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Posts Made By:
shelt
Forum:
Unapproved Plugins
02-15-2010, 19:35
Replies:
23
[L4D2] No Special Infected
Views:
42,076
Posted By
shelt
Re: [L4D2] No Special Infected
This one allows the tanks to be human controlled, but turns off the PZ bots.
http://forums.alliedmods.net/showthread.php?t=118798
Tested in 8 vs 8 and works as expected.
Forum:
Plugins
02-15-2010, 19:33
Replies:
12
[L4D2] No Infected Bots
Views:
35,935
Posted By
shelt
Re: [L4D2] No Infected Bots
Works as advertised...no SI in VS except for humans in 8vs8.
Tanks were able to spawn and then be controlled by human player.
Thanks!!
Forum:
Plugins
02-14-2010, 15:00
Replies:
218
[L4D] Zombie Havoc
Views:
120,071
Posted By
shelt
Re: [L4D] Zombie Havoc
I have had the same issues as well.
Sometimes players are stuck in spectate after map changes, and the survivor limit is capped out with 4 players.
It also seems there is no way to have more than...
Forum:
Plugins
02-12-2010, 18:18
Replies:
218
[L4D] Zombie Havoc
Views:
120,071
Posted By
shelt
Re: [L4D] Zombie Havoc
Any way to use the sm_hardzombies with Zombie Apocalypse?
It is listed as a cvar in Zombie Havoc, but get a unknown command with Apcalypse.
Is there another mod with wich this cvar can be called?
Forum:
Plugins
12-28-2009, 23:07
Replies:
81
[L4D & L4D2] Boomer Splash Damage
Views:
84,966
Posted By
shelt
Re: [L4D] Boomer Splash Damage
I also see the issue with kill counts with this.
The infected killed and special infected killed screens at the end of each map report identical number of kills.
Showing results 1 to 5 of 5
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