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Search: Posts Made By: +ARUKARI-
Forum: Suggestions / Requests 06-15-2021, 01:15
Replies: 11
Views: 546
Posted By +ARUKARI-
Re: Display custom kill sprites?

Did someone call for me? (^^
What does this have to do with anything?

https://www.youtube.com/watch?v=lJVNtKmtnw0
https://github.com/AoiKagase/Amxx-BF4RankSystem

I don't believe you can...
Forum: Module Coding 06-03-2021, 21:59
Replies: 224
Views: 135,389
Posted By +ARUKARI-
Re: Module: GeoIP+ (v1.3)

https://forums.alliedmods.net/showpost.php?p=2724628&postcount=223
Forum: Suggestions / Requests 05-27-2021, 02:25
Replies: 6
Views: 159
Posted By +ARUKARI-
Re: Array

@celena

somearray[g_vib - 1]
Forum: Suggestions / Requests 05-18-2021, 03:14
Replies: 25
Views: 1,287
Posted By +ARUKARI-
Re: Money Every 5 Minutes

If using regamedll, you can also get 16000(more then) from mp_maxmoney.
Forum: Suggestions / Requests 05-18-2021, 00:18
Replies: 25
Views: 1,287
Posted By +ARUKARI-
Re: Money Every 5 Minutes

@Celena
You're forgetting this.
CsTeams:iTeam = cs_get_user_team( id );
Forum: Zombie Plague Mod 05-17-2021, 00:05
Replies: 3
Views: 439
Posted By +ARUKARI-
Re: Problem Lasermine Zombie Plague 4.3

https://forums.alliedmods.net/showthread.php?t=25819
Forum: Zombie Plague Mod 05-13-2021, 20:14
Replies: 3
Views: 439
Posted By +ARUKARI-
Re: Problem Lasermine Zombie Plague 4.3

First of all, you need to stop using it old Lasermine.
Forum: Zombie Plague Mod 04-27-2021, 04:28
Replies: 1
Views: 548
Posted By +ARUKARI-
Re: List of plugins for Zombie Plague

"[ZP] Extra Item: Laser/TripMine" is too old, so we recommend you use the latest version of the original.
Forum: General 04-12-2021, 04:03
Replies: 14
Views: 1,442
Posted By +ARUKARI-
Re: New update for amxmodx in future?

I've updated the AMTL used in 1.10 to support C++14, but I won't be officially pushing it because of one contributor's displeasure with my coding.
Forum: Scripting Help 03-29-2021, 05:19
Replies: 3
Views: 424
Posted By +ARUKARI-
Re: Damage Entities

Are you using my Lasermine plugin?
Then you only need to modify the following condition in lm_step_beambreak function.

if (equali(className, ENT_CLASS_BREAKABLE) || equali(className,...
Forum: Suggestions / Requests 03-07-2021, 18:52
Replies: 5
Views: 228
Posted By +ARUKARI-
Re: Donate Money

https://forums.alliedmods.net/showthread.php?t=9720
Forum: Approved Plugins 03-03-2021, 19:45
Replies: 668
Views: 537,367
Posted By +ARUKARI-
Re: Laser/TripMine Entity

amx_ltm_access "1" // ADMIN_LEVEL_H
Forum: Zombie Plague Mod 02-25-2021, 02:25
Replies: 6
Help / Support I cant compile file
Views: 730
Posted By +ARUKARI-
Re: I cant compile file

Don't say it like it's the plugin's fault.
You just haven't extract it correctly.
Forum: Approved Plugins 02-18-2021, 08:44
Replies: 668
Views: 537,367
Posted By +ARUKARI-
Re: Laser/TripMine Entity

VERSION3.29

Fixed: amx_ltm_realistic_detail bug.
Forum: Approved Plugins 02-17-2021, 20:15
Replies: 668
Views: 537,367
Posted By +ARUKARI-
Re: Laser/TripMine Entity

A.Explosion Damage.

// Lasermine explosion radius. (Float value!)
amx_ltm_explode_radius "320.0"
// Lasermine explosion damage. (on center)
amx_ltm_explode_damage "100"
...
Forum: Scripting Help 02-09-2021, 02:40
Replies: 18
Views: 868
Posted By +ARUKARI-
Re: optimize string array

enum _:WEAPON_LISTS
{
PISTOLS,
SMG_SG_1,
SMG_SG_2,
RIFLE_1,
RIFLE_2,
RANDOM,
};
WeaponListCT[WEAPON_LISTS][][] =
Forum: Scripting Help 02-07-2021, 21:51
Replies: 4
Views: 238
Posted By +ARUKARI-
Re: Auto Plant C4 after spawn

This one?

/**
* Sets the client's ability to plant the bomb and displays or hides the bomb
* HUD icon.
*
* @note Only with this set can the client plant the bomb within the usual bomb
* ...
Forum: Approved Plugins 01-31-2021, 20:25
Replies: 131
Views: 87,939
Posted By +ARUKARI-
Re: Player Status in DB

Updated:
2021.02.01. v1.10

Added: amx_psd_serverid
Added: database cvars (amx_psd_sql_host/user/pass/db)
Modify: Insert Query has Threaded.
Fixed: player name escape.
Forum: Approved Plugins 01-30-2021, 10:02
Replies: 245
Views: 100,672
Posted By +ARUKARI-
Re: VAC Ban Status

I'm using linux server.
I don't know if this is relevant, but AMXX uses its own modules.


meta list
Currently loaded plugins:
description stat pend file vers src ...
Forum: Approved Plugins 01-28-2021, 04:10
Replies: 245
Views: 100,672
Posted By +ARUKARI-
Re: VAC Ban Status

A buffer size of 120000 will cause a stack error.
I have reduced it to 4096 and confirmed that it works.
Forum: Approved Plugins 01-27-2021, 07:38
Replies: 245
Views: 100,672
Posted By +ARUKARI-
Re: VAC Ban Status

L 01/27/2021 - 21:02:18: [AMXX] Displaying debug trace (plugin "vacbans_04_beta.amxx", version "0.4")
L 01/27/2021 - 21:02:18: [AMXX] Run time error 3: stack error


I modified the buffer size...
Forum: Approved Plugins 01-26-2021, 17:05
Replies: 245
Views: 100,672
Posted By +ARUKARI-
Re: VAC Ban Status

Next Error.


L 01/27/2021 - 07:03:21: "+ ARUARI -<9><STEAM_0:1:508756><>" entered the game
L 01/27/2021 - 07:03:27: [AMXX] Displaying debug trace (plugin "vacbans_04_beta.amxx", version "0.4")...
Forum: Approved Plugins 01-26-2021, 02:03
Replies: 668
Views: 537,367
Posted By +ARUKARI-
Re: Laser/TripMine Entity

https://www.gametracker.com/search/cs/?search_by=server_variable&search_by2=ltm_version
It doesn't look like this plugin is being used.
Forum: Approved Plugins 01-25-2021, 07:51
Replies: 245
Views: 100,672
Posted By +ARUKARI-
Re: VAC Ban Status

L 01/25/2021 - 21:34:28: "+ ARUARI -<9><STEAM_0:1:508756><>" entered the game
L 01/25/2021 - 21:34:33: [AMXX] Displaying debug trace (plugin "vacbans_04_beta.amxx", version "0.4")
L 01/25/2021 -...
Forum: Approved Plugins 01-17-2021, 19:07
Replies: 668
Views: 537,367
Posted By +ARUKARI-
Re: Laser/TripMine Entity

The most accurate way is to compile it on the server.
Showing results 1 to 25 of 442

 
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