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Search: Posts Made By: Shockblade
Forum: Suggestions / Requests 02-23-2014, 05:30
Replies: 1
Views: 745
Posted By Shockblade
How to catch certain RADIO Command with TrieSetString

Hello, how can I catch only %!MRAD_FIREINHOLE command with TrieSetString?
Here is the code:


plugin_init()
{
g_tRadiosMessages = TrieCreate()
TrieSetString(g_tRadiosMessages,...
Forum: Scripting Help 02-09-2014, 09:18
Replies: 0
Views: 595
Posted By Shockblade
How to catch whether player is fully or semi flashed

Hello, I tried to add messages whether player is fully or semi flashed but there isn't an effect... Can you help me, please? I use Connor's code.
- the problem is if I flash 1 person fully and 1...
Forum: Scripting Help 01-22-2014, 12:15
Replies: 8
Views: 1,401
Posted By Shockblade
Re: simple, efficient, glow in function

What? I know only one method... and there is more and i dont know which is the best...
Forum: Suggestions / Requests 01-22-2014, 12:13
Replies: 2
Views: 559
Posted By Shockblade
Forum: Suggestions / Requests 01-19-2014, 14:51
Replies: 2
Views: 559
Posted By Shockblade
glow screen at fall

hello, can u make me plugin which glow screen at fall?
Forum: Suggestions / Requests 01-19-2014, 11:22
Replies: 3
Views: 902
Posted By Shockblade
Forum: Suggestions / Requests 01-19-2014, 10:28
Replies: 3
Views: 902
Posted By Shockblade
Re: How to create a menu which contains players in game?

i found and i made code but the menu doesnt appear :((


#include <amxmodx>
#include <amxmisc>

public plugin_init()
{
register_concmd("amx_throw", "ThrowMenu", ADMIN_RCON)
}
Forum: Suggestions / Requests 01-19-2014, 09:09
Replies: 3
Views: 902
Posted By Shockblade
How to create a menu which contains players in game?

Hello, can you create me a menu which contains players in game?

Example:

in game there are 3 players: Joe, Harry, Ron

type command /players and appears menu:

Players Menu
1. Joe
Forum: Scripting Help 01-19-2014, 08:39
Replies: 1
Views: 584
Posted By Shockblade
why I cant hide this commands?

hello, why this code cant hide commands, which start with "/" ?

#include <amxmodx>

#define PLUGIN "Hide Written Commands"
#define VERSION "0.0.1"

public plugin_init( )
{ ...
Forum: Scripting Help 01-19-2014, 04:51
Replies: 8
Views: 1,401
Posted By Shockblade
simple, efficient, glow in function

Hello,
How can I set simple, efficient, glow for each person in function?
Forum: Suggestions / Requests 07-27-2013, 16:49
Replies: 11
Views: 2,490
Posted By Shockblade
Re: Protection from fraggers in hns servers

doesn't working... come on connor, this is your code...
Forum: Suggestions / Requests 07-27-2013, 16:12
Replies: 11
Views: 2,490
Posted By Shockblade
Re: Protection from fraggers in hns servers

Can somebody make glow for victim, please?
Forum: Scripting Help 07-27-2013, 13:31
Replies: 4
Views: 933
Posted By Shockblade
Forum: Scripting Help 07-27-2013, 12:03
Replies: 4
Views: 933
Posted By Shockblade
[REQ] Player Glow for 2 seconds with get_gametime()

How can I set player Glow for 2 seconds with new Float:flTime = get_gametime()
Forum: Suggestions / Requests 07-09-2013, 09:42
Replies: 4
Views: 2,187
Posted By Shockblade
Re: Improvement of /spec, /t, /ct plugin [ more useful options ]

It is not that I want... I want to be spectator visible ot invisible in scoreboard without playing...
Forum: Suggestions / Requests 07-08-2013, 05:18
Replies: 0
Views: 389
Posted By Shockblade
Return Primary and Secondary Weapons

Hello,
can u make me plugin which return primary and secondary weapons after dead(at the new round), by saying the command /return?
Forum: Suggestions / Requests 07-04-2013, 02:52
Replies: 4
Views: 2,187
Posted By Shockblade
Improvement of /spec, /t, /ct plugin [ more useful options ]

Hello guys,
I want new, efficient and working "spectator plugin". I want when you go spectator with command /spec, before that to appear menu, which ask you if you want to be visible/invisible...
Forum: Suggestions / Requests 05-26-2013, 07:04
Replies: 11
Views: 2,490
Posted By Shockblade
Forum: Suggestions / Requests 04-13-2013, 07:12
Replies: 11
Views: 2,490
Posted By Shockblade
Re: Protection from fraggers in hns servers

Thank you connor, your code works. But can u make when attacker hit victim, victim to start glow and when attacker's time is up, glow to be removed?
Forum: Suggestions / Requests 04-05-2013, 11:57
Replies: 11
Views: 2,490
Posted By Shockblade
Re: Protection from fraggers in hns servers

Hmm, I didnt understand much. Can you make it?
Forum: Suggestions / Requests 04-04-2013, 10:53
Replies: 11
Views: 2,490
Posted By Shockblade
Protection from fraggers in hns servers

Hello,
can u make me plugin which do this:

1st hit with knife for CT to be normall
after 1st hit, terrorists receive something like godmode for 2 seconds, which prevent damage from attacker(the...
Forum: Approved Plugins 02-25-2013, 11:36
Replies: 4,118
Views: 3,051,491
Posted By Shockblade
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

How can I make when zombie infect human, to perform a function for zombie?
Forum: Suggestions / Requests 02-25-2013, 04:44
Replies: 0
Views: 453
Posted By Shockblade
[Biohazard] Native: Infect Player

Hello,
can u make me native which catch infect player

Example: you infect human and i want when you infect somebody to perform a function
Forum: Suggestions / Requests 02-23-2013, 13:00
Replies: 6
Views: 1,331
Posted By Shockblade
Forum: Suggestions / Requests 02-23-2013, 07:38
Replies: 6
Views: 1,331
Posted By Shockblade
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