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Search: Posts Made By: mentalproblems
Forum: Suggestions / Requests 12-15-2019, 08:48
Replies: 3
Views: 1,309
Posted By mentalproblems
FPS Limiter

Hello.

I've searched a lot for a plugin which will set your fps_max to 100 and fps_override to 0. And you won't be able to set it higher than that, and the plugin doesn't even kick you out.
Many...
Forum: Scripting Help 11-09-2019, 05:09
Replies: 12
Views: 2,185
Posted By mentalproblems
Re: Best CT & T of the round. [BAD LOAD], help.

It's working, but not smooth. The true damage is not shown actually...

What could I improve?
Forum: Scripting Help 11-08-2019, 13:25
Replies: 12
Views: 2,185
Posted By mentalproblems
Re: Best CT & T of the round. [BAD LOAD], help.

It's completely fine now.
Thanks again.

#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>

new Float:g_fDamagect[33], g_iBestCtIndex, Float:g_fDamagete[33], g_iBestTeIndex

new...
Forum: Scripting Help 11-08-2019, 11:29
Replies: 12
Views: 2,185
Posted By mentalproblems
Re: Best CT & T of the round. [BAD LOAD], help.

But there comes another small problem.

Any player who made the most damage is shown as best in both CT and T same player (even if he is CT he is shown also in T as best player).
Look at the...
Forum: Scripting Help 11-08-2019, 11:04
Replies: 12
Views: 2,185
Posted By mentalproblems
Forum: Scripting Help 11-08-2019, 09:01
Replies: 12
Views: 2,185
Posted By mentalproblems
Re: Best CT & T of the round. [BAD LOAD], help.

By the way what do I add instead of "get_member_game". So I can remove reapi?
I mean this plugin is possible even without reapi. Can I replace "get_member_game" with another function similar to it?
Forum: Scripting Help 11-08-2019, 08:59
Replies: 12
Views: 2,185
Posted By mentalproblems
Re: Best CT & T of the round. [BAD LOAD], help.

That's possible...


L 11/08/2019 - 14:56:54: [AMXX] Plugin file open error (plugin "best_players.amxx")
only this showing in console
Forum: Scripting Help 11-06-2019, 14:26
Replies: 12
Views: 2,185
Posted By mentalproblems
Best CT & T of the round. [BAD LOAD], help.

Can anyone tell me why is this not running. Appears "bad load" in amx_plugins.
Thanks.

Code:
#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <reapi>

new...
Forum: Scripting Help 09-23-2019, 08:04
Replies: 20
Views: 4,085
Posted By mentalproblems
Re: Ham Damage (Knife)

Ok, so I modified it to "Pre".

And added the line "(iAttacker == iInflictor)"

Let's just test if this works then.

#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
Forum: Scripting Help 09-23-2019, 05:05
Replies: 20
Views: 4,085
Posted By mentalproblems
Re: Ham Damage (Knife)

This does solve that problem?

#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>

new g_pCvarDamage

public plugin_init() {
register_plugin("Knife Damage Multiplier", "1.0",...
Forum: Scripting Help 09-18-2019, 12:31
Replies: 20
Views: 4,085
Posted By mentalproblems
Re: Ham Damage (Knife)

This code below is fully correct.

#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>

new g_pCvarDamage

public plugin_init() {
register_plugin("Knife Damage Multiplier", "1.0",...
Forum: Scripting Help 09-17-2019, 08:50
Replies: 20
Views: 4,085
Posted By mentalproblems
Re: Ham Damage (Knife)

Thanks a lot. I've made it, works perfectly now!

Btw is this: get_user_button(iAttacker) = 1 right click? and 2 left click?

Thanks again!
Forum: Scripting Help 09-17-2019, 08:29
Replies: 20
Views: 4,085
Posted By mentalproblems
Re: Ham Damage (Knife)

Ok thank you.

I'm not sure which one is correct IGNORED or SUPERCEDE
but I put supercede.

Is this okay now?

#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
Forum: Scripting Help 09-17-2019, 07:57
Replies: 20
Views: 4,085
Posted By mentalproblems
Re: Ham Damage (Knife)

Well as much as I could possibly understand, I somehow managed to reach this point.
But not sure if this is fully correct. And I would also like to make this work only for RIGHT CLICK Stab.
...
Forum: Scripting Help 09-16-2019, 13:59
Replies: 20
Views: 4,085
Posted By mentalproblems
Re: Ham Damage (Knife)

Well it doesn't even work now, does anyone have any idea of another knife damage multiplier which fills my criteria too?
Forum: Scripting Help 09-15-2019, 07:06
Replies: 20
Views: 4,085
Posted By mentalproblems
Re: Ham Damage (Knife)

Okay, but what should I correct here then so it should work?
Or how should I convert this to RegisterHam?

Here's the source of knife damage.

#include <amxmodx>
#include <amxmisc>
#include...
Forum: Scripting Help 09-14-2019, 15:18
Replies: 20
Views: 4,085
Posted By mentalproblems
Ham Damage (Knife)

Greetings.

I have a level system which gives xp to "killer" for every kill...
Example if Knife Kill = +5xp if HS knife kill = +7xp.

But I need a plugin that will multiply the knife damage and...
Forum: Scripting Help 08-15-2019, 17:30
Replies: 6
Views: 899
Posted By mentalproblems
Re: Some help...

So if (get_user_authid(id) == STEAM:1:0_xxxxx) { ?
Forum: Scripting Help 08-15-2019, 17:25
Replies: 6
Views: 899
Posted By mentalproblems
Re: Some help...

What you told me right now is just too big for me to absorb, can you simply fix the code for me there if possible. Thank you.
Forum: Scripting Help 08-15-2019, 17:09
Replies: 6
Views: 899
Posted By mentalproblems
Some help...

If I'm wanting to set a knife model to work only with my SteamID.

How do I do that... How do I actually make the plugin recognize my ID...

if (get_user_authid(id) == "STEAM:1:0_ID") or?......
Forum: General 04-29-2019, 10:22
Replies: 1
Views: 1,420
Posted By mentalproblems
Advanced Bans (Target has not authorized with the server! Unable to ban!)

Greetings!

I use advanced bans and server runs on rehlds and reunion.
amx_ban/banip "name" "time" "reason" doesn't work. It shows this: Target has not authorized with the server! Unable to ban!
...
Forum: Scripting Help 04-22-2019, 09:33
Replies: 1
Views: 793
Posted By mentalproblems
Cvars

Hi, well this is not some scripting problem. But something I'm willing to know.

How do I set different cvars for maps?
Example if map is de_dust2 mp_freezetime will be 5
and if map is de_inferno...
Forum: Scripting Help 03-10-2019, 14:27
Replies: 4
Views: 1,184
Posted By mentalproblems
Re: C4 back model not showing

Solved..
Just added cs_set_user_submodel(id, 1);
Shqipe ta ha zemren <3
Forum: Scripting Help 03-10-2019, 08:48
Replies: 4
Views: 1,184
Posted By mentalproblems
C4 back model not showing

Hi.
Well I've created a VIP menu plugin for my personal server and it's working perfectly, except one thing.

After choosing from menu, player who has C4, it doesn't show C4 back model.
If...
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