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Posts Made By:
Keksmampfer
Forum:
Plugins
02-10-2010, 12:18
Replies:
965
SoD Player Stats
Views:
590,829
Posted By
Keksmampfer
Re: SoD Player Stats
try http://sqlitebrowser.sourceforge.net/ . i think it has a function to import csv values into sqlite(.sq3) databases
Forum:
Plugins
02-10-2010, 11:57
Replies:
5
Team Attack: Say Sorry / Forgive menu
Views:
11,744
Posted By
Keksmampfer
Re: Team Attack: Say Sorry / Forgive menu
the plugin should prevent the server from players who teamattack for fun. these players ignore the penalty points anyway so the become banned/ kicked. i think ordenary players don't reach the maximum...
Forum:
Plugins
02-06-2010, 19:43
Replies:
5
Team Attack: Say Sorry / Forgive menu
Views:
11,744
Posted By
Keksmampfer
Re: Team Attack: Say Sorry / Forgive menu
Update
* V1.2:
* minimal changes² +bugfix
* +sm_ta_fss_manicompatible
Forum:
Metamod:Source Plugins
01-17-2010, 14:40
Replies:
480
D-FENS - Patch for upload/download server file exploit. (Updated 05-10-2010)
Views:
253,316
Posted By
Keksmampfer
Re: D-FENS - Patch for upload/download server file exploit. (Updated 11-29-2009)
i have a bugreport in the screenlog after i installed d-fens.the first time the server starts it crashes. After the 10 seconds the server starts normally, but not stable. Disabling zBlock helps -.-...
Forum:
Plugins
01-14-2010, 08:38
Replies:
126
Automatic Bot Names
Views:
146,708
Posted By
Keksmampfer
Re: Automatic Bot Names
i think it is the botprofile.db in the mod directory
Forum:
Plugins
01-13-2010, 13:55
Replies:
5
Team Attack: Say Sorry / Forgive menu
Views:
11,744
Posted By
Keksmampfer
Team Attack: Say Sorry / Forgive menu
Team Attack: Say Sorry / Forgive
Servers With This Addon (http://www.game-monitor.com/search.php?search=sm_ta_fss_version&type=variable&location=all&game=all&x=32&y=20&num=30)
Description:
...
Forum:
Plugin/Gameplay Ideas and Requests
01-12-2010, 12:11
Replies:
4
[REQ] humans_join_team in CSS
Views:
2,904
Posted By
Keksmampfer
Re: [REQ] humans_join_team in CSS
it is already built in the game engine :
mp_humanteam : 0 : , "sv", "rep" : Restricts human players to a single team {any, CT, T}
Forum:
Unapproved Plugins
01-08-2010, 09:28
Replies:
11
[CSS] Spawn on Connect
Views:
6,377
Posted By
Keksmampfer
Re: [CSS] Spawn on Connect
hi,
look in my example. I edited some things and reworked your on/off function. I added some commentaries.
mfg Keks
Forum:
Plugins
01-04-2010, 15:33
Replies:
540
Server Hop [v0.8.1, updated 2010-03-21]
Views:
303,870
Posted By
Keksmampfer
Re: Server Hop [v0.5, released 2009-12-30]
public OnPluginStart()
{
g_version = CreateConVar(...);
g_enable = CreateConVar(...);
AutoExecConfig(true, "server.hop");
..
}
Forum:
Plugin/Gameplay Ideas and Requests
12-31-2009, 11:20
Replies:
3
[CSS] Infomation over the other Server and join them
Views:
1,219
Posted By
Keksmampfer
Re: [CSS] Infomation over the other Server and join them
or this http://forums.alliedmods.net/showthread.php?p=1037770#post1037770
Forum:
Plugins
12-31-2009, 10:54
Replies:
540
Server Hop [v0.8.1, updated 2010-03-21]
Views:
303,870
Posted By
Keksmampfer
Re: Server Hop [v0.5, released 2009-12-30]
works with css, nice work !!!!!!!!!!
Can you add an autoconfig?
Forum:
General
11-07-2009, 17:15
Replies:
4
looking for a plugin
Views:
1,323
Posted By
Keksmampfer
Re: looking for a plugin
You need acsess to the shell to edit the Cronjobs
Forum:
Unapproved Plugins
10-30-2009, 18:36
Replies:
12
Nade Effects
Views:
10,065
Posted By
Keksmampfer
Re: Nade Effects
Omegatony1 send me this link and i want to add this effect
http://www.fpsbanana.com/sprites/2041
Add explosions effects,
Add fire - done
add flip - have an idear
add a disorientated...
Forum:
Plugin/Gameplay Ideas and Requests
10-28-2009, 13:14
Replies:
4
[Plugin Update request & Idea + Bugreport]
Views:
1,373
Posted By
Keksmampfer
Re: [Plugin Update request & Idea + Bugreport]
mp_allowspectators : 0 : , "sv", "rep" : toggles whether the server allows spectator mode or not
Forum:
Trash
10-28-2009, 13:04
Replies:
3
BanID
Views:
1,871
Posted By
Keksmampfer
Re: BanID
Are you talking about sourcemod or amx mod x?
...
Forum:
Plugin/Gameplay Ideas and Requests
10-28-2009, 12:56
Replies:
1
[REQ] Ability for dead to communicate with each other.
Views:
920
Posted By
Keksmampfer
Re: [REQ] Ability for dead to communicate with each other.
Its already in the basic sourcemod: Its included in the Basic Comm Control
Try:
sm_deadtalk 1
sv_alltalk 0
sm_deadtalk : 1 : :...
Forum:
Plugin/Gameplay Ideas and Requests
10-26-2009, 18:52
Replies:
2
[REQ] Non-Stop Round
Views:
2,394
Posted By
Keksmampfer
Re: [REQ] Non-Stop Round
http://forums.alliedmods.net/showthread.php?t=102536&highlight=round+end+stop :
[/quote]
Try this XD
Forum:
Plugin/Gameplay Ideas and Requests
10-24-2009, 08:18
Replies:
15
Frost nades for sourcemod
Views:
7,445
Posted By
Keksmampfer
Re: Frost nades for sourcemod
garry ich wollt nur mal fragen ob das dein server ist : [FFGH] Schiessbude CSS ffg-hannover.de by g-factory.de...
Forum:
Unapproved Plugins
10-23-2009, 09:25
Replies:
12
Nade Effects
Views:
10,065
Posted By
Keksmampfer
Nade Effects
Nade Effects
Pls do not approve, i want to add more features before it becomes approved ;)
This is an answer to the request : http://forums.alliedmods.net/showthread.php?t=106967
Adds special...
Forum:
Plugin/Gameplay Ideas and Requests
10-22-2009, 18:24
Replies:
15
Frost nades for sourcemod
Views:
7,445
Posted By
Keksmampfer
Re: Frost nades for sourcemod
wait one day i'm working on it and i don't want your money................
Edit:
Look here: http://forums.alliedmods.net/showthread.php?p=969826#post969826
I used the he grenade, later i'll add...
Forum:
Plugins
10-22-2009, 02:34
Replies:
32
Death Sound
Views:
36,404
Posted By
Keksmampfer
Re: Death Sound
If a bot has the clientid 1 and sm_deathsound_samesound is on, the plugin will play no sound. I fixed it, it was a logic mistake. :cry:
//Update:
* Fixed logic bug -.--.-.-.-.-.-.-.-.-.-.-.-.-
*...
Forum:
Plugins
10-21-2009, 10:35
Replies:
32
Death Sound
Views:
36,404
Posted By
Keksmampfer
Re: Death Sound
Thx, mhn, I already have plans in this direction.
//update: fixed bug with the spamming announce
Forum:
Plugins
10-19-2009, 11:08
Replies:
32
Death Sound
Views:
36,404
Posted By
Keksmampfer
Re: Death Sound
Update:
Fixed bug with on / off option.
Forum:
Plugins
10-19-2009, 08:36
Replies:
32
Death Sound
Views:
36,404
Posted By
Keksmampfer
Re: Death Sound
Are the soundfiles in the correct folder on the server? I'll think about disabling the standard deathsound, but i can't promise anything.
Forum:
Plugins
10-18-2009, 15:51
Replies:
32
Death Sound
Views:
36,404
Posted By
Keksmampfer
Re: Death Sound
* V0.5
* Changed cvar soundlist to keyvaluesoundlist
* Added more options for sm_deathsound_playto
* Added On/off option for Players
* Added announce
* +Cvar to control the announce
* +Cvar to...
Showing results 1 to 25 of 29
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