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Search: Posts Made By: LordHotPocketHomicide
Forum: VSH / Freak Fortress 08-16-2020, 02:08
Replies: 1
Views: 835
Re: Help - How do I freely adjust the speed of my boss?

Problem solved! Turns out the secret ingredient was using SDKHooks' pre-think. Once I discovered that, I had things taken care of within 10 minutes.
Forum: VSH / Freak Fortress 08-15-2020, 15:39
Replies: 1
Views: 835
[SOLVED] Help - How do I freely adjust the speed of my boss?

Edit: this issue has since been solved; turns out all I had to do was use SDKHooks' pre-think. Huge thanks to BatFoxKid for telling me about this.


(OLD) Hello again, folks. I've been studying...
Forum: Scripting 03-14-2020, 14:47
Replies: 4
Views: 539
Re: Plugin won't load, doesn't appear in sm plugins.

Thank you, Silvers! As it turns out, the main problem was one of my includes, which for some odd reason wasn't even on my server lol. I also greatly appreciate your optimization pointers, as well as...
Forum: Scripting 03-14-2020, 01:33
Replies: 4
Views: 539
Plugin won't load, doesn't appear in sm plugins.

Hello! I've (very) recently gotten into writing plugins, largely thanks to a friend of mine who generously agreed to teach me some of the basics, and even showed me to some incredibly useful...
Forum: VSH / Freak Fortress 05-14-2019, 20:36
Replies: 3
Views: 765
Forum: VSH / Freak Fortress 05-13-2019, 20:50
Replies: 3
Views: 765
Boss Model Only Appears When the Boss is Selected VIA Random

I'm currently trying to help a friend of mine finish up a boss, and everything's been working fairly smoothly; all of the abilities work, the sounds are mostly intact (one of the BGM files cuts out...
Forum: VSH / Freak Fortress 05-10-2019, 23:18
Replies: 12
Views: 14,687
Re: Yet Another Content Thread

This is an amazing service to the community, it'd be a crime for me not to bump it. Good work!
Forum: VSH / Freak Fortress 05-10-2019, 23:13
Replies: 2
Views: 627
Help With a Plugin

Hey all, it's been a while since I last posted here looking for advice, so I'll keep things short and simple. I'm trying to make a new boss, and one ability that I think would be really cool as an...
Forum: VSH / Freak Fortress 02-14-2019, 19:41
Replies: 5
Views: 2,837
Re: Lord Homicide's Even Newer Bosses (NEW BOSS: Chaoskrieg FaL, by Bouncer and FaL)

Bumped: Added Chaoskrieg FaL, a boss created by Bouncer and FaL and directly requested that I upload it.
Forum: VSH / Freak Fortress 01-23-2019, 19:18
Replies: 5
Views: 2,837
Forum: VSH / Freak Fortress 01-08-2019, 20:14
Replies: 5
Views: 2,837
Re: Lord Homicide's Even Newer Bosses (NEW(?) BOSS: Corrupted Engineer (Fixed))

Thanks for the heads-up, I can't believe I completely forgot I could just edit file names and paths. I've updated the thread so that a newer zip is available to download.
Forum: VSH / Freak Fortress 01-08-2019, 00:18
Replies: 5
Views: 2,837
Re: Lord Homicide's Even Newer Bosses (NEW(?) BOSS: Corrupted Engineer (Fixed))

Bumped: Added the fixed version of Corrupted Engineer.
Forum: VSH / Freak Fortress 01-02-2019, 16:07
Replies: 33
Views: 9,305
Re: Releasing all my private rages/bosses to the public.

I know Sarysa him/herself has stated that they're offering zero support for these plugins, but I figured that just in case someone else was interested in taking a look at the SPs, the Pon3 rage...
Forum: VSH / Freak Fortress 01-01-2019, 15:26
Replies: 0
Views: 819
Homicide's Basic Boss Creation Tutorial

A while back, I had a brief Steam guide on boss creation. It was nothing perfect, and it slowly began to degrade over time, and after a couple of years, I decided to make a new tutorial, this time in...
Forum: VSH / Freak Fortress 12-30-2018, 02:09
Replies: 5
Views: 2,837
Lord Homicide's Even Newer Bosses (NEW BOSS: FaL, by Bouncer and FaL)

So recently, I figured I'd get back into boss creation. It's a fun hobby of mine, just to see what sort of fun stuff I can come up with, so why not make some more? Though I did come to the...
Forum: VSH / Freak Fortress 10-20-2018, 18:42
Replies: 34
Views: 13,826
Re: Lord Homicide's Bosses (Minor Level Three Nightmare Update)

Wow man, thanks! It sure means a lot! Maybe Iíll make my next boss some shitty Gmod character, or maybe Iíll just rig some edgy anime character and give them the same ol generic stun + uber so many...
Forum: VSH / Freak Fortress 10-16-2018, 17:57
Replies: 34
Views: 13,826
Re: Lord Homicide's Bosses (HALLOWEEN UPDATE 2: The Level Three Nightmare)

Bumped: The Level Three Nightmare's fog is now red, making it better for the intended ambience. If regular fog is preferred, simply set the "red" value under "ability8" to zero.
Forum: VSH / Freak Fortress 10-11-2018, 23:48
Replies: 34
Views: 13,826
Re: Lord Homicide's Bosses (HALLOWEEN UPDATE 1: Douleur Ressucite + Biohazard #15 Upd

Updated October 11, 2018: Added Douleur Ressucite and massively updated Biohazard Number 15.

Future plans:

-Make an entirely new boss thread showcasing only my custom-textured bosses and those...
Forum: VSH / Freak Fortress 09-07-2018, 17:16
Replies: 34
Views: 13,826
Re: Lord Homicide's Bosses (NEW BOSS: No Random Crits V3: Intergalactic Horror)

UPDATED SEPTEMBER 7, 2018: Added No Random Crits V3: Intergalactic Horror
Forum: VSH / Freak Fortress 08-26-2018, 20:33
Replies: 1
Views: 647
Is AMS broken?

Title. If it is broken, does anybody have a working version they'd be able to send me over Steam, (https://steamcommunity.com/id/NaniJoJo) or just post here? I've been trying to test a boss and it's...
Forum: VSH / Freak Fortress 07-26-2018, 20:26
Replies: 5
Views: 1,048
Re: This Is The First Time I Make My OC Boss Public

It’s a genuinely good start to making bosses, but as others have pointed out, it lacks the extensive details that many server owners may desire. I would advise elaborating a bit on the boss; for...
Forum: VSH / Freak Fortress 07-23-2018, 01:44
Replies: 34
Views: 13,826
Re: Lord Homicide's New Bosses (NEW BOSSES: The Gambler and Psychadelic Doc)

UPDATED JULY 22, 2018: Added The Gambler and Psychadelic Doc.
Forum: VSH / Freak Fortress 07-02-2018, 17:07
Replies: 34
Views: 13,826
Re: Lord Homicide's New Bosses (EDIT: NO RANDOM CRITS V2)

MINOR UPDATE: Updated No Random Crits V2

-Now has custom animated textures
-Rage no longer stuns, instead gives a six second "WARNING" overlay
-Rocket launcher is now rapid-fire and has a 99...
Forum: VSH / Freak Fortress 06-07-2018, 21:14
Replies: 2
Views: 663
Re: Plugin Help: On Rage, Console Command

I discovered that minutes after posting this and felt like an idiot, but I can't delete this thread, so it's kind of just stuck here. Sorry.
Forum: VSH / Freak Fortress 06-07-2018, 13:57
Replies: 2
Views: 663
Plugin Help: On Rage, Console Command

For my newest boss, I'd like to step into the world of making subplugins. In particular, I'd like to have a rage ability that allows me to specify a console input, with this case being forcertd. I...
Showing results 1 to 25 of 61

 
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