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Search: Posts Made By: imported_malex
Forum: Plugin/Gameplay Ideas and Requests 12-01-2004, 21:28
Replies: 43
Views: 10,186
Posted By imported_malex
You have a PHP engine installed that SourceMod...

You have a PHP engine installed that SourceMod can use without modification? I'm impressed.

\malex\
Forum: General 12-01-2004, 21:26
Replies: 2
Views: 2,233
Posted By imported_malex
What does a Document Object Model have to do with...

What does a Document Object Model have to do with plugins for a game server?

\malex\
Forum: General 12-01-2004, 20:03
Replies: 18
Views: 6,776
Posted By imported_malex
The new logo is MUCH better than the AMX Mod X...

The new logo is MUCH better than the AMX Mod X version, since it doesn't include Small source code.

\malex\
Forum: News 12-01-2004, 20:02
Replies: 29
Views: 29,466
Posted By imported_malex
Yeah, but can you do: var c = new MyClass; ...

Yeah, but can you do:

var c = new MyClass;
var a = new Array;
a[c] = "loaded";

like you can in perl?

\malex\
Forum: General 11-30-2004, 21:38
Replies: 17
Views: 12,025
Posted By imported_malex
14 days.

14 days.
Forum: General 11-30-2004, 02:20
Replies: 17
Views: 12,025
Posted By imported_malex
Every stupid comment like this will delay...

Every stupid comment like this will delay SourceMod public release by 7 days. Thank nbigdog2000, folks (privately, of course).

\malex\
Forum: Plugin/Gameplay Ideas and Requests 11-27-2004, 22:38
Replies: 43
Views: 10,186
Posted By imported_malex
I vote for documentation in plain text. No CHM,...

I vote for documentation in plain text. No CHM, no PDF, no HTML, just nice simple plain text. Something that can be easily used on any platform without trouble, without needing special browsers or...
Forum: Plugin/Gameplay Ideas and Requests 11-26-2004, 22:14
Replies: 18
Views: 5,470
Posted By imported_malex
tidle open brace close brace dash ;)[/quote]...

tidle open brace close brace dash

;)[/quote]

"list players"
"ban player number 34"

\malex\
Forum: Plugin/Gameplay Ideas and Requests 11-26-2004, 22:09
Replies: 8
Views: 3,541
Posted By imported_malex
\malex\

\malex\
Forum: Plugin/Gameplay Ideas and Requests 11-26-2004, 02:23
Replies: 8
Views: 3,541
Posted By imported_malex
There is alot we can speculate about and very...

There is alot we can speculate about and very little we can be certain of until the SDK is out.

\malex\
Forum: General 11-25-2004, 22:01
Replies: 6
Views: 3,331
Posted By imported_malex
I just got some inside info. It'll be Duke Nukem...

I just got some inside info. It'll be Duke Nukem Forever. Don't spread this around.

not \malex\, so don't blame him.
Forum: News 11-25-2004, 01:46
Replies: 38
Views: 38,469
Posted By imported_malex
TTTTTTTTTTTTTTTTTTTTTTTFFFFFFFFFFFFFFFFFFFFFF...

TTTTTTTTTTTTTTTTTTTTTTTFFFFFFFFFFFFFFFFFFFFFF 222222222222222
T:::::::::::::::::::::TF::::::::::::::::::::F2:::::::::::::::22
T:::::::::::::::::::::TF::::::::::::::::::::F2::::::222222:::::2 ...
Forum: General 11-24-2004, 16:27
Replies: 11
Views: 5,155
Posted By imported_malex
VashX, if you write such a beast, we'll consider...

VashX, if you write such a beast, we'll consider including it.

\malex\
Forum: Trash 11-24-2004, 02:40
Replies: 5
Views: 2,208
Posted By imported_malex
We should have something out by June 17th, 2018....

We should have something out by June 17th, 2018. It might not be the full product, but it should be usable.

\malex\
Forum: General 11-23-2004, 19:56
Replies: 18
Views: 6,776
Posted By imported_malex
It's a yam. So says the page it was stolen from. ...

It's a yam. So says the page it was stolen from.

\malex\
Forum: General 11-23-2004, 18:59
Replies: 18
Views: 6,776
Posted By imported_malex
Why?[/quote] He thought it would look more like...

Why?[/quote]
He thought it would look more like this: http://home.nycap.rr.com/funpages/yam/y.gif

\malex\
Forum: SourceMod Ideas and Suggestions 11-23-2004, 16:25
Replies: 1
Views: 718
Posted By imported_malex
In-game script compilation

Often with AMX Mod X, when debugging or developing scripts, I need to test one or two lines of code. Currently, I have to write a new script with those lines, adding all the normal cruft to it,...
Forum: Trash 11-23-2004, 08:11
Replies: 14
Views: 4,097
Posted By imported_malex
We would love nothing more than to open up the...

We would love nothing more than to open up the beta program this instant. Because the SDK isn't out yet, however, there just isn't anything to beta. Be patient. We will put a call out for beta...
Forum: News 11-23-2004, 02:22
Replies: 173
Views: 64,506
Posted By imported_malex
BASIC has been compiled into p-code for decades...

BASIC has been compiled into p-code for decades now.

\malex\
Forum: News 11-22-2004, 22:58
Replies: 173
Views: 64,506
Posted By imported_malex
This is exactly correct. It has been often...

This is exactly correct. It has been often mentioned that the SourceMod core is being developed with multi-language capabilities in mind. This poll is merely for the SourceMod scripting language to...
Forum: News 11-22-2004, 18:24
Replies: 173
Views: 64,506
Posted By imported_malex
Because he killed Oswald. \malex\

Because he killed Oswald.

\malex\
Forum: Plugin/Gameplay Ideas and Requests 11-22-2004, 16:32
Replies: 7
Views: 3,522
Posted By imported_malex
This is getting a little off-topic, but I don't...

This is getting a little off-topic, but I don't like TA/TK punishments where the attacker is killed for accidental shootings. I have no problems with start-of-round TA/TK being so punished, along...
Forum: General 11-22-2004, 16:16
Replies: 11
Views: 5,155
Posted By imported_malex
It's not as close as you think, Dygear. :) ...

It's not as close as you think, Dygear. :)

\malex\
Forum: Trash 11-22-2004, 15:08
Replies: 12
Views: 3,499
Posted By imported_malex
The new group-based permission system, hinted at...

The new group-based permission system, hinted at and described in other threads, will allow a much more fine-grained permission control over the current flag-based system.

\malex\
Forum: Plugin/Gameplay Ideas and Requests 11-22-2004, 15:06
Replies: 1
Views: 1,667
Posted By imported_malex
This clearly shows the reason SourceMod will have...

This clearly shows the reason SourceMod will have an easy to use scripting interface based on a simple language. Many suggestions in this forum revolve around trivial ideas that can be implemented in...
Showing results 1 to 25 of 153

 
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