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Posts Made By:
wEr3
Forum:
Scripting Help
09-11-2022, 19:17
Replies:
12
HELP!! #define macros value with 2D arrays player data
Views:
991
Posted By
wEr3
Re: HELP!! #define macros value with 2D arrays player data
Thanks so much , I will try to create it , is it big plugin with race and xp.
Can i create like that , like they did or to create myself
i WANT TO INNOVATE my vision in my head.
Forum:
Scripting Help
09-11-2022, 15:23
Replies:
12
HELP!! #define macros value with 2D arrays player data
Views:
991
Posted By
wEr3
Re: HELP!! #define macros value with 2D arrays player data
Yes is it big plugin Warcraft 3 mod , so those #define marcos values are just to make more easy to memorize the numbers in COLUMNS , because I'm trying to create my own warcraft 3 zombie mod for...
Forum:
Scripting Help
09-10-2022, 21:50
Replies:
12
HELP!! #define macros value with 2D arrays player data
Views:
991
Posted By
wEr3
Re: HELP!! #define macros value with 2D arrays player data
i'm not sure is that because can you explain this.
#define P_SHOWICONS 9
#define P_SERPENTCOUNT 19
Forum:
Scripting Help
09-10-2022, 19:34
Replies:
12
HELP!! #define macros value with 2D arrays player data
Views:
991
Posted By
wEr3
Re: HELP!! #define macros value with 2D arrays player data
I don't know , I'm stupid :D I thought that you need 32 columns , since it has 32 players with rows.
Forum:
Scripting Help
09-10-2022, 19:24
Replies:
12
HELP!! #define macros value with 2D arrays player data
Views:
991
Posted By
wEr3
Re: HELP!! #define macros value with 2D arrays player data
Yes , but shouldn't we have 32 columns for 32 player (rows) , or we don't need to 32 columns for the 32 rows.sorry for the dumb question.
Forum:
Scripting Help
09-10-2022, 14:35
Replies:
12
HELP!! #define macros value with 2D arrays player data
Views:
991
Posted By
wEr3
HELP!! #define macros value with 2D arrays player data
//#define P_SKILL1 1 // Skill 1 level
//#define P_SKILL2 2 // Skill 2 level
//#define P_SKILL3 3 // Skill 4 level
//#define P_ULTIMATE ...
Forum:
Scripting Help
09-02-2022, 21:04
Replies:
8
Trying to Understand #define Macros values in War3TFT
Views:
807
Posted By
wEr3
Re: Trying to Understand #define Macros values in War3TFT
Just one more thing PLEASE . about these values.
#define PB_ISCONNECTED 21
#define PB_LAST 32
Variable ////
new bool:p_data_b[33][PB_LAST] // Contains player data of type boolean
...
Forum:
Scripting Help
09-02-2022, 17:36
Replies:
8
Trying to Understand #define Macros values in War3TFT
Views:
807
Posted By
wEr3
Re: Trying to Understand #define Macros values in War3TFT
okay I understand but i'm trying to code my own war3Tft mod for zombie biohazard , because we used to play a lot 10 years ago with this mod but was for classic made not for zombie mod. So I want to...
Forum:
Scripting Help
09-02-2022, 15:41
Replies:
8
Trying to Understand #define Macros values in War3TFT
Views:
807
Posted By
wEr3
Re: Trying to Understand #define Macros values in War3TFT
okay but why value of 960 i know set_task native function.
and other like #define TASK_UDELAY 3002 // Ultimate delay function
these values 3002 i don't get it. THANKS for you time i will try to...
Forum:
Scripting Help
09-02-2022, 14:01
Replies:
8
Trying to Understand #define Macros values in War3TFT
Views:
807
Posted By
wEr3
Re: Trying to Understand #define Macros values in War3TFT
Yes i know that TASK_LIGHTNING is replaced with 960 , but I don't know the set_task( 0.2, "_OR_ULT_ChainLightning", TASK_LIGHTNING + iTarget, parm, 5 );
is used for the range of lightning or...
Forum:
Scripting Help
09-02-2022, 12:50
Replies:
8
Trying to Understand #define Macros values in War3TFT
Views:
807
Posted By
wEr3
Trying to Understand #define Macros values in War3TFT
I'm sorry for bother you , but what are these #define macro values , are there real values because there are not used in Race functions with like real values. For Example
#define TASK_LIGHTNING...
Forum:
Suggestions / Requests
06-02-2017, 11:35
Replies:
5
Edit War3ft abililities to be more stronger
Views:
981
Posted By
wEr3
Re: Edit War3ft abililities to be more stronger
`YEAHHHHH i done it ;DDDD i very happy now , with my biohazard zombie server :D
Forum:
Suggestions / Requests
06-02-2017, 10:46
Replies:
5
Edit War3ft abililities to be more stronger
Views:
981
Posted By
wEr3
Re: Edit War3ft abililities to be more stronger
how to compile it please tell me ??
Forum:
Suggestions / Requests
06-02-2017, 10:33
Replies:
5
Edit War3ft abililities to be more stronger
Views:
981
Posted By
wEr3
Re: Edit War3ft abililities to be more stronger
// Constants for Abilities
new const Float:p_vampiric[3] = {0.20,0.30,0.40} // Vampiric Aura (skill 1)
new Float:p_unholy[3] = {285,300.0,325.0} // Unholy Aura (skill 2)
new...
Forum:
Suggestions / Requests
06-02-2017, 09:16
Replies:
5
Edit War3ft abililities to be more stronger
Views:
981
Posted By
wEr3
Edit War3ft abililities to be more stronger
Please anyone tell me how do i fix this problem in constants.inl i changed it but it doesn't have any effect in my server.
Showing results 1 to 15 of 15
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