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Posts Made By:
captaindeterprimary
Forum:
Plugins
11-12-2014, 10:10
Replies:
90
[TF2] Gravestone Markers - Updated 10/29/2013
Views:
56,856
Posted By
captaindeterprimary
Re: [TF2] Gravestone Markers - Updated 10/29/2013
Thanks you very much.[/QUOTE]
I think this would be a much better version.
"Here lies %Victim%; %Killer% diddled their fiddle too hard."
Forum:
SourceBans / SourceBans++
11-12-2014, 10:07
Replies:
725
Release
Donation Control 3.1.0 [over 1000 donations served!]
Views:
284,850
Posted By
captaindeterprimary
Re: Donation Control 3.1.0 [over 1000 donations served!]
Possibly add a plugin to remind them when they are nearing the end if their paid time.
Forum:
Source Servers (SRCDS)
09-09-2014, 10:43
Replies:
6
Automatic .Nav Generator
Views:
3,896
Posted By
captaindeterprimary
Re: Automatic .Nav Generator
You can set those by editing the script. I may look into seeing if I can get a dir selection pop up, however this would require a config file as well.
Forum:
Unapproved Plugins
09-04-2014, 13:58
Replies:
13
[TF2] Auto Nav File generator
Views:
17,433
Posted By
captaindeterprimary
Re: [TF2] Auto Nav File generator
I made this (https://forums.alliedmods.net/showthread.php?t=240762) because it is much easier, and less spammy.
Forum:
Source Servers (SRCDS)
08-28-2014, 15:54
Replies:
47
[Release]Linux control panel
Views:
23,087
Posted By
captaindeterprimary
Re: [Release]Linux control panel
He doesn't speak Portuguese. You can translate and provide said files.
Ele não fala Português. Você pode traduzir e fornecer disse arquivos.
Forum:
Plugins
08-18-2014, 13:20
Replies:
130
[TF2] PortalMod Gun + Cube v1.0 11/11/2015
Views:
82,112
Posted By
captaindeterprimary
Re: [TF2] PortalMod (beta) v0.63 04/14/2014
That is what happens to all classes. https://www.youtube.com/watch?v=GwiHxH30OxA&list=UULmvEzyYoCEo2y_G55Kv3_A
Forum:
Plugins
08-15-2014, 13:06
Replies:
526
[TF2] Advanced Infinite Ammo
Views:
274,946
Posted By
captaindeterprimary
Re: [TF2] Advanced Infinite Ammo
0 means only admins can use the AIA command
1 means only admins can be effected by AIA
2 means players can use some of the commands
I don't know if this correct, it seems like a redundant...
Forum:
Source Servers (SRCDS)
08-13-2014, 15:41
Replies:
11
Port Command Line Options [TF2]
Views:
3,362
Posted By
captaindeterprimary
Re: Port Command Line Options [TF2]
May want to use strictportbind.
Forum:
Source Servers (SRCDS)
08-08-2014, 09:51
Replies:
7
Process Priority
Views:
1,333
Posted By
captaindeterprimary
Re: Process Priority
NFO: you will not see a difference.
Forum:
Snippets and Tutorials
08-07-2014, 16:30
Replies:
47
[TF2] XMultiplicator (1.2.2)
Views:
22,674
Posted By
captaindeterprimary
Re: [TF2] XMultiplicator (1.2.2)
I have started doing this. I figured it would be easiest to sort them by description_format, then effect_type. And work out how to go about the changes from there. I will poke at it some later maybe,...
Forum:
Source Servers (SRCDS)
08-06-2014, 15:15
Replies:
5
Compressing maps to BZ2, why? Is it necessary/useful?
Views:
1,281
Posted By
captaindeterprimary
Re: Compressing maps to BZ2, why? Is it necessary/useful?
Bzipper2 is nice because it will compress in bulk.
Forum:
SourceBans / SourceBans++
08-05-2014, 12:50
Replies:
725
Release
Donation Control 3.1.0 [over 1000 donations served!]
Views:
284,850
Posted By
captaindeterprimary
Re: Donation Control 2.1.5 [over 500 donations served!]
I would suggest a 50px block at the bottom of the page so .navbar .navbar-inverse .navbar-fixed-bottom will not cover any content when scrolled all the way down.
Forum:
Source Servers (SRCDS)
07-25-2014, 16:25
Replies:
3
Buy very fast-download services? Links?
Views:
1,158
Posted By
captaindeterprimary
Re: Buy very fast-download services? Links?
I was not expecting that... GG M8.
Forum:
Source Servers (SRCDS)
07-24-2014, 17:56
Replies:
1
Replays over FTP not working
Views:
534
Posted By
captaindeterprimary
Re: Replays over FTP not working
I think the issue is replay_fileserver_offload_remotepath needs to be the full path to the folder and replay_local_fileserver_path needs to be the replay folder on the machine that the game server is...
Forum:
Plugins
07-24-2014, 14:47
Replies:
175
[TF2] Mann vs Tank! (Update! 2014-03-02)
Views:
60,724
Posted By
captaindeterprimary
Re: [TF2] Mann vs Tank! (Update! 2014-03-02)
You have to be joking because any server owner wouldn't want to drive players away. Thus giving the players the option of have it on or off is the logical choice.
Forum:
Unapproved Plugins
07-22-2014, 17:05
Replies:
489
[TF2] Friendly Mode (v. 16.0112)
Views:
207,890
Posted By
captaindeterprimary
Re: [TF2] Friendly Mode (v. 14.0612.0)
This is correct, if you could have the server spoof 'finished off' on said players then it may remove it. I have no idea how to do, but it sounds like it would work.
Forum:
Plugins
07-22-2014, 13:00
Replies:
1,221
[TF2] Model Manager 1.0.4 (08/03/2013)
Views:
629,187
Posted By
captaindeterprimary
Re: [TF2] Model Manager 1.0.4 (08/03/2013)
You are what's wrong with the community quick play, I don't want to download 5 GB of models. Can I have your server ip so I can blacklist it.
Forum:
Source Servers (SRCDS)
07-21-2014, 09:31
Replies:
47
[Release]Linux control panel
Views:
23,087
Posted By
captaindeterprimary
Re: [Release]Linux control panel
Cool, I will try this out today sometime.
Forum:
Plugins
07-18-2014, 13:28
Replies:
61
[TF2] Projectile Particles
Views:
63,034
Posted By
captaindeterprimary
Re: [TF2] Projectile Particles
This plugin is dead in the water... It is not being maintained.
Forum:
Source Servers (SRCDS)
07-17-2014, 17:15
Replies:
3
[TF2 srcds]Problems on Map change
Views:
1,059
Posted By
captaindeterprimary
Re: [TF2 srcds]Problems on Map change
I forget if mp_timelimit is 0, mp_winlimit is 8, mp_maxrounds is 8, and mp_windifference is 0, will the server move on to the next map after 8 rounds/wins?
Forum:
Source Servers (SRCDS)
07-17-2014, 09:29
Replies:
17
Unable to connect to my self-hosted srcds server.
Views:
3,738
Posted By
captaindeterprimary
Re: Unable to connect to my self-hosted srcds server.
I have noticed this with my testing server as well. Best choice would to be either have it hosted professionally or purchase another IP and have the server run off another modem/router.
Forum:
Source Servers (SRCDS)
07-16-2014, 14:14
Replies:
17
Unable to connect to my self-hosted srcds server.
Views:
3,738
Posted By
captaindeterprimary
Re: Unable to connect to my self-hosted srcds server.
Sorry for the last post but are you setting +ip to your global IP or to your internal IP? It has to be your internal IP of the machine.
Forum:
Plugin/Gameplay Ideas and Requests
07-14-2014, 14:55
Replies:
2
Player white-list
Views:
834
Posted By
captaindeterprimary
Re: Player white-list
When I search'd for it I didn't get those.
Thanks.
I just noticed my phone auto-corrected to 'white-list' instead of 'whitelist'.
Forum:
Plugin/Gameplay Ideas and Requests
07-14-2014, 11:28
Replies:
2
Player white-list
Views:
834
Posted By
captaindeterprimary
Player white-list
How would I go about having a server allow only people on a white-list to join, I do not care for a password lock as it can be shared.
Forum:
Source Servers (SRCDS)
07-02-2014, 16:57
Replies:
7
[TF2]Navigation Meshes on custom map
Views:
6,097
Posted By
captaindeterprimary
Re: [TF2]Navigation Meshes on custom map
They see an objective and they go for it. I have seen a scout carrying a briefcase trying to push a cart then cap a control point, it can get pretty weird with bots.
Showing results 1 to 25 of 500
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