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Search: Posts Made By: LN5005
Forum: Plugin/Gameplay Ideas and Requests 01-27-2024, 00:03
Replies: 230
Views: 91,109
Posted By LN5005
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

I wrote a tutorial for add, modify, filter, making first event, editing navmesh, porting to vscript:

English (https://steamcommunity.com/sharedfiles/filedetails/?id=3145349625)...
Forum: Plugin/Gameplay Ideas and Requests 01-26-2024, 23:32
Replies: 230
Views: 91,109
Posted By LN5005
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

a modification for c11m1 greenhouse(VScript). it has some problems with survivor bots and has been abandoned because i'm in burn-out of mapping.

However, I'm posting this file here for tutorial.
...
Forum: Plugin/Gameplay Ideas and Requests 12-16-2023, 05:34
Replies: 10
Views: 4,691
Posted By LN5005
Re: (L4D2) Stripper- How can I place a ladder?

VScript version (https://forums.alliedmods.net/showpost.php?p=2814535&postcount=229)
Forum: Plugin/Gameplay Ideas and Requests 12-16-2023, 05:30
Replies: 230
Views: 91,109
Posted By LN5005
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

VScript version of l4d2_ladder_editor (https://github.com/devilesk/rl4d2l-plugins)
Screenshot: https://steamcommunity.com/sharedfiles/filedetails/?id=3115175645

* Incompatible with the stripper...
Forum: Plugins 12-15-2023, 18:37
Replies: 277
Views: 230,768
Posted By LN5005
Re: [L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)

I modified harry's l4d2_spawn_props (https://github.com/fbef0102/L4D1_2-Plugins/tree/master/l4d2_spawn_props) to spawn&save entities as VScript's SpawnEntityFromTable. here:...
Forum: Plugin/Gameplay Ideas and Requests 12-15-2023, 17:57
Replies: 230
Views: 91,109
Posted By LN5005
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

I modified a plugin(harry's l4d2_spawn_props (https://github.com/fbef0102/L4D1_2-Plugins/tree/master/l4d2_spawn_props)) that I was using to spawn entities to spawn&save entities as VScript's...
Forum: Plugin/Gameplay Ideas and Requests 12-14-2023, 10:07
Replies: 230
Views: 91,109
Posted By LN5005
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

VScript version of Modified The Parish: Refresh, experimental, ported from the Stripper version (https://forums.alliedmods.net/showpost.php?p=2813580&postcount=226).

Works right out of the box.
...
Forum: Plugin/Gameplay Ideas and Requests 11-26-2023, 16:02
Replies: 230
Views: 91,109
Posted By LN5005
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

Remastered version of https://forums.alliedmods.net/showpost.php?p=2791933&postcount=145

I originally thought I could do it in 12 hours or so, but I didn't realize it would take over 50 hours.
...
Forum: Plugin/Gameplay Ideas and Requests 11-23-2023, 19:12
Replies: 230
Views: 91,109
Posted By LN5005
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

I found that I can use prop_physics's features to create a tank-destructible escape route.

Video: In a nutshell. (https://www.youtube.com/watch?v=eXel94vYRyU)...
Forum: Plugin/Gameplay Ideas and Requests 11-19-2023, 13:34
Replies: 230
Views: 91,109
Posted By LN5005
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

Enabling nav_edit 1 alone does not reflect the unique features of spawnpoint's navmesh areas. The documentation indicates that we need to use z_debug 1 to display the attributes of navmesh...
Forum: Plugin/Gameplay Ideas and Requests 11-18-2023, 10:04
Replies: 230
Views: 91,109
Posted By LN5005
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

Well, I've got COVID-19 again. So I decided to use some free time to modify
this map (https://forums.alliedmods.net/showpost.php?p=2791933&postcount=145).
* I tried to make a model with Blender...
Forum: Plugin/Gameplay Ideas and Requests 11-04-2023, 07:50
Replies: 230
Views: 91,109
Posted By LN5005
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

* I'm assuming you've removed some of the invisible walls with .lmp file(s).

The env_physics_blocker (and other types of entities such as env_player_blocker) entity added by the TLS update can be...
Forum: Plugin/Gameplay Ideas and Requests 09-04-2023, 14:33
Replies: 230
Views: 91,109
Posted By LN5005
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

I have found that I can modify the angle of an entity without reloading the map by using ent_fire and addoutput.

For example:
1) Aim at an entity;
2) Type in the console: ent_fire !picker...
Forum: Unapproved Plugins 07-28-2023, 20:14
Replies: 116
Views: 43,718
Posted By LN5005
Re: [L4D2] Survivor Bot AI Improver

Seems like that this plugin is not compatible with ABM (https://forums.alliedmods.net/showpost.php?p=2748953&postcount=517).
Forum: Plugin/Gameplay Ideas and Requests 06-17-2023, 13:14
Replies: 230
Views: 91,109
Posted By LN5005
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

A modification for the c1m3 mall event. includes and extends this minor c1m3 modification. (https://forums.alliedmods.net/showpost.php?p=2801073&postcount=184)

Preview:...
Forum: Plugin/Gameplay Ideas and Requests 06-17-2023, 04:23
Replies: 230
Views: 91,109
Posted By LN5005
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

Sorry, I'm planning to remake c1m1 and c1m2 in the next little while, so I won't be providing any help on this for a while :(.
Forum: Plugin/Gameplay Ideas and Requests 06-15-2023, 23:15
Replies: 230
Views: 91,109
Posted By LN5005
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

Did you mean this? (https://www.youtube.com/watch?v=iQi_vLxkkyY)
https://www.youtube.com/watch?v=iQi_vLxkkyY
Forum: Plugin/Gameplay Ideas and Requests 06-15-2023, 09:52
Replies: 230
Views: 91,109
Posted By LN5005
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

Out of curiosity, I checked the invisible walls of c5m4 and c5m1 with /ent, not realizing that the invisible walls that were not removed by the .lmp were added by TLS update. There are ways to remove...
Forum: Plugin/Gameplay Ideas and Requests 06-13-2023, 21:50
Replies: 230
Views: 91,109
Posted By LN5005
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

It seems like that the director thinks that the path (nav flow) (https://developer.valvesoftware.com/wiki/L4D_Level_Design/Nav_Flow) is backwards, instead of forwards.
Screenshot:...
Forum: Plugin/Gameplay Ideas and Requests 03-11-2023, 21:35
Replies: 230
Views: 91,109
Posted By LN5005
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

Some minor changes for c1m3 (conceptual).

Preview:
https://www.youtube.com/watch?v=EYFMfDYgamw
https://www.youtube.com/watch?v=EYFMfDYgamw

It looks like the bots sometimes fall straight to...
Forum: Plugin/Gameplay Ideas and Requests 03-11-2023, 18:24
Replies: 230
Views: 91,109
Posted By LN5005
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

For some reason, I could not change the value of the "team" parameter for a few new ladders I copied.

Anyway, I modified the existing infected ladders directly to allow survivors to climb them...
Forum: Plugin/Gameplay Ideas and Requests 02-19-2023, 06:04
Replies: 230
Views: 91,109
Posted By LN5005
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

Modifications to Dead Center, including a few companion navmesh files.

Based on HarryPotter's Unlimited Map (https://github.com/fbef0102/L4D2-Unlimited-Map)

The design of the path is based on...
Forum: Plugin/Gameplay Ideas and Requests 02-12-2023, 05:27
Replies: 230
Views: 91,109
Posted By LN5005
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

I found that the TLS update seems to have added some entities to the map I was editing, interfering with the navmesh I had previously edited.
* I was previously editing the map on another computer...
Forum: Plugin/Gameplay Ideas and Requests 02-11-2023, 19:23
Replies: 230
Views: 91,109
Posted By LN5005
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

Oddly enough, env_physics_blocker does not allow angles to have a value of 0 0 0. Assigning this value to this entity's property angles will result in the entity not working.

For example:

{
...
Forum: Plugin/Gameplay Ideas and Requests 02-06-2023, 19:23
Replies: 230
Views: 91,109
Posted By LN5005
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

Well, I found that the cars I placed before wouldn't get tank-punched; the tank stupidly tried to climb them instead of trying to knock the vehicles away like in c5m5.

This is probably a common...
Showing results 1 to 25 of 34

 
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