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Search: Posts Made By: Ynet
Forum: Suggestions / Requests 05-26-2021, 10:09
Replies: 3
Views: 196
Posted By Ynet
Re: iron dome plugin

sure, i tried using winrar but for some reason the forum didn't allow it
Forum: Suggestions / Requests 05-25-2021, 09:51
Replies: 3
Views: 196
Posted By Ynet
iron dome plugin

this plugin doesn't have any special uses but i find it kind of awesome plus anyone who wants to learn how to mess around with the game's phsyics can learn from this plugin alot,

i thought i'd...
Forum: Scripting Help 01-09-2021, 13:32
Replies: 6
Views: 444
Posted By Ynet
Full Server Causes lag

i have been having a problem with my server recently whenever the server is about to fill up lets say 26 players+ the lags start the less players alive the less lag there is
i tried checking the...
Forum: Scripting Help 11-27-2020, 03:04
Replies: 6
Views: 421
Posted By Ynet
Re: Check if player is using family share

much apprecieted man thanks alot
Forum: Scripting Help 11-26-2020, 13:03
Replies: 6
Views: 421
Posted By Ynet
Re: Check if player is using family share

i saw this plugin the problem is that everything there has been deleted or simply timed out, none of the links work any solution?
Forum: Scripting Help 11-25-2020, 12:35
Replies: 6
Views: 421
Posted By Ynet
Check if player is using family share

anyway to detect in your code if a player is using family share through his steamid or something like that?
Forum: Suggestions / Requests 09-20-2020, 05:46
Replies: 2
Views: 426
Posted By Ynet
Re: Func_breakable show HP?

register_forward( FM_PlayerPreThink, "PrethinkCMD" );


public PrethinkCMD( id )
{
new target, body, szClassName[ 32 ];


get_user_aiming(id, target, body, 300 // Range);
pev(target,...
Forum: Scripting Help 09-19-2020, 17:27
Replies: 4
Views: 375
Posted By Ynet
Re: Map Weapon Touch Pickup

so i tried what you said it hooks onto the player perfectly and thanks for that but unfortnately when i try the code below it strips the player ( something i don't want to happen )
i can make it...
Forum: Scripting Help 09-19-2020, 11:11
Replies: 4
Views: 375
Posted By Ynet
Re: Map Weapon Touch Pickup

that's a good idea i am checking it out now

Edit: didn't work
Forum: Scripting Help 09-19-2020, 08:11
Replies: 4
Views: 375
Posted By Ynet
Map Weapon Touch Pickup

kind of hard to explain what i am talking about which is why i made a video of the thing i want to hook onto

https://youtu.be/Y7sqivxOAm4

all i need is a way to hook onto the object and the...
Forum: Scripting Help 09-18-2020, 08:05
Replies: 7
Views: 535
Posted By Ynet
Re: Map Teleportation

if anyone else is looking for this, your welcome.


public plugin_init()

{
register_touch("trigger_teleport", "player", "tport");
}
Forum: Scripting Help 09-18-2020, 07:55
Replies: 7
Views: 535
Posted By Ynet
Re: Map Teleportation

that works perfectly , now i can automaticlly kill all the campers that use these teleports ;--) thanks mate




the problem with doing that is that it stays forever and as far as i know once...
Forum: Scripting Help 09-17-2020, 12:20
Replies: 7
Views: 535
Posted By Ynet
Map Teleportation

some maps have teleport thingys in them that the teleport you wherever the map developer designed them to teleport you,

i was wondering if there is a way to prevent that from happening or at least...
Forum: Scripting Help 05-04-2020, 11:48
Replies: 4
Views: 478
Posted By Ynet
Re: Block A Door Permanently

i managed to block it so nvm ty
Forum: Scripting Help 05-03-2020, 13:56
Replies: 4
Views: 478
Posted By Ynet
Block A Door Permanently

is there a way to block a certain door from ever opening?

i know how to hook onto the object i am looking for only problem is i don't know how to disable it Permanently
Forum: Scripting Help 05-02-2020, 23:52
Replies: 7
Views: 752
Posted By Ynet
Re: check if a user is rendering(glowing)

public checkglow(id)
{

if(pev(id, pev_renderfx ))
{
ColorChat(id,"Glowing");
}
else
{
ColorChat(id,"Not Glowing");
Forum: Scripting Help 05-02-2020, 16:41
Replies: 7
Views: 752
Posted By Ynet
Re: check if a user is rendering(glowing)

the get_user_team part is less relevant i just wanted to give an example on how i want to do it

and unfortnately i don't think i have the new amxx version, any other way to do it with the older...
Forum: Scripting Help 05-02-2020, 15:04
Replies: 7
Views: 752
Posted By Ynet
check if a user is rendering(glowing)

is there a way to check if a person is glowing?


here is an example of how i want to check it



public KillRender()
{
Forum: Scripting Help 04-20-2020, 10:14
Replies: 0
Views: 259
Posted By Ynet
Admin Radar

so i was hoping anyone here knows if its possible to make it so that the radar would only show clients with ADMIN_BAN flag for example while removing anyone else on the radar

or at least make him...
Forum: Scripting Help 03-26-2020, 21:15
Replies: 2
Views: 357
Posted By Ynet
client side glow

so i was wondering if it is possible to make someone glow only on a certain player's screen.

if it is possible i was hoping someone could explain to me how its done

lets say i want the...
Forum: HL1 Servers (HLDS) 03-24-2020, 13:25
Replies: 7
Views: 1,085
Posted By Ynet
Re: Two Players With The Same IP

i am not sure that helps because their actual game crashes, they don't get kicked out the server the game itself crashes and it only happens when both of them are online
Forum: HL1 Servers (HLDS) 03-24-2020, 11:15
Replies: 7
Views: 1,085
Posted By Ynet
Re: Two Players With The Same IP

but it is a problem :P they had these accounts for ages
Forum: HL1 Servers (HLDS) 03-24-2020, 09:51
Replies: 7
Views: 1,085
Posted By Ynet
Two Players With The Same IP

hello there,

two of my players seem to have a problem,

both of them are brothers and they are playing regularly on my server

and since the last update for cs 1.6 (which was a couple of...
Forum: Scripting Help 07-21-2019, 17:25
Replies: 2
Views: 686
Posted By Ynet
Re: dealing Extra Damage to func_breakable

aight it worked thanks alot mate appreciete it
Forum: Scripting Help 07-21-2019, 17:00
Replies: 2
Views: 686
Posted By Ynet
dealing Extra Damage to func_breakable

so lets say that i want to make it so that players will be able to destroy vents as twice as fast than what it would usually take how do i deal damage to the entity?

RegisterHam(Ham_TakeDamage,...
Showing results 1 to 25 of 53

 
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