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Search: Posts Made By: Monyak
Forum: New Plugin Submissions 06-08-2012, 13:56
Replies: 36
Views: 23,770
Posted By Monyak
Re: Rubaka Mod

I thought about other(scoreboard). You can't make flag invisible only for one player in this implementation, because flag is the model, that follows player.
It helps player to understand that he is...
Forum: New Plugin Submissions 06-08-2012, 13:35
Replies: 36
Views: 23,770
Posted By Monyak
Re: Rubaka Mod

Not randomly, the default mod is classes.
You need to connect before 30 seconds to see vote, just change map by admin command on server.

You can change function public write_hudmsg(id) as you...
Forum: New Plugin Submissions 06-08-2012, 12:38
Replies: 36
Views: 23,770
Posted By Monyak
Re: Rubaka Mod

You can change mod by amx_chmod N, where N - 2,3,4(35hp, classes, experience).
At the map start(on 30th second) there is a vote(duration - 30 sec), where players can choose mod, and the default mod...
Forum: New Plugin Submissions 06-08-2012, 11:18
Replies: 36
Views: 23,770
Posted By Monyak
Re: Rubaka Mod

I just comment that row (createBots() in plugin_init()) :wink:

Change this code
public choosemod(id)
{
new menu[200]
new keys = MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_0
new len = 0...
Forum: New Plugin Submissions 06-08-2012, 03:29
Replies: 36
Views: 23,770
Posted By Monyak
Re: Rubaka Mod

About server crash - I just wanted to recommend you that solution. We also have the same problem with this solution.
Try to comment row "createBots()" in plugin_init(), as I remember that was the...
Forum: New Plugin Submissions 06-05-2012, 12:12
Replies: 36
Views: 23,770
Posted By Monyak
Re: Rubaka Mod

Is there any error message ?
What actions can cause breakdown?
Perhaps there are some incompatibles with another plugins, because this mod has no changes for about a year, and it works fine(or...
Forum: New Plugin Submissions 06-04-2012, 04:16
Replies: 36
Views: 23,770
Posted By Monyak
Re: Rubaka Mod

Then it will be too many modules :mrgreen:
Forum: New Plugin Submissions 06-03-2012, 09:34
Replies: 36
Views: 23,770
Posted By Monyak
Re: Rubaka Mod

If you want totally invisibility, don't move at least 2 seconds(mouse movements allowed)
Forum: New Plugin Submissions 06-03-2012, 04:21
Replies: 36
Views: 23,770
Posted By Monyak
Re: Rubaka Mod

Don't use software video mode :)
Change it to OpenGL or D3D
Forum: New Plugin Submissions 05-31-2012, 03:20
Replies: 36
Views: 23,770
Posted By Monyak
Re: Rubaka Mod

Reupload without amxx files.
Add hunters35.sma (fix bugs on some maps).
Forum: New Plugin Submissions 05-30-2012, 16:18
Replies: 36
Views: 23,770
Posted By Monyak
Rubaka Mod

http://forums.alliedmods.net/attachment.php?attachmentid=104444&stc=1&d=1338406955

The main purpose of the mod is to bring enemy's flag to your base (but the flag of your own must be at the base)....
Forum: Unapproved/Old Plugins 04-29-2012, 06:54
Replies: 16
Views: 13,045
Posted By Monyak
Re: Worms Mod

Thanks, I uploaded it again.
Forum: Unapproved/Old Plugins 04-29-2012, 06:10
Replies: 16
Views: 13,045
Posted By Monyak
Worms Mod

http://forums.alliedmods.net/attachment.php?attachmentid=102861&stc=1&d=1335690585

WORMS MOD

Game video - http://www.youtube.com/watch?v=lnE-CxAktyw

I don't have time to finish this mod,...
Forum: New Plugin Submissions 09-07-2010, 10:08
Replies: 92
Views: 64,802
Posted By Monyak
Re: [DeathRun] Triggers & Entites Fix v1.0 beta

big entities have their origin far from player's origin, and FindEntityInSphere wouldn't detect them.
Forum: New Plugin Submissions 09-07-2010, 02:22
Replies: 92
Views: 64,802
Posted By Monyak
Re: [DeathRun] Triggers & Entites Fix v1.0 beta

Correctly mapping can't help with this bugs,because players in semiclip don't activate any entities.
Forum: Scripting Help 04-07-2009, 13:22
Replies: 2
Views: 1,060
Posted By Monyak
Forum: Scripting Help 04-06-2009, 07:32
Replies: 2
Views: 1,060
Posted By Monyak
trigget_push for SOLID_NOT player,help

How can I activate trigger_push for a player with SOLID_NOT? Easily to activate other triggers through DLLFunc_Touch in fakemeta, but it does not help for "push"..:cry:
Showing results 1 to 17 of 17

 
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