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Posts Made By:
ThatKidWhoGames
Forum:
Scripting
02-15-2021, 09:36
Replies:
3
Solved
Does OnPlayerRunCmd Ever Spew Invalid Client Indexes?
Views:
241
Posted By
ThatKidWhoGames
Re: Does OnPlayerRunCmd Ever Spew Invalid Client Indexes?
Hello,
Thank you for the fast reply guys! I appreciate it! :)
Thanks,
Grant
Forum:
Scripting
02-15-2021, 09:02
Replies:
3
Solved
Does OnPlayerRunCmd Ever Spew Invalid Client Indexes?
Views:
241
Posted By
ThatKidWhoGames
Does OnPlayerRunCmd Ever Spew Invalid Client Indexes?
Hello,
Title. Throughout my testing, it seems as though it never does but I want to make sure. I am super OCD when it comes to optimizing my plugins!
Thanks,
Grant
Forum:
Scripting
02-02-2021, 22:04
Replies:
6
Solved
[TF2] Prevent Bots from Moving or Attacking
Views:
821
Posted By
ThatKidWhoGames
Re: [TF2] Prevent Bots from Moving or Attacking
You might be able to do something along the lines of hooking button presses for bots with OnPlayerRunCmd (https://sm.alliedmods.net/new-api/sdktools_hooks/OnPlayerRunCmd) and blocking them...
Forum:
Plugins
01-29-2021, 14:40
Replies:
5
[ANY] SwapTeam Manager [Updated 24-02-21] Version 1.2.0
Views:
557
Posted By
ThatKidWhoGames
Re: [ANY] SwapTeam Manager [Updated 22-01-21] Version 1.0.0
I could be wrong about this, but I noticed you put this into the code:
public Extension __ext_tf2 = {
name = "TF2 Tools", //This allows any game to load without "TF2 Tools Extension is required"...
Forum:
Plugin/Gameplay Ideas and Requests
01-19-2021, 17:44
Replies:
2
Mute gunshot sounds
Views:
281
Posted By
ThatKidWhoGames
Re: Mute gunshot sounds
Gun shot sounds are client side by my understanding.
Forum:
Scripting
01-17-2021, 14:49
Replies:
2
Solved
[TF2] Problem with Bot Creation Plugin
Views:
357
Posted By
ThatKidWhoGames
Re: [TF2] Problem with Bot Creation Plugin
Hello,
Thank you for the reply! That did the trick, thanks! Yeah, the bots are intended to not be able to move. Out of curiosity, what made the issue occur with the GetRandomInt() function? Is it...
Forum:
Scripting
01-16-2021, 14:27
Replies:
2
Solved
[TF2] Problem with Bot Creation Plugin
Views:
357
Posted By
ThatKidWhoGames
[TF2] Problem with Bot Creation Plugin
Hello,
I am currently writing a plugin where admins can create bots (fake clients) using the command sm_bot. If no arguments are supplied, it creates a bot and sets their team to a random team and...
Forum:
Plugins
01-05-2021, 08:26
Replies:
1
[ANY] Team Join Blocker
Views:
568
Posted By
ThatKidWhoGames
Re: [ANY] Team Join Blocker
Very nice plug-in! I recall on TF2 players still being able to join a team although the command is blocked if they use the random team option. Might be something to look at.
Forum:
Scripting
05-28-2020, 15:07
Replies:
2
Solved
KeyValues 'do' Loop Looping Twice?
Views:
341
Posted By
ThatKidWhoGames
Re: KeyValues 'do' Loop Looping Twice?
That's it, thank you so much!
Forum:
Scripting
05-28-2020, 14:28
Replies:
2
Solved
KeyValues 'do' Loop Looping Twice?
Views:
341
Posted By
ThatKidWhoGames
KeyValues 'do' Loop Looping Twice?
Hello,
So for some very odd reason, it seems as though when I am parsing through KeyValues, the do loop loops twice when I have generated the text file that I want the KeyValues to use.
Here is...
Forum:
Scripting
05-26-2019, 13:08
Replies:
11
MYSQL - How To Select a row and print it out
Views:
1,519
Posted By
ThatKidWhoGames
Re: MYSQL - How To Select a row and print it out
if (StrEqual(sName, "Tom")
{
PrintToChat(Client, "You sirname is Tom");
} else {
PrintToChat(Client, "Your sirname is NOT Tom");
}
Forum:
Scripting
05-16-2019, 12:38
Replies:
5
How to get map names and add menu ?
Views:
1,300
Posted By
ThatKidWhoGames
Re: How to get map names and add menu ?
Good catch, thanks! Updated my post to reflect Powerlord's proposed changes.
Forum:
Scripting
05-15-2019, 10:14
Replies:
5
How to get map names and add menu ?
Views:
1,300
Posted By
ThatKidWhoGames
Re: How to get map names and add menu ?
void CreateMapMenu(int client)
{
ArrayList array = new ArrayList(ByteCountToCells(64));
ReadMapList(array);
int length = array.Length;
if (!length)
{
delete array;
return;
}
Forum:
Scripting
05-07-2019, 11:24
Replies:
5
How to get admin immunity?
Views:
1,187
Posted By
ThatKidWhoGames
Re: How to get admin immunity?
stock void CreatePlayerMenu(int client, bool bots=false)
{
Menu menu = new Menu(Menu_Handler);
menu.SetTitle("Choose a player:");
char userid[11], buffer[256];
for (int i = 1; i <=...
Forum:
Scripting
04-25-2019, 13:57
Replies:
6
Is ti possible to include .sp files?
Views:
1,779
Posted By
ThatKidWhoGames
Re: Is ti possible to include .sp files?
I second this as well, makes organization so much easier.
Forum:
Scripting
03-05-2019, 08:58
Replies:
8
HELP OnBanClient()
Views:
1,253
Posted By
ThatKidWhoGames
Re: HELP OnBanClient()
Correct. However, change the first %s to %N, and change the third %s to %i.
Forum:
Plugins
02-06-2019, 11:42
Replies:
12
[TF2/ANY?]Projectile Camera
Views:
2,878
Posted By
ThatKidWhoGames
Re: [TF2/ANY?]Projectile Camera
Cool idea, well done! :)
Forum:
Plugin/Gameplay Ideas and Requests
02-06-2019, 11:39
Replies:
4
[REQ] CVar change when all players die
Views:
590
Posted By
ThatKidWhoGames
Re: [REQ] CVar change when all players die
The IsValidClient check is unnecessary. You can simply just run IsClientInGame since the client is guaranteed to be >= 1 and <= MaxClients. Also, IsClientInGame already checks if IsClientConnected is...
Forum:
Plugins
01-18-2019, 17:08
Replies:
23
[ANY] Voice Rooms (v0.3 - 2015-11-07)
Views:
10,698
Posted By
ThatKidWhoGames
Re: [ANY] Voice Rooms (v0.3 - 2015-11-07)
People that use this plugin... be warned that users who are muted via BaseComm or SourceComms are able to speak to other players.
Forum:
Scripting
01-11-2019, 09:54
Replies:
8
Solved
Sql Query Insert Problem
Views:
1,141
Posted By
ThatKidWhoGames
Re: Sql Query Insert Problem
Database.Format automatically escapes any strings that you want to format into a query. If you want to use the standard Format function for formatting an SQL query, you would have to escape the...
Forum:
Scripting
01-10-2019, 13:37
Replies:
8
Solved
Sql Query Insert Problem
Views:
1,141
Posted By
ThatKidWhoGames
Re: Sql Query Insert Problem
Database.Format (https://sm.alliedmods.net/new-api/dbi/Database/Format) automatically escapes format specifiers for you.
char query[256], name[32];
GetClientName(client, name, sizeof(name));...
Forum:
Scripting
12-24-2018, 22:11
Replies:
6
[TF2] Changing ammopacks and healthkit models
Views:
772
Posted By
ThatKidWhoGames
Re: [TF2] Changing ammopacks and healthkit models
Check out this plugin, it might help you: https://forums.alliedmods.net/showthread.php?p=2416912
Forum:
Plugins
12-19-2018, 14:14
Replies:
5
[TF2] Workshop Map Collection Support (2018.12.19-1, 2018-12-19)
Views:
1,652
Posted By
ThatKidWhoGames
Re: [TF2] Workshop Map Collection Support (2018.12.19-1, 2018-12-19)
Thanks for this!
Forum:
Scripting
12-18-2018, 13:36
Replies:
8
blocking usermessage
Views:
1,499
Posted By
ThatKidWhoGames
Re: blocking usermessage
I'm pretty sure gameME sends rcon commands through the control panel for the messages. I don't think a plugin does it. I could be wrong though.
Forum:
Scripting
12-18-2018, 13:31
Replies:
4
First time using mysql in sourcemod
Views:
1,390
Posted By
ThatKidWhoGames
Re: First time using mysql in sourcemod
Change:
g_hDB.Format(sQuery, sizeof(sQuery), "INSERT INTO onlineplayers(name, steamid) VALUES('%s', '%s')", sSteamID, sName);
To:
g_hDB.Format(sQuery, sizeof(sQuery), "INSERT INTO...
Showing results 1 to 25 of 500
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