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Posts Made By:
Dagothur
Forum:
Source Servers (SRCDS)
09-09-2019, 12:19
Replies:
7
Server using 100% of vCPU
Views:
2,623
Posted By
Dagothur
Re: Server using 100% of vCPU
The VPS you bought is likely overloaded/oversold and those rubber bands you can't pinpoint are likely the overall usage of the host system spiking to a point where there aren't enough cycles...
Forum:
Plugins
09-03-2019, 15:27
Replies:
63
[TF2] Nanobot (Dodgeball Bot) (Player vs. Bot) (v2.0, 12-10-2017)
Views:
54,139
Posted By
Dagothur
Re: [TF2] Nanobot (Dodgeball Bot) (Player vs. Bot) (v2.0, 12-10-2017)
Possibly https://github.com/alliedmodders/sourcemod/issues/748
Forum:
Scripting
08-28-2019, 11:40
Replies:
6
menu.NoVoteButton = true; results in misaligned paginated menu controls
Views:
2,420
Posted By
Dagothur
Re: SetMenuOptionFlags(menu, MENUFLAG_BUTTON_NOVOTE) results in misaligned menu
I've edited the example in the OP to be from the wiki and in new syntax.
Forum:
Scripting
08-27-2019, 21:11
Replies:
6
menu.NoVoteButton = true; results in misaligned paginated menu controls
Views:
2,420
Posted By
Dagothur
Re: SetMenuOptionFlags(menu, MENUFLAG_BUTTON_NOVOTE) results in misaligned menu
I copied the code out of UMC and modified it slightly to compile in its own plugin, but yeah, fair enough, I'll keep these things in mind before posting next time.
Saving slots does make sense...
Forum:
Scripting
08-26-2019, 12:03
Replies:
6
menu.NoVoteButton = true; results in misaligned paginated menu controls
Views:
2,420
Posted By
Dagothur
Re: SetMenuOptionFlags(menu, MENUFLAG_BUTTON_NOVOTE) results in misaligned menu
The menu is supposed to be:
8. Back
9. Next
both coloured in orange.
Like this one:
http://war3evo.info/shrx/5ddb/066e.png
Forum:
Scripting
08-25-2019, 11:29
Replies:
6
menu.NoVoteButton = true; results in misaligned paginated menu controls
Views:
2,420
Posted By
Dagothur
menu.NoVoteButton = true; results in misaligned paginated menu controls
menu.NoVoteButton = true; results in misaligned paginated menu controls
Page #1
http://war3evo.info/shrx/5ddb/84c8.png
Page #2
http://war3evo.info/shrx/5ddb/2530.png
Page #3...
Forum:
Plugins
08-24-2019, 09:08
Replies:
72
[ANY] Neon Beams (1.14) [04-Dec-2021]
Views:
32,797
Posted By
Dagothur
Re: [ANY] Neon Beams (1.1) [22-Aug-2019]
Very cool.
The only preset I could find is the test preset. Did you plan on sharing the ones you've created seen in your screenshots?
Forum:
Extensions
08-10-2019, 13:17
Replies:
420
Accelerator - Crash Reporting That Doesn't Suck
Views:
279,818
Posted By
Dagothur
Re: Accelerator - Crash Reporting That Doesn't Suck
Where can i post my error, to get help with it?
Create your own thread in the Source Servers (https://forums.alliedmods.net/forumdisplay.php?f=130) section where you'll get much better help and...
Forum:
Plugins
07-19-2019, 12:49
Replies:
7
[TF2] Duck Piano
Views:
3,996
Posted By
Dagothur
Re: [TF2] Duck Piano
This is really fun, thanks for it :)
For whatever reason the IN_ATTACK2 old buttons check in OnPlayerRunCmd() doesn't work for me so I implemented rate limiting using GetGameTime(). It seemed like...
Forum:
Source Servers (SRCDS)
10-17-2018, 12:27
Replies:
4
Engine Crash - https://crash.limetech.org/jxtlzp5blyhn
Views:
1,322
Posted By
Dagothur
Re: Engine Crash - https://crash.limetech.org/jxtlzp5blyhn
Unfortunately quite a few: 232 plugins and 25 extensions. I'm familiar with what they're all doing and have the source for all of the plugins so any information on what I should be looking into would...
Forum:
Source Servers (SRCDS)
10-16-2018, 22:50
Replies:
4
Engine Crash - https://crash.limetech.org/jxtlzp5blyhn
Views:
1,322
Posted By
Dagothur
Engine Crash - https://crash.limetech.org/jxtlzp5blyhn
https://crash.limetech.org/jxtlzp5blyhn
This crash has been occurring on one of my servers for years. Based on the call names and what happens in game I'm pretty sure it has to do with the...
Forum:
Extensions
09-07-2018, 18:25
Replies:
4
CStudioHdr::GetSharedPoseParameter Fix
Views:
4,237
Posted By
Dagothur
Re: CStudioHdr::GetSharedPoseParameter Fix
Does this extension solve this crash? https://forums.alliedmods.net/showthread.php?t=302264
Forum:
Plugins
09-02-2018, 21:18
Replies:
208
[TF2] 10vM (Ten Mann vs Machine) (v1.1, 10/29/2012)
Views:
153,967
Posted By
Dagothur
Re: [TF2] 10vM (Ten Mann vs Machine) (v1.1, 10/29/2012)
The manual mvmred command works fine but the automation isn't working anymore. There's probably more elegant solutions but I made a repeating timer that FakeClientCommands the sm_mvmred command and...
Forum:
Plugins
09-02-2018, 12:44
Replies:
4
[TF2] Trail Gun (v1.0, 9-1-2018)
Views:
4,203
Posted By
Dagothur
Re: [TF2] Trail Gun (v1.0, 9-1-2018)
For those of us who don't read and follow your instructions you might want to change the LogErrors to SetFailStates ("Host_Error: Bad string: ?" crash if the config files aren't present) :)
Forum:
Plugins
09-02-2018, 11:20
Replies:
4
[TF2] Trail Gun (v1.0, 9-1-2018)
Views:
4,203
Posted By
Dagothur
Re: [TF2] Trail Gun (v1.0, 9-1-2018)
did you check 'sm exts list'? sometimes it shows what the issue is there
Forum:
Extensions
04-07-2018, 20:17
Replies:
420
Accelerator - Crash Reporting That Doesn't Suck
Views:
279,818
Posted By
Dagothur
Re: Accelerator - Crash Reporting That Doesn't Suck
Make a thread on this board with a link to the dump: https://forums.alliedmods.net/forumdisplay.php?f=130
Forum:
Source Servers (SRCDS)
03-16-2018, 14:34
Replies:
4
TF2 (Possibly) animation crash
Views:
1,434
Posted By
Dagothur
Re: TF2 (Possibly) animation crash
Looks like you're right - in the crash dump the only sourcemod calls are hooks.
I'm not certain but I think this suggests that the crash would have happened had the server been unmodded - I...
Forum:
Source Servers (SRCDS)
03-15-2018, 17:32
Replies:
4
TF2 (Possibly) animation crash
Views:
1,434
Posted By
Dagothur
Re: TF2 (Possibly) animation crash
https://forums.alliedmods.net/showthread.php?t=302264
Forum:
Source Servers (SRCDS)
03-14-2018, 20:54
Replies:
40
TF2 Crash - server_srv.so!CStudioHdr::GetSharedPoseParame ter(int, int)
Views:
14,331
Posted By
Dagothur
Re: TF2 Crash - https://crash.limetech.org/ylutzlnrzver
Awesome. The crashes were very rare for me but it's great to know that implementing this will fix them.
Forum:
Source Servers (SRCDS)
03-14-2018, 20:50
Replies:
10
[TF2] New Server Owner, variety of serious issues with no clear source.
Views:
2,665
Posted By
Dagothur
Re: [TF2] New Server Owner, variety of serious issues with no clear source.
Try making an empty file named tf2items.autoload in the extensions folder
Forum:
Source Servers (SRCDS)
03-13-2018, 00:09
Replies:
10
[TF2] New Server Owner, variety of serious issues with no clear source.
Views:
2,665
Posted By
Dagothur
Re: [TF2] New Server Owner, variety of serious issues with no clear source.
FF isn't working because you're missing dependencies.
ff2_boss_selection.smx (Freak Fortress 2: Boss Selection): Required extension "TF2Items" file("tf2items.ext.2.ep2v") not running...
Forum:
General
03-07-2018, 19:20
Replies:
1
[TF2] Crashes
Views:
746
Posted By
Dagothur
Re: [TF2] Crashes
I don't think so yet: https://forums.alliedmods.net/showthread.php?t=302264
Forum:
Plugins
03-05-2018, 23:18
Replies:
78
[TF2] Pyro Flamethrower Light Emittion (1.3)
Views:
54,253
Posted By
Dagothur
Re: [TF2] Pyro Flamethrower Light Emittion (1.3)
m_iActiveFlames not having value
Forum:
General
02-25-2018, 11:23
Replies:
3
Required extension "SteamWorks" file("SteamWorks.ext") not running
Views:
6,230
Posted By
Dagothur
Re: Required extension "SteamWorks" file("SteamWorks.ext") not running
see what output 'sm exts list' shows
Forum:
Source Servers (SRCDS)
02-15-2018, 13:29
Replies:
40
TF2 Crash - server_srv.so!CStudioHdr::GetSharedPoseParame ter(int, int)
Views:
14,331
Posted By
Dagothur
Re: TF2 Crash - https://crash.limetech.org/ylutzlnrzver
Fearts,
Any chance of you modifying your FF to remove the Hale's weapon slots before transforming him into the Sniper boss? I'm wondering if this could prevent the crash. Might have to wait a...
Showing results 1 to 25 of 82
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