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Posts Made By:
TheBob
Forum:
Unapproved Plugins
09-22-2010, 16:54
Replies:
441
[TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010
Views:
271,497
Posted By
TheBob
Re: [TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010
Worked great when I tested it out.
Forum:
Unapproved Plugins
09-20-2010, 17:47
Replies:
1,199
[TF2] PropHunt 1.93
Views:
731,087
Posted By
TheBob
Re: [TF2] PropHunt 1.7.10
Just use the melee only SD command that Valve added. No need for a mod anymore.
mp_stalemate_enable "1"
mp_stalemate_meleeonly "1"
Forum:
TFDodgeball
09-14-2010, 12:29
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,017
Posted By
TheBob
Re: [TF2] TFDodgeball
That would be really cool. It's the only real downside compared to Voogru's dodgeball mod. Well that and the maps, but the maps are being rectified pretty quickly.
Forum:
Unapproved Plugins
09-08-2010, 18:40
Replies:
1,199
[TF2] PropHunt 1.93
Views:
731,087
Posted By
TheBob
Re: [TF2] PropHunt 1.7.10
Looks like sourcemod is not installed correctly.
Forum:
TFDodgeball
09-07-2010, 05:33
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,017
Posted By
TheBob
Re: [TF2] TFDodgeball
On the tennis map if you turn up the turn rate for the rockets that will fix that.
Forum:
Plugins
09-04-2010, 01:27
Replies:
86
TF2 Instagib 2.0 - Requires Dukehacks
Views:
56,723
Posted By
TheBob
Re: TF2 Instagib 1.1.7 - Requires Dukehacks
Can this be fixed? happening here too :(
Forum:
Unapproved Plugins
08-30-2010, 20:44
Replies:
1,199
[TF2] PropHunt 1.93
Views:
731,087
Posted By
TheBob
Re: [TF2] PropHunt 1.7.10
I think nothing before 1.7 works do to updates.
Forum:
TFDodgeball
08-23-2010, 11:13
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,017
Posted By
TheBob
Re: [TF2] TFDodgeball
Well at least everything works.
I actually prefer it this way. I like as much as I can to all be in one big cfg file, or at least the same folder.
Forum:
TFDodgeball
08-23-2010, 00:07
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,017
Posted By
TheBob
Re: [TF2] TFDodgeball
Think he said a while back that he was going to change that because it was missing some settings and stuff anyway. You can always just copy and past all that into your server.cfg.
Forum:
TFDodgeball
08-21-2010, 01:17
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,017
Posted By
TheBob
Re: [TF2] TFDodgeball
Oh cool. I have been using a class limit plugin to fix that crash.
Forum:
TFDodgeball
08-16-2010, 16:12
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,017
Posted By
TheBob
Re: [TF2] TFDodgeball
Sorry for that. I have used that sig for like 5 years. I have had to go to all the forums I use and remove it.
Forum:
TFDodgeball
08-10-2010, 21:56
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,017
Posted By
TheBob
Re: [TF2] TFDodgeball
Ok need some help here. Finally playtesting on full server and it keeps crashing during dodgeball maps. Not sure what it is that is doing it. This is the error I keep getting
L 08/10/2010 -...
Forum:
TFDodgeball
08-10-2010, 04:46
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,017
Posted By
TheBob
Re: [TF2] TFDodgeball
Glad to hear everything is working now. Also you can just delete everything in the dodgeball config in the sourcemod folder. Don't delete the file though or it will remake itself.
Asherkin posted...
Forum:
TFDodgeball
08-09-2010, 22:26
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,017
Posted By
TheBob
Re: [TF2] TFDodgeball
I have seen it to. It's when you have like 5 rockets and it goes down to one on one of the teams and the other team gets close they end up with a lot of rockets coming at them. It is a rare occasion,...
Forum:
TFDodgeball
08-09-2010, 21:49
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,017
Posted By
TheBob
Re: [TF2] TFDodgeball
Gigabyte. They way I got prophunt and dodgeball running on my server is setting all the cvars in server.cfg. Including sm_dodgeball_enabled "1"
On the mapname.cfgs I have whatever mods I don't...
Forum:
Unapproved Plugins
08-09-2010, 13:46
Replies:
1,199
[TF2] PropHunt 1.93
Views:
731,087
Posted By
TheBob
Re: [TF2] PropHunt 1.79
Yeah I can't download it either.
Forum:
TFDodgeball
08-09-2010, 04:16
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,017
Posted By
TheBob
Re: [TF2] TFDodgeball
I'm also trying to run prophunt and dodgeball. I just switched over my server and now I can't for the life of me get the cvars to work, like sm_dodgeball_maxrockets. They just use default ones. I...
Forum:
Unapproved Plugins
07-30-2010, 05:38
Replies:
1,199
[TF2] PropHunt 1.93
Views:
731,087
Posted By
TheBob
Re: [TF2] PropHunt 1.78
Installing runteamlogic fixed my issue. I would try that hhenri
Forum:
Unapproved Plugins
07-30-2010, 04:55
Replies:
1,199
[TF2] PropHunt 1.93
Views:
731,087
Posted By
TheBob
Re: [TF2] PropHunt 1.78
I'm having this same issue. Just moved everything to a new box because our provider got bought out. Installed the server from scratch. Everything seems to be running correctly, but scouts don't get...
Forum:
TFDodgeball
07-17-2010, 07:27
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,017
Posted By
TheBob
Re: [TF2] TFDodgeball
Thank you.
Forum:
Plugins
07-17-2010, 03:06
Replies:
110
[TF2] GUNGAME Leveling Mod Version 0.970-->Last Update: August 2nd 2010
Views:
60,992
Posted By
TheBob
Re: [TF2] GUNGAME Leveling Mod Version 0.968-->Last Update: July 27th 2009
Is this still a issue?
Forum:
TFDodgeball
07-17-2010, 02:49
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,017
Posted By
TheBob
Re: [TF2] TFDodgeball
Yellowblood. I was wondering if you could post the settings like rocket speed and such of your maps so I can have some consistency between maps and to be honest I like your settings more than the...
Forum:
Plugins
07-11-2010, 00:00
Replies:
277
[TF2] Zombie Fortress (Perks [v4.2.0.16] / Vanilla [v4.0.6.4])
Views:
186,779
Posted By
TheBob
Re: [TF2] Zombie Fortress (Perks and Vanilla)
I would start by removing all the other addons you have and trying it. You can get some random bugs sometimes. Once our servers had the kill notifications not showing up at random times and it turned...
Forum:
Plugins
07-10-2010, 18:18
Replies:
277
[TF2] Zombie Fortress (Perks [v4.2.0.16] / Vanilla [v4.0.6.4])
Views:
186,779
Posted By
TheBob
Re: [TF2] Zombie Fortress (Perks and Vanilla)
The sentries can now have ammo added to them. As well as being upgraded. Got to love update time :P Takes a army to just keep vanilla servers running well.
Forum:
Unapproved Plugins
07-10-2010, 01:27
Replies:
1,199
[TF2] PropHunt 1.93
Views:
731,087
Posted By
TheBob
Re: [TF2] PropHunt 1.78
Oh. Well. It works with it to then :P
Showing results 1 to 25 of 65
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