Posted By NiHiLaNTh
Re: [HELP] write_byte called no active message : Blood Colorizer

Is Google banned at your country? When you type Ham_BloodColor, the first result points to thread with THIS (https://forums.alliedmods.net/showpost.php?p=863242&postcount=9) post.
Forum: Scripting Help 03-05-2018, 16:44
Replies: 10
Views: 696
Posted By NiHiLaNTh
Re: [HELP] write_byte called no active message : Blood Colorizer

Just change the color inside Ham_BloodColor.
Forum: Scripting Help 02-21-2018, 12:41
Replies: 42
Views: 1,729
Posted By NiHiLaNTh
Re: New message started when msg '66' has not been sent yet

No, it still crashing :( When i choose a duel, i start hitting the CT and when he has half health left server crashes... :/

Come back with the output when the crash occurs. Make sure it's the...
Forum: Scripting Help 01-19-2018, 05:11
Replies: 5
Views: 420
Posted By NiHiLaNTh
Re: Change pev_controller on v_model

Yeah, but it lacks hand texture.
Forum: Scripting Help 01-18-2018, 16:05
Replies: 5
Views: 420
Posted By NiHiLaNTh
Re: Change pev_controller on v_model

Unfortunately you can't do it.
Off-Topic where do you these models from? Are they released somewhere on the Internet?
Forum: General 01-11-2018, 14:28
Replies: 7
Views: 760
Posted By NiHiLaNTh
Re: Dust2 Bomb Bug

Its an old game bug.
Forum: Scripting Help 01-07-2018, 07:59
Replies: 3
Views: 200
Posted By NiHiLaNTh
Re: [REQ] client_print type message.

Technically you can print message under the radar by using "Location" message, but you are limited to the strings defined in cstrike_english.txt.
Forum: General 01-06-2018, 18:38
Replies: 11
Views: 904
Posted By NiHiLaNTh
Re: [1.8.3] show_activity_color

Don't forget that there are other games apart from CS/CZ. AFAIK HL for example doesn't support custom chat colors.
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