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Posts Made By:
Th3822
Forum:
New Plugin Submissions
09-02-2023, 14:16
Replies:
21
[Sven Co-op] Semiclip v1.2.1 (January 15, 2023)
Views:
7,566
Posted By
Th3822
Re: [Sven Co-op] Semiclip v1.2.1 (January 15, 2023)
make sure you are not using the buggy amd binary by running the server with -binary ./svends_i686
Forum:
General
03-03-2023, 14:10
Replies:
4
Frozen Zombies Cannot Infect
Views:
1,125
Posted By
Th3822
Re: Frozen Zombies Cannot Infect
lol, didn't replied, just edited OP with the link
Forum:
General
02-17-2023, 10:33
Replies:
4
Frozen Zombies Cannot Infect
Views:
1,125
Posted By
Th3822
Re: Frozen Zombies Cannot Infect
in 2-5 days OP will reply "i got this"
wanna make any bets? xD
Forum:
Suggestions / Requests
01-15-2023, 20:43
Replies:
10
Solved
Remove smoke from HE Grenade (Black Smoke)
Views:
1,235
Posted By
Th3822
Re: Remove smoke from HE Grenade
just did a quick search on regamedll for the grenade and the explosion (regame has hooks for almost everything, but those are kinda new, they weren't in my old .inc) and found that the smoke was...
Forum:
Suggestions / Requests
01-15-2023, 15:25
Replies:
10
Solved
Remove smoke from HE Grenade (Black Smoke)
Views:
1,235
Posted By
Th3822
Re: Remove smoke from HE Grenade
#include <amxmodx>
#include <fakemeta>
#include <reapi>
public plugin_init()
{
register_plugin("No HE Smoke", "0.1", "Th3-822");
RegisterHookChain(RG_CGrenade_ExplodeHeGrenade,...
Forum:
Suggestions / Requests
01-14-2023, 16:00
Replies:
10
Solved
Remove smoke from HE Grenade (Black Smoke)
Views:
1,235
Posted By
Th3822
Re: Remove smoke from HE Grenade
with reapi it's easy, hook RG_CGrenade_ExplodeHeGrenade as Post, then delete the grenade (you may need to clear the pfnThink of the grenade, it's doable with set_ent_data)
Forum:
New Plugin Submissions
11-15-2022, 12:35
Replies:
11
[ReAPI] Round Terminator (Wrapper)
Views:
4,149
Posted By
Th3822
Re: [ReAPI] Round Terminator (Wrapper)
this will help lots of people trying to run old mods...
btw, can you add infinity round (https://forums.alliedmods.net/showthread.php?t=117782) too?
Forum:
HL1 Servers (HLDS)
08-09-2022, 22:34
Replies:
6
client fps_max effect server performance?
Views:
2,101
Posted By
Th3822
Re: client fps_max effect server performance?
Client's FPS can affect server performance, as player sends movements updates almost per frame
You shouldn't worry about performance issues unless you have very bad optimized plugins hooking and...
Forum:
Module Coding
02-16-2022, 21:13
Replies:
36
Module: Curl
Views:
34,141
Posted By
Th3822
Re: Module: Curl
it should compile fine with 1.8.3 as long you follow the instructions and download and rename the include
(btw, you can also compile with 1.8.2 and it will work with 1.8.3, 1.9 & 1.10 too)
Forum:
Module Coding
02-15-2022, 14:21
Replies:
36
Module: Curl
Views:
34,141
Posted By
Th3822
Re: Module: Curl
plugin was made using this json.inc (https://forums.alliedmods.net/showthread.php?t=189772) for compiling with 1.8.2 too
download that .inc, rename it to avoid using the new json.inc from 1.9...
Forum:
Scripting Help
12-04-2021, 22:07
Replies:
12
[JSON] Invalid JSON value! 1
Views:
1,807
Posted By
Th3822
Re: [JSON] Invalid JSON value! 1
Sorry for bumping, but just to let it know that this is now fixed on both 1.10 and 1.9, just upgrade to the latest build
Forum:
Scripting Help
11-25-2021, 20:52
Replies:
12
[JSON] Invalid JSON value! 1
Views:
1,807
Posted By
Th3822
Re: [JSON] Invalid JSON value! 1
Confirmed it was only expecting json objects instead of any (json) handle, already did a PR for this:
https://github.com/alliedmodders/amxmodx/pull/1015
Forum:
Approved Plugins
08-31-2021, 07:16
Replies:
134
Accuracy Fix
Views:
177,211
Posted By
Th3822
Re: Accuracy Fix
Fix has been added right now to reGameDLL, so you still need to use the plugin until the next release (or grab the artifacts from the CI at GitHub Actions)
Forum:
Module Coding
05-30-2021, 07:18
Replies:
36
Module: Curl
Views:
34,141
Posted By
Th3822
Re: Module: Curl
See: https://curl.se/docs/sslcerts.html#:~:text=been%20found%20untrustworthy.-,Certificate%20Verification,-libcurl%20performs%20peer
Get the CA file here: https://curl.se/docs/caextract.html
Forum:
New Plugin Submissions
05-11-2021, 08:16
Replies:
39
HTTP:X
Views:
23,659
Posted By
Th3822
Re: HTTP:X
This plugin doesn't support HTTPS connections, if you really need HTTPS, check the cURL module.
Forum:
Scripting Help
12-20-2020, 19:26
Replies:
4
[HELP] Player_TakeDamage
Views:
801
Posted By
Th3822
Re: [HELP] Player_TakeDamage
iAttacker may be a non-player entity, so by using the is_user_alive first, it does check if it's a player before using the array, if it happens again then it's the array size too.
Forum:
Scripting Help
12-20-2020, 11:49
Replies:
4
[HELP] Player_TakeDamage
Views:
801
Posted By
Th3822
Re: [HELP] Player_TakeDamage
&& HaveKnife1[iAttacker] && is_user_alive(iAttacker)
invert the order of those:
&& is_user_alive(iAttacker) && HaveKnife1[iAttacker]
Forum:
General
12-18-2020, 21:49
Replies:
6
How to load a specific plugin if a prefix blocks it
Views:
1,102
Posted By
Th3822
Re: How to load a specific plugin if a prefix blocks it
Oh, i was wrong, checked it on the wiki: https://wiki.alliedmods.net/Configuring_amx_mod_x#Map_Specific_Plugins
you would still need the lots of plugin files, but you can only use the "disabled"...
Forum:
Scripting Help
12-18-2020, 21:23
Replies:
10
Testing to write custom letter and number to txt
Views:
1,265
Posted By
Th3822
Re: Testing to write custom letter and number to txt
Try this:
public WriteMatchID()
{
new const szAllowedChars[] = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
static szSavePath[234];
if (!szSavePath[0])
{...
Forum:
General
12-18-2020, 20:38
Replies:
6
How to load a specific plugin if a prefix blocks it
Views:
1,102
Posted By
Th3822
Re: How to load a specific plugin if a prefix blocks it
The only way is using a plugins file for the whole map, it overrides the plugins-cs one
copy plugins-cs.ini, rename that copy to plugins-cs_arabstreets.ini, open it with a text editor, and remove...
Forum:
General
11-30-2020, 06:08
Replies:
3
How do i make Ricochet map voting work?
Views:
1,478
Posted By
Th3822
Re: How do i make Ricochet map voting work?
That issue it's on Ricochet client itself:
https://github.com/ValveSoftware/halflife/blob/5d761709a31ce1e71488f2668321de05f791b405/ricochet/cl_dll/ammo.cpp#L420
That return should be after the...
Forum:
HL1 Servers (HLDS)
10-10-2020, 23:23
Replies:
3
A new flood attack,need help.
Views:
4,367
Posted By
Th3822
Re: A new flood attack,need help.
iirc "getchallenge valve" is used on old clients, because it's "getchallenge steam" now
You can discard those packets directly at firewall level with iptables (as those old clients shouldn't be...
Forum:
New Plugin Submissions
08-05-2020, 18:08
Replies:
1
Fake Rcon [API] - Run command in server and get the output as string [Module-less]
Views:
1,820
Posted By
Th3822
Fake Rcon [API] - Run command in server and get the output as string [Module-less]
As the title says with this plugin you can run commands on the server's console and get their output as string for use on plugins.
Probably useful for those new "chat bridge" plugins, to make your...
Forum:
New Plugin Submissions
08-05-2020, 14:00
Replies:
8
Automatic donate
Views:
3,003
Posted By
Th3822
Re: Automatic donate
From the terms page:
Forum:
New Plugin Submissions
08-05-2020, 12:34
Replies:
8
Automatic donate
Views:
3,003
Posted By
Th3822
Re: Automatic donate
It's a ******* (AdFly) link (it's one of their alias domains for that), i remember servers doing that stuff years ago, but iirc some clients gets stucked on the ad page with a video (playing the ad...
Showing results 1 to 25 of 57
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