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Search: Posts Made By: Shadows Adi
Forum: Approved Plugins Today, 17:36
Replies: 122
Views: 140,427
Posted By Shadows Adi
Re: Instant AutoTeamBalance

mp_autoteambalance "2" in game.cfg ( reGameDll's configuration file )
Forum: Scripting Help Yesterday, 10:50
Replies: 2
Views: 93
Posted By Shadows Adi
Forum: Translation Request 01-13-2022, 18:05
Replies: 1
Views: 3,806
Posted By Shadows Adi
Re: CS:GO Remake translation

Updated the lang file.
Forum: Module Coding 01-10-2022, 08:06
Replies: 5
Views: 352
Posted By Shadows Adi
Re: Module special geoip

Post meta list, amxx version and amxx plugins output
Forum: Scripting Help 01-09-2022, 15:07
Replies: 9
Views: 246
Posted By Shadows Adi
Re: set task disable

That is wrong, because you already pass (id + 100000) value when you set task. So, if you print out (id) it will show you (id /* a integer value already*/ + 100000), you don't need to add again...
Forum: Scripting Help 01-09-2022, 11:20
Replies: 11
Views: 431
Posted By Shadows Adi
Re: [MySQL] Return function

Yes, there is a way, using SQL_Execute. HamletEagle explained the difference between this and SQL_ThreadQuery.

No, it won't work, because the callback is executed after the SqlGetUserIndex()...
Forum: New Plugin Submissions 01-09-2022, 10:29
Replies: 18
Views: 974
Posted By Shadows Adi
Re: [ReAPI] Advanced slot reservation

Update!
Version 1.5:


Added API to plugin:

Added player_kick_pre() forward which is called before a player will be kicked.
Added player_kick_post() forward which is called right...
Forum: Scripting Help 01-09-2022, 04:47
Replies: 11
Views: 431
Posted By Shadows Adi
Re: [MySQL] Return function

Instead of using SQL_ThreadQuery, use SQL_Execute. You will.need to prepare the query using Sql_PrepareQuery
Forum: New Plugin Submissions 01-07-2022, 19:31
Replies: 18
Views: 974
Posted By Shadows Adi
Re: [ReAPI] Advanced slot reservation

Update!
Version 1.4:

Added support for dynamiclly stored admins ( such as users.ini, SQL Admins, AmxBans too ) ( except those which have SteamID as auth data because player's steamID can't be...
Forum: Approved Plugins 01-07-2022, 17:42
Replies: 89
Views: 16,320
Posted By Shadows Adi
Re: [MVP] MVP Of the Round + Custom Sounds (reAPI Support)

Servers using this script: Click Here (https://www.gametracker.com/search/?search_by=server_variable&search_by2=mvp_otr&query=&loc=_all&sort=&order=)


Hi everyone,

are there already servers...
Forum: New Plugin Submissions 01-07-2022, 13:25
Replies: 18
Views: 974
Posted By Shadows Adi
Re: [ReAPI] Advanced slot reservation

Update!
Version 1.3:


Added support for VGUI connect ( like before but customizable, read description in config file ).
Removed SV_ConnectClient execute parameter (id) because it isn't passed...
Forum: Scripting Help 01-06-2022, 18:31
Replies: 5
Views: 272
Posted By Shadows Adi
Re: HUD Breaks on spawn (DOD)

Windows or linux server?

Post the function here
Forum: General 01-06-2022, 17:03
Replies: 3
Views: 309
Posted By Shadows Adi
Re: Throwing a message in the compiler

It's the source code of compiler.

No problem
Forum: General 01-06-2022, 16:20
Replies: 3
Views: 309
Posted By Shadows Adi
Re: Throwing a message in the compiler

Nope, just #pragma deprecated Text

https://github.com/alliedmodders/amxmodx/blob/master/compiler/libpc300/sc2.c#L999-L1163

And...
Forum: New Plugin Submissions 01-06-2022, 15:40
Replies: 18
Views: 974
Posted By Shadows Adi
Re: [ReAPI] Advanced slot reservation

Update!
Version 1.2:


Implemented a new reservation method:

Checking for a password field in player's userinfo. Thanks BlackSignature ( https://dev-cs.ru/members/1111/ ) and WaLkMaN (...
Forum: Module Coding 01-05-2022, 15:49
Replies: 5
Views: 352
Posted By Shadows Adi
Re: Module special geoip

https://forums.alliedmods.net/showthread.php?t=194336



If you say so...
Forum: New Plugin Submissions 01-04-2022, 15:06
Replies: 18
Views: 974
Posted By Shadows Adi
Re: [ReAPI] Advanced slot reservation

Update!
V 1.1

-
Added reservation type either by IP address or name.
Added some settings for connected players checking.
Added parsing player's name in SV_ConnectClient hook ( Thanks...
Forum: New Plugin Submissions 01-04-2022, 14:02
Replies: 18
Views: 974
Posted By Shadows Adi
Re: [ReAPI] Advanced slot reservation

Oh, thank you, I forgot this. I will update the script.
And thank you for explaining for people in this topic, seems they misunderstood me.
Forum: New Plugin Submissions 01-04-2022, 11:00
Replies: 18
Views: 974
Posted By Shadows Adi
Re: [ReAPI] Advanced slot reservation

SteamID and name are not available within SV_ConnectClient due it's hook. I requested it on GitHub https://github.com/s1lentq/reapi/issues/238. If it gets added, I will improve this plugin.
Forum: New Plugin Submissions 01-04-2022, 05:38
Replies: 18
Views: 974
Posted By Shadows Adi
Re: [ReAPI] Advanced slot reservation

I know about dynamic IPs, but, how I said, this is the current method until I find something I can use from hook.


If you say so, I don't support non-steam, Amxmodx has a slot reservation plugin...
Forum: New Plugin Submissions 01-04-2022, 00:45
Replies: 18
Views: 974
Posted By Shadows Adi
Re: [ReAPI] Advanced slot reservation

Read again the 3rd point.
client_connectex(), client_connect(), client_putinserver() are not called from SV_ConnectClient hook, check the code ng yourself.
Forum: New Plugin Submissions 01-03-2022, 18:31
Replies: 18
Views: 974
Posted By Shadows Adi
Re: [ReAPI] Advanced slot reservation

1. I am using IP reservation until I think at a better method to achieve everything.
2. I am using reapi because of it's hook of SV_ClientConnect.
3. It's not achievable with only amxmodx, either...
Forum: New Plugin Submissions 01-03-2022, 17:19
Replies: 18
Views: 974
Posted By Shadows Adi
[ReAPI] Advanced slot reservation

Advanced slot reservation
https://img.shields.io/badge/Author-Shadows%20Adi-green https://img.shields.io/badge/Version-1.5-green

Informations

Description
Requirements
Installation
API
...
Forum: Scripting Help 01-02-2022, 17:33
Replies: 11
Views: 401
Posted By Shadows Adi
Re: Why does this plugin makes the server crash?

My bad, forgot to text the message lmao
Forum: Scripting Help 01-02-2022, 17:14
Replies: 11
Views: 401
Posted By Shadows Adi
Re: Why does this plugin makes the server crash?

Skip the other game modes too + what natsheh said above.


public zp_round_started(gamemode, id)
{
for (new id = 1; id <= g_maxplayers; id++)
g_has_item[id] = false;

@@ if...
Showing results 1 to 25 of 482

 
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