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Posts Made By:
Decak
Forum:
Unapproved/Old Plugins
03-03-2018, 19:38
Replies:
11
Motd Manager
Views:
4,737
Posted By
Decak
Re: Motd Manager
That is array. Please learn pawn basics first, before posting reply.
Forum:
Unapproved/Old Plugins
03-03-2018, 12:59
Replies:
11
Motd Manager
Views:
4,737
Posted By
Decak
Re: Motd Manager
Hmm, didnt saw it.
Mine is just simplest, and older too. It's reworked version from 2015(you can find it on forum).
Badly worked? Your is better just because you use Trie?
Forum:
Unapproved/Old Plugins
03-03-2018, 11:04
Replies:
11
Motd Manager
Views:
4,737
Posted By
Decak
Motd Manager
Motd Manager v1
Description:
Very simple plugin which allows you to open your motd files with specific say(*_team*) commands. All motd files must be in .../configs/MotdManager/ folder.
...
Forum:
Scripting Help
12-26-2017, 19:09
Replies:
3
Weapon fire cooldown
Views:
781
Posted By
Decak
Re: Weapon fire cooldown
What could go wrong?
Forum:
Scripting Help
12-26-2017, 10:17
Replies:
3
Weapon fire cooldown
Views:
781
Posted By
Decak
Weapon fire cooldown
For example, when we fire with awp, it has 0.5s cooldown before we can fire again. Is possible to check and make it /2(0.25 for this example)? I know I should use PrimaryAttack pdata but what is good...
Forum:
Scripting Help
02-08-2017, 14:00
Replies:
1
Solved
Trie question
Views:
529
Posted By
Decak
Trie question
Is there way to get every item in Trie hash map? For example:
new Trie:triename;
TrieSetCell(triename, "example1", 1)
TrieSetCell(triename, "example2", 2)
for(new...
Forum:
Scripting Help
07-20-2015, 18:06
Replies:
6
[Help] Simple - register_clcmd("buy" , "cmdKill")
Views:
1,057
Posted By
Decak
Re: [Help] Simple - register_clcmd("buy" , "cmdKill")
Explain what you want to do, I don't understand you.
Forum:
Scripting Help
07-18-2015, 17:49
Replies:
2
Blocking symbols
Views:
582
Posted By
Decak
Re: Blocking symbols
charsmax(symbols)
-->
sizeof symbols
Forum:
Suggestions / Requests
07-16-2015, 16:26
Replies:
9
Simple plugin
Views:
1,134
Posted By
Decak
Re: Simple plugin
Block weapon pickup.
Forum:
Suggestions / Requests
07-16-2015, 08:42
Replies:
1
[HELP] Edit GAG plugin
Views:
1,187
Posted By
Decak
Re: [HELP] Edit GAG plugin
...dhudmessage...
-->
...hudmessage...
Forum:
Suggestions / Requests
07-16-2015, 05:51
Replies:
3
Help please :(
Views:
518
Posted By
Decak
Re: Help please :(
Add check in code:
if(!is_user_alive(index))
return PLUGIN_CONTNUE;
Forum:
Scripting Help
07-15-2015, 19:04
Replies:
8
Is user in fov?
Views:
1,489
Posted By
Decak
Re: Is user in fov?
'fm_is_visible' always returning true!
Forum:
Scripting Help
07-15-2015, 14:25
Replies:
8
Is user in fov?
Views:
1,489
Posted By
Decak
Re: Is user in fov?
I don't want to open new thread, I'll ask here.
Is command 'is_in_viewcone' checking are entity can see the given origin or only is that origin in viewcone?
Forum:
Suggestions / Requests
06-16-2015, 06:32
Replies:
1
A litle Help !!!
Views:
549
Posted By
Decak
Re: A litle Help !!!
#include <amxmodx>
#define PLUGIN "New Plugin"
#define VERSION "1.0"
#define AUTHOR "SAMURAI"
new const gUserFlags[4][] = {
"abcdefghijklmnopqrstu",
"abcdefghijmnopqrsu",
Forum:
Scripting Help
06-13-2015, 17:12
Replies:
3
[Help] Plugin IP protection
Views:
939
Posted By
Decak
Re: [Help] Plugin IP protection
Or simpler, in plugin_init:
new ServerIP[20];
get_user_ip(0, ServerIP, charsmax(ServerIP))
if(!equal("Licensed server full IP", ServerIP))
return PLUGIN_HANDLED;
Forum:
Scripting Help
06-13-2015, 05:05
Replies:
7
how to find an index of entities in the map?
Views:
1,941
Posted By
Decak
Re: how to find an index of entities in the map?
http://amxmodx.org/doc/index.html?page=source%2Ffunctions%2Fengine%2Ffind_ent_by_model.htm ??
Forum:
Scripting Help
06-12-2015, 10:08
Replies:
2
Change server response
Views:
659
Posted By
Decak
Change server response
Hi, how I can hook and change response of server? For example, when player type 'status' in console, server give response:
# playerNumber playerNick playerID playerSteamID
How to edit in...
Forum:
Scripting Help
05-10-2015, 07:57
Replies:
1
Block change name info
Views:
898
Posted By
Decak
Block change name info
Hi, how can I block info '* player_nick changed name to new_player_nick.'?
Forum:
Suggestions / Requests
05-08-2015, 18:00
Replies:
6
Nick Words
Views:
1,049
Posted By
Decak
Re: Nick Words
Define 'words'... You want, for example, this:
word1 word2 word3
So, nick must have 2 space or what?
Forum:
Suggestions / Requests
04-04-2015, 07:40
Replies:
6
HE Grenade dose not take damage to owner
Views:
1,388
Posted By
Decak
Re: HE Grenade dose not take damage to owner
Hahahah sorry, I think server owner :D
@Shiina Haha, you don't need that :)
#include <amxmodx>
#include <hamsandwich>
public plugin_init() {
register_plugin("No Owner Grenade DMG",...
Forum:
Scripting Help
04-03-2015, 18:15
Replies:
4
MaxClients and get_players(func) | MAX_NAME_LENGTH and 32 definitions.
Views:
1,798
Posted By
Decak
Re: MaxClients and get_players(func) | MAX_NAME_LENGTH and 32 definitions.
Number of server slots.
Forum:
Scripting Help
04-03-2015, 18:12
Replies:
13
Max characters of a string.
Views:
1,576
Posted By
Decak
Re: Max characters of a string.
Code?
Forum:
Suggestions / Requests
04-03-2015, 18:08
Replies:
6
HE Grenade dose not take damage to owner
Views:
1,388
Posted By
Decak
Re: HE Grenade dose not take damage to owner
@Kz1.0 It's for all.
@BaD CopY Here it is:
#include <amxmodx>
#include <hamsandwich>
public plugin_init() {
register_plugin("No Owner Grenade DMG", "1.0", "DecaK")...
Forum:
Scripting Help
04-03-2015, 18:00
Replies:
4
MaxClients and get_players(func) | MAX_NAME_LENGTH and 32 definitions.
Views:
1,798
Posted By
Decak
Re: MaxClients and get_players(func) | MAX_NAME_LENGTH and 32 definitions.
2.) Yes, you can, because the difference is only in name - the result is same.
Forum:
Scripting Help
04-03-2015, 17:48
Replies:
13
Max characters of a string.
Views:
1,576
Posted By
Decak
Re: Max characters of a string.
new string[6] = "Hello."
if(equal(string[strlen(string)-1], "."))
// some code, but always true(in this case)
So, first character is 'H'
string[0] = 'H'
Last character is '.'
string[5]...
Showing results 1 to 25 of 154
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