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Posts Made By:
Neoony
Forum:
General
04-15-2023, 13:51
Replies:
17
Parser for Sourcemod Handle Dumps
Views:
7,201
Posted By
Neoony
Re: Parser for Sourcemod Handle Dumps
Should this still be working?
I am just getting invalid string error whether I try to upload the file or just paste it
https://i.imgur.com/4nUyvGM.png
Forum:
Metamod:Source Plugins
03-03-2023, 17:26
Replies:
166
VoiceHook - Developer preview of something.
Views:
140,915
Posted By
Neoony
Re: VoiceHook - Developer preview of something.
Any chance that someone has any alternative for just saving voice into audio files serverside?
This one not working in Empires
Error reloading plugin: Could not find interface VOICE_INTERFACE_002...
Forum:
Plugins
08-19-2022, 15:44
Replies:
317
[Any] Source Chat Relay [Discord <=> Ingame]
Views:
112,699
Posted By
Neoony
Re: [Any] Source Chat Relay [Discord <=> Ingame]
Not sure with windows VPS, but most likely windows firewall is enabled by default
On linux it might differ per distro, but yeah mostly firewall enabled and you need to port forward
Or some...
Forum:
Plugins
08-19-2022, 13:29
Replies:
317
[Any] Source Chat Relay [Discord <=> Ingame]
Views:
112,699
Posted By
Neoony
Re: [Any] Source Chat Relay [Discord <=> Ingame]
Same thing will be needed on Windows server or Linux
Its the same thing you need to do to make the server reachable for other players over internet
Forum:
Plugins
08-19-2022, 12:13
Replies:
317
[Any] Source Chat Relay [Discord <=> Ingame]
Views:
112,699
Posted By
Neoony
Re: [Any] Source Chat Relay [Discord <=> Ingame]
Most likely you need to port forward this port
https://i.imgur.com/uBLx5Qk.png
Or not sure if you have it on same machine as server, you might be able to use local ip or localhost instead of your...
Forum:
Plugins
04-19-2021, 13:21
Replies:
317
[Any] Source Chat Relay [Discord <=> Ingame]
Views:
112,699
Posted By
Neoony
Re: [Any] Source Chat Relay [Discord <=> Ingame]
yeah, it looks like disabling colors solved the cutting problem
So I am all good now :)
Forum:
Plugins
04-17-2021, 13:08
Replies:
317
[Any] Source Chat Relay [Discord <=> Ingame]
Views:
112,699
Posted By
Neoony
Re: [Any] Source Chat Relay [Discord <=> Ingame]
Ah wait. I see this bytebuffer works fine
https://github.com/rumblefrog/SM-ByteBuffer-Inc
but I cant explain why the start of the message keeps getting cut out
Usually we use such colors in...
Forum:
Plugins
04-17-2021, 13:05
Replies:
317
[Any] Source Chat Relay [Discord <=> Ingame]
Views:
112,699
Posted By
Neoony
Re: [Any] Source Chat Relay [Discord <=> Ingame]
I tried this on game https://www.empiresmod.com/
(SDK 2013)
But there are 2 problems.
Chat colors are making text barely visible.
And also the text from discord is being cut off all the...
Forum:
Extensions
01-06-2020, 13:59
Replies:
424
Accelerator - Crash Reporting That Doesn't Suck
Views:
285,160
Posted By
Neoony
Re: Accelerator - Crash Reporting That Doesn't Suck
Is there any way to extract the GetSpew signatures for a Mod/Standalone Source game?
Game is based on Source SDK Base 2013
Empires
Forum:
HLstatsX:CE
12-26-2014, 17:16
Replies:
1
Track map wins and losses?
Views:
756
Posted By
Neoony
Re: Track map wins and losses?
Example: http://stats.eufrag.com/mapinfo/80 you can see win ratio there. Is this anyhow possible to implement into hlstatsx?
Forum:
HLstatsX:CE
12-26-2014, 16:30
Replies:
1
Track map wins and losses?
Views:
756
Posted By
Neoony
Track map wins and losses?
Hello. Quick question. Is there any way to track how many times a map has been won by each sides?
Showing results 1 to 11 of 11
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