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Search: Posts Made By: Fabregas21
Forum: New Plugin Submissions 07-15-2019, 16:24
Replies: 520
Views: 140,868
Posted By Fabregas21
Re: PUBNite: BattleRoyale MOD - V2.6 VERSION RELEASED!!!

As I noticed, there is a problem with helmets.

When I shoot someone in the head, he receives the same damage as if he doesn't have a helmet (helmet isn't getting any damage). Maybe it's a problem...
Forum: Scripting Help 11-02-2018, 15:57
Replies: 0
Views: 390
Posted By Fabregas21
Deleting item after weapon change

Solved...

Pls delete this thread!
Forum: New Plugin Submissions 10-17-2018, 15:14
Replies: 520
Views: 140,868
Posted By Fabregas21
Re: PUBNITE - BattleGround [PUBG + FORTNITE]

Sometimes a problem occurs that game crashes for everyone with the following error

Cache_UnlinkLRU: NULL link

Can you tell me what I need to improve? (for example in the plugin)
Forum: Scripting Help 09-02-2018, 07:28
Replies: 1
Views: 676
Posted By Fabregas21
Forum: Scripting Help 08-29-2018, 20:43
Replies: 5
Views: 1,184
Posted By Fabregas21
Re: No stats reset (f.e. after set sv_restart 1)

Thanks a lot EFFx. It's working :D
Forum: Scripting Help 08-29-2018, 14:53
Replies: 5
Views: 1,184
Posted By Fabregas21
Re: No stats reset (f.e. after set sv_restart 1)

Is it could be done without using nvault f.e.? If yes, how can I do it?
Forum: Scripting Help 08-29-2018, 13:53
Replies: 5
Views: 1,184
Posted By Fabregas21
No stats reset (f.e. after set sv_restart 1)

Hello,

I have a little question. Is it possible to avoid stats reset (f.e. amount of kills, deaths etc.) after game reset using sv_restart? If yes, how can I do it?

Regards.
Forum: Scripting Help 08-27-2018, 13:59
Replies: 1
Views: 676
Posted By Fabregas21
[Database - Server Connection] - Optimization of plugin

Hello,
I need help with optimization a part of my plugin using concerning rank system.
After playing several maps, I'm getting this error: "User xxx already has more than 'max_user_connections'...
Forum: Suggestions / Requests 11-22-2014, 09:43
Replies: 10
Views: 2,356
Posted By Fabregas21
Re: Show who used entity

Thank you HamletEagle, all is working :)
Forum: Suggestions / Requests 11-22-2014, 08:07
Replies: 10
Views: 2,356
Posted By Fabregas21
Re: Show who used entity

csaba1998, it must show information, when I destroyed func_breakable, not when I'm touching it.

HamletEagle, I saw that, once show information in say about destroyed func_breakable and once not.
Forum: Suggestions / Requests 11-21-2014, 15:44
Replies: 10
Views: 2,356
Posted By Fabregas21
Re: Show who used entity

When I used func_button it showed up information in say, but when I destroyed func_breakable, an information didn't appear.
Forum: Suggestions / Requests 11-18-2014, 10:10
Replies: 10
Views: 2,356
Posted By Fabregas21
Re: Show who used entity

Bump. Can anyone help me ?

UP: Wtf ? I waited 14 days and I can bump, so... (Last post 4.11.2014r)
Forum: Scripting Help 11-12-2014, 07:24
Replies: 0
Views: 306
Posted By Fabregas21
How show, who used entity

Hi. In general, it will be show on say for all, who destroyed func_breakable or used func_button. I know that I must use CBreakable:: Die() (orpheu) and Ham_Use (hamsandwich) functions, so anyone...
Forum: Suggestions / Requests 11-04-2014, 13:59
Replies: 10
Views: 2,356
Posted By Fabregas21
Re: Show who used entity

Yes, as you wrote, I want to showed information about this in say.
How to look like the code that describes this feature?
Forum: Suggestions / Requests 11-02-2014, 15:29
Replies: 10
Views: 2,356
Posted By Fabregas21
Show who used entity

Hi. I need plugin, which will be show on say, who for example destroyed func_breakable or used func_button.
Forum: Plugins 05-29-2014, 07:55
Replies: 108
Views: 74,521
Posted By Fabregas21
Re: [CS:GO] SoccerJam: Source (v2.1.3) [2014-02-01]

Anyone have problem with this plugin now ?
When I installed this plugin, my server always crashes and I can't turn it on. There is a statement: Segmentation fault and anything else.
In my opinion...
Forum: Suggestions / Requests 10-25-2013, 17:00
Replies: 8
Views: 2,360
Posted By Fabregas21
Re: SemiClip which working on Zombie Escape server

I looked everywhere, but found nothing. That's why I'm asking whether you can do that entities not bugged, when 2 players is in the same place. Do you know this type of plugin?
Forum: Suggestions / Requests 10-25-2013, 09:49
Replies: 8
Views: 2,360
Posted By Fabregas21
Re: SemiClip which working on Zombie Escape server

I think that I tried all of semiclip plugins and none of them proved to be. Do you have any idea how to fix this problem in existing plugins ?
Forum: Suggestions / Requests 10-24-2013, 12:37
Replies: 8
Views: 2,360
Posted By Fabregas21
SemiClip which working on Zombie Escape server

Hi everyone. I'm looking for a SemiClip plugin for Zombie Escape server, which don't bug the type of entities like func_train, func_vehicle, func_door_rotating etc., because, when one player is in...
Forum: Scripting Help 07-30-2012, 14:37
Replies: 5
Views: 1,684
Posted By Fabregas21
Problem: cs_reset_user_model

Hello :)
I have a problem with native cs_reset_user_model in Choose Santa plugin.
First, plugin choose player who be a santa. Next in my case, the player who has been choosen in the previous round...
Forum: Scripting Help 05-26-2012, 13:51
Replies: 0
Views: 524
Posted By Fabregas21
[SoccerJam] Match Restart

Hello
I have a problem, and so I don't know how to remove match restart in SoccerJam.
I want to be that on one map falls one match. And I would like to ask you, how can I do that, what...
Forum: Scripting Help 05-04-2012, 06:10
Replies: 0
Views: 605
Posted By Fabregas21
[SoccerJam] How can I spawn more than 1 ball ?

Hello.
I would like to ask how to create more balls to SoccerJam. I've tried many times to modify something in soccerjam.sma, but to no avail.
Can you give me the code or something which will...
Showing results 1 to 22 of 22

 
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